SimulationCraft 902-01

for World of Warcraft 9.0.2.36753 Live (wow build level 36753)

Beta Release

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-10-25 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00
2020-09-20 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-21 Manually set Periodic Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#2) base_value 2.00 0.00
2020-11-21 Manually set Direct Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#1) base_value 2.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

NF_SpiritAttunement : 8166 dps, 3566 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8165.9 8165.9 15.4 / 0.189% 1012.2 / 12.4% 820.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NF_SpiritAttunement 8166
Aimed Shot 2392 (2664) 29.3% (32.6%) 46.6 6.46sec 17198 10886 Direct 139.6 (155.1) 4203 8427 5157 22.6% (22.5%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.58 139.56 0.00 0.00 1.5798 0.0000 719677.96 1027988.00 29.99% 10886.41 10886.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 108.05 73 148 4202.87 2524 9967 4205.80 3864 4594 454151 648709 29.99%
crit 22.58% 31.51 8 57 8427.04 5048 19934 8428.70 6574 10645 265527 379279 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:46.76
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 272 3.3% 0.0 0.00sec 0 0 Direct 15.5 4294 8543 5237 22.2%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.53 0.00 0.00 0.0000 0.0000 81322.43 116160.96 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.81% 12.08 4 20 4293.64 2524 9967 4316.70 3277 5941 51866 74085 29.99%
crit 22.19% 3.45 0 10 8542.86 5048 19934 8342.37 0 19934 29457 42076 29.08%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 4.6% 113.8 2.66sec 992 437 Direct 113.6 811 1621 994 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.82 113.57 0.00 0.00 2.2700 0.0000 112890.38 161252.62 29.99% 436.93 436.93
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 87.86 58 114 810.64 774 1019 810.58 794 825 71228 101743 29.99%
crit 22.64% 25.71 9 44 1620.57 1548 2037 1620.64 1560 1698 41662 59510 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 135 1.7% 3.7 90.80sec 10917 0 Direct 3.7 9034 18085 10951 21.3%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 40659.81 40659.81 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.66% 2.92 0 4 9033.55 8937 9474 8983.77 0 9474 26352 26352 0.00%
crit 21.34% 0.79 0 4 18084.59 17875 18947 10453.32 0 18947 14308 14308 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.5% 21.9 13.46sec 547 0 Direct 21.9 446 891 547 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.86 21.86 0.00 0.00 0.0000 0.0000 11957.42 11957.42 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 16.89 7 29 445.60 435 485 445.61 435 462 7525 7525 0.00%
crit 22.75% 4.97 0 12 891.41 871 969 889.17 0 969 4433 4433 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.0% 4.7 13.40sec 5477 4586 Direct 4.6 4254 9581 5525 23.8%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.66 4.62 0.00 0.00 1.1944 0.0000 25514.40 36444.77 29.99% 4585.62 4585.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.16% 3.52 0 7 4254.18 4065 4838 4240.87 0 4796 14964 21375 29.94%
crit 23.84% 1.10 0 4 9581.01 9146 10885 6772.90 0 10885 10550 15070 21.19%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.66
  • if_expr:buff.dead_eye.down
Master Marksman 322 3.9% 194.3 1.55sec 499 0 Periodic 328.1 295 0 295 0.0% 72.6%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 194.27 0.00 328.08 328.08 0.0000 2.0000 96873.91 96873.91 0.00% 147.64 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 328.08 227 425 295.21 37 2291 295.22 223 365 96874 96874 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1610 19.7% 81.5 3.69sec 5944 5207 Direct 244.0 1619 3233 1986 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.49 243.98 0.00 0.00 1.1415 0.0000 484422.70 691949.39 29.99% 5207.45 5207.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 188.55 136 240 1618.56 953 2194 1618.47 1496 1737 305188 435931 29.99%
crit 22.72% 55.43 29 79 3233.01 1905 4389 3233.08 2792 3511 179235 256019 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:73.48
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:8.00
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 686 8.4% 15.8 19.07sec 13035 7452 Periodic 338.3 497 995 610 22.6% 2.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.84 0.00 113.16 338.34 1.7493 0.2095 206420.09 294850.46 29.99% 7451.72 7451.72
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 261.75 172 356 497.36 351 925 497.34 474 517 130173 185938 29.99%
crit 22.64% 76.60 44 127 995.25 703 1850 995.41 852 1140 76248 108912 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.84
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 789 9.7% 0.0 0.00sec 0 0 Direct 46.5 508 1015 623 22.5%
Periodic 350.2 486 972 596 22.6% 86.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.46 350.15 350.15 0.0000 2.2216 237523.80 237523.80 0.00% 305.35 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 35.98 22 52 508.36 479 630 508.44 495 530 18293 18293 0.00%
crit 22.55% 10.48 2 22 1015.09 958 1261 1015.72 958 1114 10636 10636 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 270.87 199 351 485.56 0 630 485.54 471 498 131533 131533 0.00%
crit 22.64% 79.28 47 120 972.00 1 1261 971.91 916 1011 77062 77062 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.5% 44.3 6.76sec 301 0 Direct 44.3 245 489 301 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.28 44.28 0.00 0.00 0.0000 0.0000 13308.37 13308.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 34.18 19 55 244.69 239 266 244.70 241 249 8362 8362 0.00%
crit 22.82% 10.11 1 25 489.44 479 533 489.41 479 516 4946 4946 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 356 4.4% 68.1 4.39sec 1574 1169 Direct 69.1 1265 2530 1552 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.14 69.05 0.00 0.00 1.3465 0.0000 107221.73 153155.52 29.99% 1168.71 1168.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 53.32 34 73 1264.51 1219 1605 1264.28 1238 1301 67433 96321 29.99%
crit 22.78% 15.73 5 29 2529.70 2439 3210 2528.92 2439 2658 39789 56835 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.80
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:52.61
Wild Spirits 30 (1062) 0.4% (12.9%) 3.0 120.58sec 106643 97140 Direct 8.9 (175.4) 810 1620 992 22.5% (22.5%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.89 0.00 0.00 1.0979 0.0000 8819.16 8819.16 0.00% 97140.21 97140.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 6.89 3 9 809.74 776 910 809.95 776 845 5577 5577 0.00%
crit 22.51% 2.00 0 6 1620.44 1552 1820 1474.38 0 1820 3243 3243 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1032 12.6% 55.5 4.63sec 5562 0 Direct 166.5 1513 3025 1854 22.5%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 55.49 166.47 0.00 0.00 0.0000 0.0000 308635.05 308635.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 128.94 78 152 1513.09 1355 1699 1513.71 1488 1560 195097 195097 0.00%
crit 22.54% 37.53 18 58 3025.35 2711 3398 3026.74 2936 3175 113538 113538 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
NF_SpiritAttunement
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_SpiritAttunement
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.72sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.66sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.65 0.00 0.00 0.00 0.9786 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.65
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_SpiritAttunement
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_SpiritAttunement
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.91sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.49 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.48
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.73sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.7sec 120.7sec 14.7sec 14.58% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.58%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.47% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.47%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.7sec 8.85% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • double_tap_1:8.85%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 9.0 0.2 30.3sec 29.5sec 1.9sec 5.56% 18.87% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 231.8s
  • trigger_min/max:1.8s / 231.8s
  • trigger_pct:8.10%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:5.56%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.0sec 310.0sec 23.3sec 11.31% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.9s
  • trigger_min/max:300.0s / 332.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.31%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 6.1 7.4sec 6.4sec 2.8sec 37.27% 81.46% 3.1 (3.1) 0.0

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.4s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.9s

Stack Uptimes

  • precise_shots_1:32.37%
  • precise_shots_2:4.90%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.3 54.5sec 12.1sec 48.2sec 94.64% 0.00% 19.3 (19.3) 5.0

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 259.8s
  • trigger_min/max:3.0s / 40.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 256.4s

Stack Uptimes

  • steady_focus_1:94.64%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.2 18.3 4.8sec 3.7sec 4.3sec 89.52% 100.00% 18.3 (18.3) 0.0

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.52%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.7sec 120.7sec 14.7sec 14.57% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.57%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 17.6sec 17.38% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.38%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 61.7s 47.1s 189.7s
double_tap_rapid_fire 0.4 0.0 3.0 76.8s 57.4s 181.9s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.53% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7850.0012.7173.0580.0008.379
Aimed Shot1.1600.0016.8849.9312.42220.403
Kill Shot3.6770.00123.62512.3200.03827.670
Wild Spirits0.7310.0012.6711.1870.0004.355
Trueshot0.7820.0012.9111.4580.2704.626
Rapid Fire2.8710.00121.94636.41116.36159.313

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NF_SpiritAttunement
steady_shot Focus 69.13 671.29 22.91% 9.71 20.02 2.90%
rapid_fire Focus 113.21 113.09 3.86% 1.00 0.12 0.10%
focus_regen Focus 636.31 1953.60 66.66% 3.07 19.24 0.98%
Trueshot Focus 163.39 192.61 6.57% 1.18 0.78 0.40%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.73 9.94 40.2 36.9 0.3 92.7
Usage Type Count Total Avg RPE APR
NF_SpiritAttunement
aimed_shot Focus 46.6 1317.4 28.3 28.3 608.0
kill_shot Focus 4.7 46.6 10.0 10.0 548.0
multishot Focus 81.5 1629.7 20.0 20.0 297.2

Statistics & Data Analysis

Fight Length
NF_SpiritAttunement Fight Length
Count 1121
Mean 301.24
Minimum 240.55
Maximum 359.93
Spread ( max - min ) 119.38
Range [ ( max - min ) / 2 * 100% ] 19.82%
DPS
NF_SpiritAttunement Damage Per Second
Count 1121
Mean 8165.88
Minimum 7421.48
Maximum 9160.01
Spread ( max - min ) 1738.53
Range [ ( max - min ) / 2 * 100% ] 10.65%
Standard Deviation 262.9481
5th Percentile 7745.76
95th Percentile 8612.74
( 95th Percentile - 5th Percentile ) 866.98
Mean Distribution
Standard Deviation 7.8536
95.00% Confidence Interval ( 8150.49 - 8181.27 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3984
0.1 Scale Factor Error with Delta=300 591
0.05 Scale Factor Error with Delta=300 2361
0.01 Scale Factor Error with Delta=300 59024
Priority Target DPS
NF_SpiritAttunement Priority Target Damage Per Second
Count 1121
Mean 3565.88
Minimum 3239.54
Maximum 4150.70
Spread ( max - min ) 911.16
Range [ ( max - min ) / 2 * 100% ] 12.78%
Standard Deviation 126.0873
5th Percentile 3377.21
95th Percentile 3779.87
( 95th Percentile - 5th Percentile ) 402.66
Mean Distribution
Standard Deviation 3.7659
95.00% Confidence Interval ( 3558.50 - 3573.26 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 49
0.1% Error 4803
0.1 Scale Factor Error with Delta=300 136
0.05 Scale Factor Error with Delta=300 543
0.01 Scale Factor Error with Delta=300 13572
DPS(e)
NF_SpiritAttunement Damage Per Second (Effective)
Count 1121
Mean 8165.88
Minimum 7421.48
Maximum 9160.01
Spread ( max - min ) 1738.53
Range [ ( max - min ) / 2 * 100% ] 10.65%
Damage
NF_SpiritAttunement Damage
Count 1121
Mean 2455247.22
Minimum 1868400.19
Maximum 3022902.76
Spread ( max - min ) 1154502.57
Range [ ( max - min ) / 2 * 100% ] 23.51%
DTPS
NF_SpiritAttunement Damage Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NF_SpiritAttunement Healing Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NF_SpiritAttunement Healing Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NF_SpiritAttunement Heal
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NF_SpiritAttunement Healing Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NF_SpiritAttunement Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NF_SpiritAttunementTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NF_SpiritAttunement Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.48 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.80 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.65 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 46.76 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 15.84 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 73.48 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.66 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 8.00 multishot,if=focus>cost+action.aimed_shot.cost
O 52.61 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLJLKLOJLOFOLJLOOLJLOOKLJLOONJGLOONOJLKLOFJLONONOJLLJLKLOF9JLOOLJLOLJLKLOFGJLOJLOFHIDNJLKLJOFLJLKLJOLOFJLJLOOKLJLOONNOJGLONKLJ9LOFLOJLOONNKLJLOMOFJLLJLMOKLJLOFLJLMGOOLJLKLHDIMOFJLJLKL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NF_SpiritAttunement 100.0/100: 100% focus
Pre precombat 1 augmentation NF_SpiritAttunement 100.0/100: 100% focus
Pre precombat 2 food NF_SpiritAttunement 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.399 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.399 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.314 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.229 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.144 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.060 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.975 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.444 trickshots L multishot Fluffy_Pillow 55.9/100: 56% focus bloodlust, blood_fury, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.359 trickshots J aimed_shot enemy3 47.2/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.276 trickshots L multishot Fluffy_Pillow 23.6/100: 24% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.191 trickshots O steady_shot Fluffy_Pillow 14.9/100: 15% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.258 trickshots F steady_shot Fluffy_Pillow 43.0/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.327 trickshots J aimed_shot Fluffy_Pillow 71.2/100: 71% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.242 trickshots L multishot Fluffy_Pillow 47.5/100: 48% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.158 trickshots J aimed_shot enemy2 38.8/100: 39% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.071 trickshots O steady_shot Fluffy_Pillow 15.1/100: 15% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.136 trickshots L multishot Fluffy_Pillow 43.2/100: 43% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.051 trickshots J aimed_shot enemy3 31.8/100: 32% focus bloodlust, lock_and_load, steady_focus, trick_shots, wild_spirits, potion_of_spectral_agility
0:18.967 trickshots L multishot Fluffy_Pillow 39.4/100: 39% focus bloodlust, precise_shots, steady_focus, wild_spirits, potion_of_spectral_agility
0:19.882 trickshots K rapid_fire Fluffy_Pillow 26.9/100: 27% focus bloodlust, steady_focus, trick_shots, wild_spirits, potion_of_spectral_agility
0:21.254 trickshots L multishot Fluffy_Pillow 45.2/100: 45% focus bloodlust, steady_focus, potion_of_spectral_agility
0:22.169 trickshots O steady_shot Fluffy_Pillow 32.7/100: 33% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.237 trickshots J aimed_shot Fluffy_Pillow 51.5/100: 52% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.760 trickshots L multishot Fluffy_Pillow 29.0/100: 29% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.676 trickshots O steady_shot Fluffy_Pillow 16.6/100: 17% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.744 trickshots F steady_shot Fluffy_Pillow 35.4/100: 35% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.813 trickshots O steady_shot Fluffy_Pillow 54.2/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.880 trickshots L multishot Fluffy_Pillow 72.9/100: 73% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.794 trickshots J aimed_shot enemy2 60.5/100: 60% focus bloodlust, steady_focus, trick_shots
0:31.317 trickshots L multishot Fluffy_Pillow 38.0/100: 38% focus bloodlust, precise_shots(2), steady_focus
0:32.233 trickshots O steady_shot Fluffy_Pillow 25.5/100: 26% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.298 trickshots O steady_shot Fluffy_Pillow 44.3/100: 44% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.365 trickshots L multishot Fluffy_Pillow 63.1/100: 63% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.280 trickshots J aimed_shot enemy3 50.6/100: 51% focus bloodlust, steady_focus, trick_shots
0:36.804 trickshots L multishot Fluffy_Pillow 28.1/100: 28% focus bloodlust, precise_shots(2), steady_focus
0:37.720 trickshots O steady_shot Fluffy_Pillow 15.7/100: 16% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.787 trickshots O steady_shot Fluffy_Pillow 34.4/100: 34% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.854 trickshots K rapid_fire Fluffy_Pillow 53.2/100: 53% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.205 trickshots L multishot Fluffy_Pillow 71.0/100: 71% focus precise_shots, steady_focus
0:42.394 trickshots J aimed_shot Fluffy_Pillow 58.5/100: 58% focus steady_focus, trick_shots
0:44.373 trickshots L multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus
0:45.562 trickshots O steady_shot Fluffy_Pillow 23.5/100: 24% focus steady_focus, trick_shots
0:46.948 trickshots O steady_shot Fluffy_Pillow 42.3/100: 42% focus steady_focus, trick_shots
0:48.336 trickshots N multishot Fluffy_Pillow 61.1/100: 61% focus steady_focus, trick_shots
0:49.526 trickshots J aimed_shot enemy2 48.6/100: 49% focus steady_focus, trick_shots
0:51.504 trickshots G double_tap Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus
0:52.692 trickshots L multishot Fluffy_Pillow 33.7/100: 34% focus double_tap, precise_shots, steady_focus
0:53.881 trickshots O steady_shot Fluffy_Pillow 21.2/100: 21% focus double_tap, steady_focus, trick_shots
0:55.266 trickshots O steady_shot Fluffy_Pillow 40.0/100: 40% focus double_tap, steady_focus, trick_shots
0:56.655 trickshots N multishot Fluffy_Pillow 58.7/100: 59% focus double_tap, steady_focus, trick_shots
0:57.843 trickshots O steady_shot Fluffy_Pillow 46.3/100: 46% focus double_tap, steady_focus, trick_shots
0:59.229 trickshots J aimed_shot enemy3 65.0/100: 65% focus double_tap, steady_focus, trick_shots
1:01.208 trickshots L multishot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus
1:02.396 trickshots K rapid_fire Fluffy_Pillow 30.1/100: 30% focus steady_focus, trick_shots
1:04.186 trickshots L multishot Fluffy_Pillow 48.4/100: 48% focus steady_focus
1:05.374 trickshots O steady_shot Fluffy_Pillow 35.9/100: 36% focus steady_focus, trick_shots
1:06.762 trickshots F steady_shot Fluffy_Pillow 54.7/100: 55% focus steady_focus, trick_shots
1:08.149 trickshots J aimed_shot Fluffy_Pillow 73.5/100: 73% focus steady_focus, trick_shots
1:10.125 trickshots L multishot Fluffy_Pillow 51.0/100: 51% focus precise_shots, steady_focus
1:11.312 trickshots O steady_shot Fluffy_Pillow 38.5/100: 39% focus steady_focus, trick_shots
1:12.697 trickshots N multishot Fluffy_Pillow 57.3/100: 57% focus steady_focus, trick_shots
1:13.886 trickshots O steady_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
1:15.273 trickshots N multishot Fluffy_Pillow 63.6/100: 64% focus steady_focus, trick_shots
1:16.463 trickshots O steady_shot Fluffy_Pillow 51.1/100: 51% focus steady_focus, trick_shots
1:17.848 trickshots J aimed_shot enemy2 69.9/100: 70% focus lock_and_load, steady_focus, trick_shots
1:19.036 trickshots L multishot Fluffy_Pillow 77.4/100: 77% focus precise_shots(2), steady_focus
1:20.224 trickshots L multishot Fluffy_Pillow 64.9/100: 65% focus precise_shots, steady_focus, trick_shots
1:21.411 trickshots J aimed_shot enemy3 52.4/100: 52% focus steady_focus, trick_shots
1:23.392 trickshots L multishot Fluffy_Pillow 29.9/100: 30% focus precise_shots
1:24.662 trickshots K rapid_fire Fluffy_Pillow 17.4/100: 17% focus trick_shots
1:26.544 trickshots L multishot Fluffy_Pillow 35.5/100: 36% focus
1:27.817 trickshots O steady_shot Fluffy_Pillow 23.0/100: 23% focus trick_shots
1:29.300 trickshots F steady_shot Fluffy_Pillow 41.8/100: 42% focus trick_shots
1:30.784 default 9 use_items Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
1:30.784 trickshots J aimed_shot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
1:32.761 trickshots L multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots(2), steady_focus
1:33.950 trickshots O steady_shot Fluffy_Pillow 25.6/100: 26% focus precise_shots, steady_focus, trick_shots
1:35.338 trickshots O steady_shot Fluffy_Pillow 44.4/100: 44% focus precise_shots, steady_focus, trick_shots
1:36.724 trickshots L multishot Fluffy_Pillow 63.2/100: 63% focus precise_shots, steady_focus, trick_shots
1:37.913 trickshots J aimed_shot enemy2 50.7/100: 51% focus steady_focus, trick_shots
1:39.892 trickshots L multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots(2), steady_focus
1:41.081 trickshots O steady_shot Fluffy_Pillow 15.8/100: 16% focus precise_shots, steady_focus, trick_shots
1:42.466 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:43.655 trickshots J aimed_shot enemy3 22.1/100: 22% focus lock_and_load, steady_focus, trick_shots
1:44.845 trickshots L multishot Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus
1:46.032 trickshots K rapid_fire Fluffy_Pillow 17.1/100: 17% focus steady_focus, trick_shots
1:47.854 trickshots L multishot Fluffy_Pillow 35.6/100: 36% focus steady_focus
1:49.041 trickshots O steady_shot Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots
1:50.427 trickshots F steady_shot Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
1:51.814 trickshots G double_tap Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
1:53.002 trickshots J aimed_shot Fluffy_Pillow 68.2/100: 68% focus double_tap, steady_focus, trick_shots
1:54.980 trickshots L multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus
1:56.170 trickshots O steady_shot Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots
1:57.557 trickshots J aimed_shot enemy2 52.0/100: 52% focus steady_focus, trick_shots
1:59.536 trickshots L multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots, steady_focus
2:00.725 trickshots O steady_shot Fluffy_Pillow 17.1/100: 17% focus steady_focus, trick_shots
2:02.113 trickshots F steady_shot Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
2:03.500 trickshots H wild_spirits Fluffy_Pillow 54.6/100: 55% focus steady_focus, trick_shots
2:04.687 trickshots I trueshot Fluffy_Pillow 62.1/100: 62% focus steady_focus, trick_shots
2:04.687 cds D blood_fury Fluffy_Pillow 62.1/100: 62% focus steady_focus, trick_shots, trueshot
2:04.687 trickshots N multishot Fluffy_Pillow 62.1/100: 62% focus blood_fury, steady_focus, trick_shots, trueshot
2:05.876 trickshots J aimed_shot enemy3 53.4/100: 53% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:07.064 trickshots L multishot Fluffy_Pillow 29.7/100: 30% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:08.252 trickshots K rapid_fire Fluffy_Pillow 21.0/100: 21% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:10.042 trickshots L multishot Fluffy_Pillow 50.0/100: 50% focus blood_fury, steady_focus, trueshot, wild_spirits
2:11.231 trickshots J aimed_shot Fluffy_Pillow 41.3/100: 41% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:12.419 trickshots O steady_shot Fluffy_Pillow 17.5/100: 18% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:13.805 trickshots F steady_shot Fluffy_Pillow 45.7/100: 46% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:15.191 trickshots L multishot Fluffy_Pillow 73.9/100: 74% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:16.381 trickshots J aimed_shot enemy2 65.2/100: 65% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:17.570 trickshots L multishot Fluffy_Pillow 41.4/100: 41% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:18.758 trickshots K rapid_fire Fluffy_Pillow 32.7/100: 33% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:20.593 trickshots L multishot Fluffy_Pillow 54.3/100: 54% focus precise_shots, steady_focus, wild_spirits
2:21.782 trickshots J aimed_shot enemy3 41.8/100: 42% focus steady_focus, trick_shots, wild_spirits
2:23.757 trickshots O steady_shot Fluffy_Pillow 19.3/100: 19% focus precise_shots, steady_focus
2:25.142 trickshots L multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus
2:26.327 trickshots O steady_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots
2:27.714 trickshots F steady_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
2:29.101 trickshots J aimed_shot Fluffy_Pillow 63.1/100: 63% focus steady_focus, trick_shots
2:31.079 trickshots L multishot Fluffy_Pillow 40.6/100: 41% focus lock_and_load, precise_shots, steady_focus
2:32.268 trickshots J aimed_shot enemy2 28.2/100: 28% focus lock_and_load, steady_focus, trick_shots
2:33.456 trickshots L multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus
2:34.644 trickshots O steady_shot Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus, trick_shots
2:36.031 trickshots O steady_shot Fluffy_Pillow 42.0/100: 42% focus precise_shots, steady_focus, trick_shots
2:37.416 trickshots K rapid_fire Fluffy_Pillow 60.7/100: 61% focus precise_shots, steady_focus, trick_shots
2:39.272 trickshots L multishot Fluffy_Pillow 79.5/100: 79% focus precise_shots, steady_focus
2:40.463 trickshots J aimed_shot enemy3 67.0/100: 67% focus steady_focus, trick_shots
2:42.537 trickshots L multishot Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus
2:43.726 trickshots O steady_shot Fluffy_Pillow 32.7/100: 33% focus steady_focus, trick_shots
2:45.110 trickshots O steady_shot Fluffy_Pillow 51.4/100: 51% focus steady_focus, trick_shots
2:46.499 trickshots N multishot Fluffy_Pillow 70.2/100: 70% focus steady_focus, trick_shots
2:47.688 trickshots N multishot Fluffy_Pillow 57.8/100: 58% focus steady_focus, trick_shots
2:48.875 trickshots O steady_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
2:50.261 trickshots J aimed_shot Fluffy_Pillow 64.0/100: 64% focus steady_focus, trick_shots
2:52.239 trickshots G double_tap Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus
2:53.426 trickshots L multishot Fluffy_Pillow 49.1/100: 49% focus double_tap, precise_shots, steady_focus
2:54.615 trickshots O steady_shot Fluffy_Pillow 36.6/100: 37% focus double_tap, steady_focus, trick_shots
2:56.003 trickshots N multishot Fluffy_Pillow 55.4/100: 55% focus double_tap, steady_focus, trick_shots
2:57.191 trickshots K rapid_fire Fluffy_Pillow 42.9/100: 43% focus double_tap, steady_focus, trick_shots
2:59.467 trickshots L multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus
3:00.655 trickshots J aimed_shot enemy2 58.8/100: 59% focus steady_focus, trick_shots
3:02.633 default 9 use_items Fluffy_Pillow 35.9/100: 36% focus precise_shots(2)
3:02.633 trickshots L multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots(2)
3:03.904 trickshots O steady_shot Fluffy_Pillow 23.4/100: 23% focus precise_shots, trick_shots
3:05.386 trickshots F steady_shot Fluffy_Pillow 42.2/100: 42% focus precise_shots, trick_shots
3:06.870 trickshots L multishot Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus, trick_shots
3:08.057 trickshots O steady_shot Fluffy_Pillow 48.5/100: 48% focus steady_focus, trick_shots
3:09.445 trickshots J aimed_shot enemy3 67.2/100: 67% focus steady_focus, trick_shots
3:11.422 trickshots L multishot Fluffy_Pillow 44.8/100: 45% focus precise_shots, steady_focus
3:12.610 trickshots O steady_shot Fluffy_Pillow 32.3/100: 32% focus steady_focus, trick_shots
3:13.997 trickshots O steady_shot Fluffy_Pillow 51.1/100: 51% focus steady_focus, trick_shots
3:15.386 trickshots N multishot Fluffy_Pillow 69.8/100: 70% focus steady_focus, trick_shots
3:16.575 trickshots N multishot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
3:17.763 trickshots K rapid_fire Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
3:19.610 trickshots L multishot Fluffy_Pillow 63.6/100: 64% focus steady_focus
3:20.799 trickshots J aimed_shot Fluffy_Pillow 51.1/100: 51% focus steady_focus, trick_shots
3:22.778 trickshots L multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots(2), steady_focus
3:23.966 trickshots O steady_shot Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus, trick_shots
3:25.352 trickshots M kill_shot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus, trick_shots
3:26.539 trickshots O steady_shot Fluffy_Pillow 32.4/100: 32% focus precise_shots, steady_focus, trick_shots
3:27.926 trickshots F steady_shot Fluffy_Pillow 51.2/100: 51% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:29.314 trickshots J aimed_shot enemy2 70.0/100: 70% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:30.501 trickshots L multishot Fluffy_Pillow 77.5/100: 78% focus precise_shots(2), steady_focus
3:31.688 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus, trick_shots
3:32.876 trickshots J aimed_shot enemy3 52.5/100: 53% focus steady_focus, trick_shots
3:34.854 trickshots L multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots(2), steady_focus
3:36.040 trickshots M kill_shot Fluffy_Pillow 17.6/100: 18% focus precise_shots, steady_focus, trick_shots
3:37.228 trickshots O steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trick_shots
3:38.615 trickshots K rapid_fire Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus, trick_shots
3:40.445 trickshots L multishot Fluffy_Pillow 52.4/100: 52% focus lock_and_load, precise_shots, steady_focus
3:41.633 trickshots J aimed_shot Fluffy_Pillow 40.0/100: 40% focus lock_and_load, steady_focus, trick_shots
3:42.821 trickshots L multishot Fluffy_Pillow 47.5/100: 47% focus precise_shots(2), steady_focus
3:44.009 trickshots O steady_shot Fluffy_Pillow 35.0/100: 35% focus precise_shots, steady_focus, trick_shots
3:45.396 trickshots F steady_shot Fluffy_Pillow 53.3/100: 53% focus precise_shots, trick_shots
3:46.878 trickshots L multishot Fluffy_Pillow 72.1/100: 72% focus precise_shots, steady_focus, trick_shots
3:48.066 trickshots J aimed_shot enemy2 59.6/100: 60% focus steady_focus, trick_shots
3:50.042 trickshots L multishot Fluffy_Pillow 37.1/100: 37% focus precise_shots(2), steady_focus
3:51.231 trickshots M kill_shot Fluffy_Pillow 24.7/100: 25% focus precise_shots, steady_focus, trick_shots
3:52.419 trickshots G double_tap Fluffy_Pillow 22.2/100: 22% focus precise_shots, steady_focus, trick_shots
3:53.610 trickshots O steady_shot Fluffy_Pillow 29.7/100: 30% focus double_tap, precise_shots, steady_focus, trick_shots
3:54.998 trickshots O steady_shot Fluffy_Pillow 48.5/100: 48% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.385 trickshots L multishot Fluffy_Pillow 67.3/100: 67% focus double_tap, precise_shots, steady_focus, trick_shots
3:57.572 trickshots J aimed_shot enemy3 54.8/100: 55% focus double_tap, steady_focus, trick_shots
3:59.551 trickshots L multishot Fluffy_Pillow 32.3/100: 32% focus precise_shots(2), steady_focus
4:00.740 trickshots K rapid_fire Fluffy_Pillow 19.8/100: 20% focus precise_shots, steady_focus, trick_shots
4:02.559 trickshots L multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus
4:03.746 trickshots H wild_spirits Fluffy_Pillow 25.9/100: 26% focus steady_focus, trick_shots
4:04.934 cds D blood_fury Fluffy_Pillow 33.4/100: 33% focus steady_focus, trick_shots
4:04.934 trickshots I trueshot Fluffy_Pillow 33.4/100: 33% focus blood_fury, steady_focus, trick_shots
4:04.934 trickshots M kill_shot Fluffy_Pillow 33.4/100: 33% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.123 trickshots O steady_shot Fluffy_Pillow 34.7/100: 35% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:07.510 trickshots F steady_shot Fluffy_Pillow 62.8/100: 63% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:08.896 trickshots J aimed_shot Fluffy_Pillow 91.0/100: 91% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:10.086 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:11.274 trickshots J aimed_shot enemy2 58.2/100: 58% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:12.463 trickshots L multishot Fluffy_Pillow 34.5/100: 34% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:13.653 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:15.587 trickshots L multishot Fluffy_Pillow 53.2/100: 53% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="NF_SpiritAttunement"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

NF_brutal_projectiles : 7928 dps, 3492 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7928.2 7928.2 14.5 / 0.183% 976.6 / 12.3% 795.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NF_brutal_projectiles 7928
Aimed Shot 2387 (2660) 30.1% (33.5%) 46.5 6.46sec 17205 10882 Direct 139.2 (154.7) 4204 8392 5156 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.47 139.23 0.00 0.00 1.5810 0.0000 717947.39 1025516.05 29.99% 10882.47 10882.47
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 107.57 69 143 4203.97 2524 9967 4206.13 3890 4530 452208 645934 29.99%
crit 22.74% 31.66 15 51 8392.10 5048 19934 8402.79 6638 10453 265739 379582 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:46.67
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 273 3.4% 0.0 0.00sec 0 0 Direct 15.5 4298 8513 5259 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.52 0.00 0.00 0.0000 0.0000 81631.20 116602.00 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.20% 11.98 4 20 4298.09 2524 9967 4323.65 3333 5964 51477 73530 29.99%
crit 22.80% 3.54 0 10 8513.16 5048 19934 8358.01 0 18806 30154 43072 29.24%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 4.7% 113.8 2.66sec 991 437 Direct 113.6 810 1619 993 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.82 113.57 0.00 0.00 2.2700 0.0000 112819.52 161151.41 29.99% 436.67 436.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 87.82 62 114 809.95 774 1019 809.88 792 825 71134 101608 29.99%
crit 22.67% 25.75 12 46 1618.69 1548 2037 1618.43 1559 1689 41685 59543 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.7% 3.7 90.74sec 11036 0 Direct 3.7 9040 18104 11068 22.4%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41082.20 41082.20 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.60% 2.88 0 4 9040.03 8937 9474 8998.55 0 9474 26031 26031 0.00%
crit 22.40% 0.83 0 3 18103.90 17875 18947 10841.51 0 18947 15051 15051 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.5% 21.9 13.37sec 545 0 Direct 21.9 445 890 545 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.88 21.88 0.00 0.00 0.0000 0.0000 11933.33 11933.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 16.94 6 31 444.88 435 485 444.90 435 458 7538 7538 0.00%
crit 22.58% 4.94 0 14 889.54 871 969 884.10 0 969 4396 4396 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.1% 4.7 13.26sec 5408 4528 Direct 4.6 4249 9550 5443 22.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.68 4.65 0.00 0.00 1.1945 0.0000 25309.13 36151.56 29.99% 4527.57 4527.57
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 3.60 0 7 4248.90 4065 4838 4239.16 0 4585 15288 21838 29.96%
crit 22.58% 1.05 0 5 9550.41 9146 10885 6692.69 0 10885 10021 14314 21.03%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.68
  • if_expr:buff.dead_eye.down
Master Marksman 323 4.1% 194.3 1.55sec 500 0 Periodic 327.3 297 0 297 0.0% 72.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 194.26 0.00 327.28 327.28 0.0000 2.0000 97130.80 97130.80 0.00% 148.39 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 327.28 238 417 296.75 37 2376 296.95 226 369 97131 97131 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1603 20.2% 81.4 3.68sec 5924 5191 Direct 243.8 1615 3229 1979 22.5%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.44 243.81 0.00 0.00 1.1413 0.0000 482459.52 689145.18 29.99% 5190.75 5190.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 188.84 140 238 1614.61 953 2194 1614.75 1495 1714 304953 435594 29.99%
crit 22.55% 54.97 28 82 3228.75 1905 4389 3228.99 2826 3561 177507 253551 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:73.38
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:8.06
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 720 9.1% 15.8 19.17sec 13698 7832 Periodic 338.4 522 1047 641 22.8% 2.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.84 0.00 113.20 338.41 1.7489 0.2095 216974.48 309926.34 29.99% 7832.17 7832.17
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.22% 261.33 175 359 521.50 351 1501 521.34 492 554 136288 194674 29.99%
crit 22.78% 77.08 39 117 1046.88 703 2697 1046.68 884 1192 80686 115253 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.85
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 786 9.9% 0.0 0.00sec 0 0 Direct 46.3 508 1015 621 22.4%
Periodic 349.7 485 970 595 22.6% 85.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.34 349.74 349.74 0.0000 2.2207 236727.51 236727.51 0.00% 304.79 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.62% 35.97 22 51 507.58 479 630 507.67 489 522 18260 18260 0.00%
crit 22.38% 10.37 3 20 1015.19 958 1261 1015.21 958 1107 10527 10527 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 270.53 188 345 484.70 0 630 484.67 473 497 131129 131129 0.00%
crit 22.65% 79.21 45 128 969.75 1 1261 969.67 909 1011 76812 76812 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 43.9 6.80sec 300 0 Direct 43.9 244 489 300 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.91 43.91 0.00 0.00 0.0000 0.0000 13164.13 13164.13 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 33.93 17 54 244.31 239 266 244.32 241 249 8290 8290 0.00%
crit 22.72% 9.98 2 20 488.61 479 533 488.68 479 508 4874 4874 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 355 4.5% 68.3 4.39sec 1569 1165 Direct 69.2 1263 2528 1549 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.27 69.17 0.00 0.00 1.3466 0.0000 107118.47 153008.02 29.99% 1165.21 1165.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 53.55 35 73 1263.33 1219 1605 1263.05 1234 1289 67658 96642 29.99%
crit 22.57% 15.61 4 30 2527.53 2439 3210 2526.70 2439 2662 39461 56366 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.85
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:52.67
Wild Spirits 30 (802) 0.4% (10.1%) 3.0 120.65sec 80564 73409 Direct 8.9 (151.4) 810 1621 997 23.1% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 8.88 0.00 0.00 1.0977 0.0000 8860.08 8860.08 0.00% 73408.88 73408.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.85% 6.82 2 9 810.01 776 910 810.13 776 849 5528 5528 0.00%
crit 23.15% 2.06 0 7 1621.24 1552 1820 1462.39 0 1820 3332 3332 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 772 9.7% 47.5 5.35sec 4859 0 Direct 142.5 1321 2642 1619 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.49 142.48 0.00 0.00 0.0000 0.0000 230746.50 230746.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 110.28 71 133 1320.74 1174 1471 1321.19 1302 1373 145646 145646 0.00%
crit 22.60% 32.20 13 53 2642.44 2347 2942 2643.45 2563 2760 85100 85100 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
NF_brutal_projectiles
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_brutal_projectiles
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.78sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.96
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.64 0.00 0.00 0.00 0.9787 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.65
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_brutal_projectiles
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_brutal_projectiles
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.04sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.49 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.79sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.58% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.58%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.47% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.47%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Brutal Projectiles 8.3 3.1 34.8sec 24.6sec 10.0sec 27.44% 0.00% 3.1 (3.1) 0.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_brutal_projectiles
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:10.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:3.7s / 222.1s
  • trigger_min/max:1.8s / 222.1s
  • trigger_pct:10.03%
  • duration_min/max:0.0s / 31.9s

Stack Uptimes

  • brutal_projectiles_1:27.44%

Spelldata

  • id:339928
  • name:Brutal Projectiles
  • tooltip:Your next Rapid Fire deals ${$339924w1}.1% increased damage per shot.
  • description:{$@spelldesc339924=Your auto attacks have a {$s2=10}% chance to cause your next Rapid Fire to deal|cFFFFFFFF ${{$s1=0}}.1%|r increased damage for each shot.}
  • max_stacks:0
  • duration:25.00
  • cooldown:0.00
  • default_chance:0.00%
Brutal Projectiles (_hidden) 8.0 58.1 35.2sec 3.8sec 0.5sec 1.34% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_brutal_projectiles_hidden
  • max_stacks:20
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.04
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.9s / 206.3s
  • trigger_min/max:0.0s / 205.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 0.8s

Stack Uptimes

  • brutal_projectiles_hidden_3:0.65%
  • brutal_projectiles_hidden_6:0.57%
  • brutal_projectiles_hidden_9:0.10%
  • brutal_projectiles_hidden_12:0.01%
  • brutal_projectiles_hidden_15:0.01%
  • brutal_projectiles_hidden_18:0.00%

Spelldata

  • id:339929
  • name:Brutal Projectiles
  • tooltip:Your next Rapid Fire deals ${$339924w1}.1% increased damage per shot.
  • description:{$@spelldesc339924=Your auto attacks have a {$s2=10}% chance to cause your next Rapid Fire to deal|cFFFFFFFF ${{$s1=0}}.1%|r increased damage for each shot.}
  • max_stacks:20
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Double Tap 5.6 0.0 58.5sec 60.7sec 4.7sec 8.91% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.91%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.5sec 29.9sec 1.9sec 5.44% 18.57% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 225.3s
  • trigger_min/max:1.8s / 225.3s
  • trigger_pct:7.93%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • lock_and_load_1:5.44%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.0sec 310.0sec 23.3sec 11.31% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.9s
  • trigger_min/max:300.0s / 332.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.31%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 6.0 7.4sec 6.4sec 2.8sec 37.16% 81.40% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.3s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.5s

Stack Uptimes

  • precise_shots_1:32.34%
  • precise_shots_2:4.82%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.3 55.0sec 12.1sec 48.7sec 94.69% 0.00% 19.3 (19.3) 5.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 296.8s
  • trigger_min/max:3.1s / 40.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 336.8s

Stack Uptimes

  • steady_focus_1:94.69%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.1 18.3 4.8sec 3.7sec 4.3sec 89.59% 100.00% 18.3 (18.3) 0.0

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.59%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 14.7sec 14.57% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.57%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 14.7sec 14.56% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • wild_spirits_1:14.56%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 61.9s 47.1s 243.2s
double_tap_rapid_fire 0.4 0.0 3.0 83.0s 57.3s 186.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.60% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7860.0012.7133.0280.0117.094
Aimed Shot1.1700.0016.8769.8362.12622.161
Kill Shot3.6260.00126.26712.3000.09432.604
Wild Spirits0.7660.0012.7091.2690.0004.489
Trueshot0.8280.0012.8021.5400.2714.761
Rapid Fire2.8830.00121.81836.72316.33465.801

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NF_brutal_projectiles
steady_shot Focus 69.25 672.43 22.94% 9.71 20.03 2.89%
rapid_fire Focus 113.28 113.15 3.86% 1.00 0.13 0.11%
focus_regen Focus 628.80 1953.60 66.64% 3.11 19.25 0.98%
Trueshot Focus 163.40 192.34 6.56% 1.18 0.76 0.40%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.73 9.94 40.2 36.5 0.0 92.4
Usage Type Count Total Avg RPE APR
NF_brutal_projectiles
aimed_shot Focus 46.5 1319.5 28.4 28.4 606.0
kill_shot Focus 4.7 46.7 10.0 10.0 541.4
multishot Focus 81.4 1628.9 20.0 20.0 296.2

Statistics & Data Analysis

Fight Length
NF_brutal_projectiles Fight Length
Count 1121
Mean 301.24
Minimum 240.55
Maximum 359.93
Spread ( max - min ) 119.38
Range [ ( max - min ) / 2 * 100% ] 19.82%
DPS
NF_brutal_projectiles Damage Per Second
Count 1121
Mean 7928.20
Minimum 7225.83
Maximum 8733.68
Spread ( max - min ) 1507.85
Range [ ( max - min ) / 2 * 100% ] 9.51%
Standard Deviation 247.7650
5th Percentile 7527.12
95th Percentile 8351.00
( 95th Percentile - 5th Percentile ) 823.88
Mean Distribution
Standard Deviation 7.4001
95.00% Confidence Interval ( 7913.70 - 7942.71 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3752
0.1 Scale Factor Error with Delta=300 525
0.05 Scale Factor Error with Delta=300 2097
0.01 Scale Factor Error with Delta=300 52404
Priority Target DPS
NF_brutal_projectiles Priority Target Damage Per Second
Count 1121
Mean 3492.46
Minimum 3147.99
Maximum 3959.75
Spread ( max - min ) 811.76
Range [ ( max - min ) / 2 * 100% ] 11.62%
Standard Deviation 124.1311
5th Percentile 3296.05
95th Percentile 3709.80
( 95th Percentile - 5th Percentile ) 413.76
Mean Distribution
Standard Deviation 3.7075
95.00% Confidence Interval ( 3485.19 - 3499.72 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 49
0.1% Error 4853
0.1 Scale Factor Error with Delta=300 132
0.05 Scale Factor Error with Delta=300 527
0.01 Scale Factor Error with Delta=300 13154
DPS(e)
NF_brutal_projectiles Damage Per Second (Effective)
Count 1121
Mean 7928.20
Minimum 7225.83
Maximum 8733.68
Spread ( max - min ) 1507.85
Range [ ( max - min ) / 2 * 100% ] 9.51%
Damage
NF_brutal_projectiles Damage
Count 1121
Mean 2383904.26
Minimum 1794589.09
Maximum 2891695.05
Spread ( max - min ) 1097105.96
Range [ ( max - min ) / 2 * 100% ] 23.01%
DTPS
NF_brutal_projectiles Damage Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NF_brutal_projectiles Healing Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NF_brutal_projectiles Healing Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NF_brutal_projectiles Heal
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NF_brutal_projectiles Healing Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NF_brutal_projectiles Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NF_brutal_projectilesTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NF_brutal_projectiles Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.96 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.85 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.65 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 46.67 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 15.85 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 73.38 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.68 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 8.06 multishot,if=focus>cost+action.aimed_shot.cost
O 52.67 steady_shot

Sample Sequence

0125789FHIDELJLJLJLKLJLOFJLJLKLJLOOJLOOONJLOOLOKLJLOOLNJGLOONOJLKLOFJLONONOJLLJLKLOF9JLOOLOJLOOKLNJGLOLOFJHIDLJLJLKLJLOFJLKLJOLOFLJLOOOLJLKLOFJLGLJLOJO9FLKLJLOOONJLOOLOKLJLMOFLJLOOMNJLKLJLGMOFLJLHDIOJLKLMOFJL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NF_brutal_projectiles 100.0/100: 100% focus
Pre precombat 1 augmentation NF_brutal_projectiles 100.0/100: 100% focus
Pre precombat 2 food NF_brutal_projectiles 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.399 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.399 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.316 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.231 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.147 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.063 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.976 trickshots J aimed_shot enemy3 25.8/100: 26% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.892 trickshots L multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.807 trickshots K rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.246 trickshots L multishot Fluffy_Pillow 56.2/100: 56% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.162 trickshots J aimed_shot Fluffy_Pillow 47.5/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.076 trickshots L multishot Fluffy_Pillow 23.7/100: 24% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:12.992 trickshots O steady_shot Fluffy_Pillow 15.1/100: 15% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.060 trickshots F steady_shot Fluffy_Pillow 43.2/100: 43% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.129 trickshots J aimed_shot enemy2 71.4/100: 71% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.042 trickshots L multishot Fluffy_Pillow 82.7/100: 83% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.958 trickshots J aimed_shot enemy3 74.0/100: 74% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.873 trickshots L multishot Fluffy_Pillow 48.3/100: 48% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.789 trickshots K rapid_fire Fluffy_Pillow 35.9/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.265 trickshots L multishot Fluffy_Pillow 55.0/100: 55% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.183 trickshots J aimed_shot Fluffy_Pillow 42.6/100: 43% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.706 trickshots L multishot Fluffy_Pillow 20.1/100: 20% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.622 trickshots O steady_shot Fluffy_Pillow 7.6/100: 8% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.687 trickshots O steady_shot Fluffy_Pillow 26.4/100: 26% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.755 trickshots J aimed_shot enemy2 45.2/100: 45% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.279 trickshots L multishot Fluffy_Pillow 22.7/100: 23% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:28.194 trickshots O steady_shot Fluffy_Pillow 10.3/100: 10% focus bloodlust, steady_focus, trick_shots
0:29.262 trickshots O steady_shot Fluffy_Pillow 29.1/100: 29% focus bloodlust, steady_focus, trick_shots
0:30.328 trickshots O steady_shot Fluffy_Pillow 47.8/100: 48% focus bloodlust, steady_focus, trick_shots
0:31.396 trickshots N multishot Fluffy_Pillow 66.6/100: 67% focus bloodlust, steady_focus, trick_shots
0:32.312 trickshots J aimed_shot enemy3 54.1/100: 54% focus bloodlust, steady_focus, trick_shots
0:33.836 trickshots L multishot Fluffy_Pillow 31.7/100: 32% focus bloodlust, precise_shots(2), steady_focus
0:34.751 trickshots O steady_shot Fluffy_Pillow 19.2/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.816 trickshots O steady_shot Fluffy_Pillow 38.0/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.885 trickshots L multishot Fluffy_Pillow 56.8/100: 57% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.800 trickshots O steady_shot Fluffy_Pillow 44.3/100: 44% focus bloodlust, steady_focus, trick_shots
0:38.867 trickshots K rapid_fire Fluffy_Pillow 63.1/100: 63% focus bloodlust, steady_focus, trick_shots
0:40.316 trickshots L multishot Fluffy_Pillow 82.0/100: 82% focus bloodlust, steady_focus
0:41.232 trickshots J aimed_shot Fluffy_Pillow 69.1/100: 69% focus steady_focus, trick_shots
0:43.209 trickshots L multishot Fluffy_Pillow 46.6/100: 47% focus precise_shots(2), steady_focus
0:44.397 trickshots O steady_shot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus, trick_shots
0:45.783 trickshots O steady_shot Fluffy_Pillow 52.9/100: 53% focus precise_shots, steady_focus, trick_shots
0:47.168 trickshots L multishot Fluffy_Pillow 71.7/100: 72% focus precise_shots, steady_focus, trick_shots
0:48.357 trickshots N multishot Fluffy_Pillow 59.2/100: 59% focus steady_focus, trick_shots
0:49.546 trickshots J aimed_shot enemy2 46.7/100: 47% focus steady_focus, trick_shots
0:51.523 trickshots G double_tap Fluffy_Pillow 24.2/100: 24% focus precise_shots, steady_focus
0:52.712 trickshots L multishot Fluffy_Pillow 31.8/100: 32% focus double_tap, precise_shots, steady_focus
0:53.900 trickshots O steady_shot Fluffy_Pillow 19.3/100: 19% focus double_tap, steady_focus, trick_shots
0:55.288 trickshots O steady_shot Fluffy_Pillow 38.1/100: 38% focus double_tap, steady_focus, trick_shots
0:56.675 trickshots N multishot Fluffy_Pillow 56.8/100: 57% focus double_tap, steady_focus, trick_shots
0:57.863 trickshots O steady_shot Fluffy_Pillow 44.4/100: 44% focus double_tap, steady_focus, trick_shots
0:59.248 trickshots J aimed_shot enemy3 63.1/100: 63% focus double_tap, steady_focus, trick_shots
1:01.227 trickshots L multishot Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus
1:02.415 trickshots K rapid_fire Fluffy_Pillow 28.2/100: 28% focus steady_focus, trick_shots
1:04.237 trickshots L multishot Fluffy_Pillow 46.7/100: 47% focus steady_focus
1:05.424 trickshots O steady_shot Fluffy_Pillow 34.2/100: 34% focus steady_focus, trick_shots
1:06.810 trickshots F steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
1:08.195 trickshots J aimed_shot Fluffy_Pillow 71.8/100: 72% focus steady_focus, trick_shots
1:10.174 trickshots L multishot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus
1:11.362 trickshots O steady_shot Fluffy_Pillow 36.8/100: 37% focus steady_focus, trick_shots
1:12.749 trickshots N multishot Fluffy_Pillow 55.6/100: 56% focus steady_focus, trick_shots
1:13.938 trickshots O steady_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
1:15.325 trickshots N multishot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots
1:16.511 trickshots O steady_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
1:17.898 trickshots J aimed_shot enemy2 68.2/100: 68% focus steady_focus, trick_shots
1:19.877 trickshots L multishot Fluffy_Pillow 45.7/100: 46% focus lock_and_load, precise_shots(2), steady_focus
1:21.066 trickshots L multishot Fluffy_Pillow 33.2/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:22.256 trickshots J aimed_shot enemy3 20.8/100: 21% focus lock_and_load, steady_focus, trick_shots
1:23.444 trickshots L multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots(2)
1:24.715 trickshots K rapid_fire Fluffy_Pillow 15.7/100: 16% focus precise_shots, trick_shots
1:26.683 trickshots L multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots
1:27.954 trickshots O steady_shot Fluffy_Pillow 21.8/100: 22% focus trick_shots
1:29.437 trickshots F steady_shot Fluffy_Pillow 40.6/100: 41% focus trick_shots
1:30.919 default 9 use_items Fluffy_Pillow 59.4/100: 59% focus steady_focus, trick_shots
1:30.919 trickshots J aimed_shot Fluffy_Pillow 59.4/100: 59% focus steady_focus, trick_shots
1:32.898 trickshots L multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots(2), steady_focus
1:34.086 trickshots O steady_shot Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus, trick_shots
1:35.471 trickshots O steady_shot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus, trick_shots
1:36.859 trickshots L multishot Fluffy_Pillow 62.0/100: 62% focus precise_shots, steady_focus, trick_shots, brutal_projectiles
1:38.046 trickshots O steady_shot Fluffy_Pillow 49.5/100: 49% focus steady_focus, trick_shots, brutal_projectiles
1:39.432 trickshots J aimed_shot enemy2 68.3/100: 68% focus steady_focus, trick_shots, brutal_projectiles
1:41.410 trickshots L multishot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, brutal_projectiles
1:42.597 trickshots O steady_shot Fluffy_Pillow 33.3/100: 33% focus steady_focus, trick_shots, brutal_projectiles
1:43.987 trickshots O steady_shot Fluffy_Pillow 52.1/100: 52% focus steady_focus, trick_shots, brutal_projectiles
1:45.373 trickshots K rapid_fire Fluffy_Pillow 70.9/100: 71% focus steady_focus, trick_shots, brutal_projectiles
1:47.247 trickshots L multishot Fluffy_Pillow 89.7/100: 90% focus steady_focus
1:48.435 trickshots N multishot Fluffy_Pillow 77.2/100: 77% focus steady_focus, trick_shots
1:49.622 trickshots J aimed_shot enemy3 64.8/100: 65% focus steady_focus, trick_shots
1:51.600 trickshots G double_tap Fluffy_Pillow 42.3/100: 42% focus precise_shots(2), steady_focus
1:52.787 trickshots L multishot Fluffy_Pillow 49.8/100: 50% focus double_tap, precise_shots(2), steady_focus
1:53.975 trickshots O steady_shot Fluffy_Pillow 37.3/100: 37% focus double_tap, precise_shots, steady_focus, trick_shots
1:55.361 trickshots L multishot Fluffy_Pillow 56.1/100: 56% focus double_tap, precise_shots, steady_focus, trick_shots, brutal_projectiles
1:56.550 trickshots O steady_shot Fluffy_Pillow 43.6/100: 44% focus double_tap, steady_focus, trick_shots, brutal_projectiles
1:57.937 trickshots F steady_shot Fluffy_Pillow 62.4/100: 62% focus double_tap, steady_focus, trick_shots, brutal_projectiles
1:59.322 trickshots J aimed_shot Fluffy_Pillow 81.2/100: 81% focus double_tap, steady_focus, trick_shots, brutal_projectiles
2:01.302 trickshots H wild_spirits Fluffy_Pillow 58.7/100: 59% focus precise_shots, steady_focus, brutal_projectiles
2:02.672 trickshots I trueshot Fluffy_Pillow 67.4/100: 67% focus lock_and_load, precise_shots, steady_focus, brutal_projectiles
2:02.672 cds D blood_fury Fluffy_Pillow 67.4/100: 67% focus lock_and_load, precise_shots, steady_focus, trueshot, brutal_projectiles
2:02.672 trickshots L multishot Fluffy_Pillow 67.4/100: 67% focus blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, brutal_projectiles
2:03.860 trickshots J aimed_shot enemy2 58.6/100: 59% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, brutal_projectiles, wild_spirits
2:05.048 trickshots L multishot Fluffy_Pillow 69.9/100: 70% focus blood_fury, precise_shots(2), steady_focus, trueshot, brutal_projectiles, wild_spirits
2:06.237 trickshots J aimed_shot enemy3 61.2/100: 61% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, brutal_projectiles, wild_spirits
2:07.425 trickshots L multishot Fluffy_Pillow 37.5/100: 37% focus blood_fury, precise_shots(2), steady_focus, trueshot, brutal_projectiles, wild_spirits
2:08.614 trickshots K rapid_fire Fluffy_Pillow 28.8/100: 29% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, brutal_projectiles, wild_spirits
2:10.491 trickshots L multishot Fluffy_Pillow 56.6/100: 57% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:11.681 trickshots J aimed_shot Fluffy_Pillow 47.9/100: 48% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:12.869 trickshots L multishot Fluffy_Pillow 24.2/100: 24% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:14.059 trickshots O steady_shot Fluffy_Pillow 15.5/100: 15% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:15.445 trickshots F steady_shot Fluffy_Pillow 42.9/100: 43% focus blood_fury, trick_shots, trueshot, wild_spirits
2:16.929 trickshots J aimed_shot enemy2 71.1/100: 71% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:18.118 trickshots L multishot Fluffy_Pillow 46.0/100: 46% focus precise_shots(2), steady_focus
2:19.307 trickshots K rapid_fire Fluffy_Pillow 33.5/100: 33% focus precise_shots, steady_focus, trick_shots
2:21.198 trickshots L multishot Fluffy_Pillow 52.5/100: 52% focus precise_shots, steady_focus
2:22.386 trickshots J aimed_shot enemy3 40.0/100: 40% focus steady_focus, trick_shots
2:24.365 trickshots O steady_shot Fluffy_Pillow 17.5/100: 18% focus precise_shots(2), steady_focus
2:25.752 trickshots L multishot Fluffy_Pillow 36.3/100: 36% focus precise_shots(2), steady_focus
2:26.941 trickshots O steady_shot Fluffy_Pillow 23.8/100: 24% focus precise_shots, steady_focus, trick_shots
2:28.327 trickshots F steady_shot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, trick_shots
2:29.714 trickshots L multishot Fluffy_Pillow 61.4/100: 61% focus precise_shots, steady_focus, trick_shots
2:30.902 trickshots J aimed_shot Fluffy_Pillow 48.9/100: 49% focus steady_focus, trick_shots
2:32.881 trickshots L multishot Fluffy_Pillow 26.4/100: 26% focus precise_shots(2), steady_focus
2:34.071 trickshots O steady_shot Fluffy_Pillow 13.9/100: 14% focus precise_shots, steady_focus, trick_shots
2:35.458 trickshots O steady_shot Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus, trick_shots
2:36.844 trickshots O steady_shot Fluffy_Pillow 51.5/100: 51% focus precise_shots, steady_focus, trick_shots
2:38.232 trickshots L multishot Fluffy_Pillow 70.3/100: 70% focus precise_shots, steady_focus, trick_shots
2:39.422 trickshots J aimed_shot enemy2 57.8/100: 58% focus steady_focus, trick_shots
2:41.400 trickshots L multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus
2:42.590 trickshots K rapid_fire Fluffy_Pillow 22.9/100: 23% focus steady_focus, trick_shots
2:44.289 trickshots L multishot Fluffy_Pillow 40.6/100: 41% focus steady_focus
2:45.478 trickshots O steady_shot Fluffy_Pillow 28.1/100: 28% focus steady_focus, trick_shots
2:46.865 trickshots F steady_shot Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
2:48.253 trickshots J aimed_shot enemy3 65.7/100: 66% focus steady_focus, trick_shots
2:50.229 trickshots L multishot Fluffy_Pillow 43.2/100: 43% focus precise_shots(2), steady_focus
2:51.419 trickshots G double_tap Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus, trick_shots
2:52.788 trickshots L multishot Fluffy_Pillow 39.4/100: 39% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:53.975 trickshots J aimed_shot Fluffy_Pillow 26.9/100: 27% focus double_tap, lock_and_load, steady_focus, trick_shots
2:55.166 trickshots L multishot Fluffy_Pillow 34.5/100: 34% focus precise_shots, steady_focus
2:56.355 trickshots O steady_shot Fluffy_Pillow 22.0/100: 22% focus steady_focus, trick_shots
2:57.740 trickshots J aimed_shot enemy2 40.7/100: 41% focus steady_focus, trick_shots
2:59.719 trickshots O steady_shot Fluffy_Pillow 18.3/100: 18% focus precise_shots(2), steady_focus
3:01.106 default 9 use_items Fluffy_Pillow 37.0/100: 37% focus precise_shots(2), steady_focus
3:01.106 trickshots F steady_shot Fluffy_Pillow 37.0/100: 37% focus precise_shots(2), steady_focus
3:02.491 trickshots L multishot Fluffy_Pillow 55.8/100: 56% focus precise_shots(2), steady_focus
3:03.679 trickshots K rapid_fire Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus, trick_shots
3:05.532 trickshots L multishot Fluffy_Pillow 62.1/100: 62% focus precise_shots, steady_focus
3:06.721 trickshots J aimed_shot enemy3 49.6/100: 50% focus steady_focus, trick_shots
3:08.699 trickshots L multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus
3:09.887 trickshots O steady_shot Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
3:11.273 trickshots O steady_shot Fluffy_Pillow 33.4/100: 33% focus steady_focus, trick_shots
3:12.659 trickshots O steady_shot Fluffy_Pillow 52.2/100: 52% focus steady_focus, trick_shots
3:14.046 trickshots N multishot Fluffy_Pillow 70.9/100: 71% focus steady_focus, trick_shots
3:15.234 trickshots J aimed_shot Fluffy_Pillow 58.5/100: 58% focus steady_focus, trick_shots
3:17.214 trickshots L multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots(2), steady_focus
3:18.404 trickshots O steady_shot Fluffy_Pillow 23.5/100: 24% focus precise_shots, steady_focus, trick_shots
3:19.791 trickshots O steady_shot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus, trick_shots
3:21.178 trickshots L multishot Fluffy_Pillow 61.1/100: 61% focus precise_shots, steady_focus, trick_shots
3:22.366 trickshots O steady_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
3:23.754 trickshots K rapid_fire Fluffy_Pillow 67.4/100: 67% focus steady_focus, trick_shots
3:25.497 trickshots L multishot Fluffy_Pillow 85.4/100: 85% focus steady_focus
3:26.687 trickshots J aimed_shot enemy2 73.0/100: 73% focus steady_focus, trick_shots
3:28.665 trickshots L multishot Fluffy_Pillow 50.5/100: 50% focus precise_shots(2), steady_focus
3:29.853 trickshots M kill_shot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, trick_shots
3:31.039 trickshots O steady_shot Fluffy_Pillow 35.5/100: 35% focus precise_shots, steady_focus, trick_shots
3:32.424 trickshots F steady_shot Fluffy_Pillow 54.3/100: 54% focus precise_shots, steady_focus, trick_shots
3:33.809 trickshots L multishot Fluffy_Pillow 73.0/100: 73% focus precise_shots, steady_focus, trick_shots
3:34.998 trickshots J aimed_shot enemy3 60.6/100: 61% focus steady_focus, trick_shots
3:36.977 trickshots L multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus
3:38.165 trickshots O steady_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots
3:39.551 trickshots O steady_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
3:40.937 trickshots M kill_shot Fluffy_Pillow 63.1/100: 63% focus steady_focus, trick_shots, brutal_projectiles
3:42.126 trickshots N multishot Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots, brutal_projectiles
3:43.314 trickshots J aimed_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots, brutal_projectiles
3:45.292 trickshots L multishot Fluffy_Pillow 25.7/100: 26% focus lock_and_load, precise_shots(2), steady_focus, brutal_projectiles
3:46.480 trickshots K rapid_fire Fluffy_Pillow 13.2/100: 13% focus lock_and_load, precise_shots, steady_focus, trick_shots, brutal_projectiles
3:48.355 trickshots L multishot Fluffy_Pillow 32.1/100: 32% focus lock_and_load, precise_shots, steady_focus
3:49.542 trickshots J aimed_shot enemy2 19.6/100: 20% focus lock_and_load, steady_focus, trick_shots
3:50.730 trickshots L multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots(2), steady_focus
3:51.918 trickshots G double_tap Fluffy_Pillow 14.6/100: 15% focus precise_shots, steady_focus, trick_shots
3:53.105 trickshots M kill_shot Fluffy_Pillow 22.2/100: 22% focus double_tap, precise_shots, steady_focus, trick_shots
3:54.295 trickshots O steady_shot Fluffy_Pillow 19.7/100: 20% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.682 trickshots F steady_shot Fluffy_Pillow 38.5/100: 38% focus double_tap, precise_shots, steady_focus, trick_shots
3:57.068 trickshots L multishot Fluffy_Pillow 56.8/100: 57% focus double_tap, precise_shots, steady_focus, trick_shots
3:58.256 trickshots J aimed_shot enemy3 44.3/100: 44% focus double_tap, steady_focus, trick_shots
4:00.235 trickshots L multishot Fluffy_Pillow 21.8/100: 22% focus precise_shots(2), steady_focus
4:01.422 trickshots H wild_spirits Fluffy_Pillow 9.3/100: 9% focus precise_shots, steady_focus, trick_shots
4:02.672 cds D blood_fury Fluffy_Pillow 17.2/100: 17% focus precise_shots, steady_focus, trick_shots
4:02.672 trickshots I trueshot Fluffy_Pillow 17.2/100: 17% focus blood_fury, precise_shots, steady_focus, trick_shots
4:02.672 trickshots O steady_shot Fluffy_Pillow 17.2/100: 17% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:04.057 trickshots J aimed_shot Fluffy_Pillow 45.4/100: 45% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:05.244 trickshots L multishot Fluffy_Pillow 21.7/100: 22% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:06.432 trickshots K rapid_fire Fluffy_Pillow 12.9/100: 13% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:08.198 trickshots L multishot Fluffy_Pillow 40.7/100: 41% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:09.385 trickshots M kill_shot Fluffy_Pillow 32.0/100: 32% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:10.573 trickshots O steady_shot Fluffy_Pillow 33.3/100: 33% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:11.960 trickshots F steady_shot Fluffy_Pillow 61.4/100: 61% focus blood_fury, steady_focus, trick_shots, trueshot, brutal_projectiles, wild_spirits
4:13.345 trickshots J aimed_shot enemy2 88.8/100: 89% focus blood_fury, steady_focus, trick_shots, trueshot, brutal_projectiles, wild_spirits
4:14.531 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, brutal_projectiles, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="NF_brutal_projectiles"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=189:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

NF_deadly_chain : 8246 dps, 3563 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8246.2 8246.2 15.0 / 0.182% 983.2 / 11.9% 827.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NF_deadly_chain 8246
Aimed Shot 2628 (2928) 31.9% (35.5%) 46.6 6.45sec 18898 11955 Direct 139.6 (155.1) 4624 9234 5663 22.5% (22.5%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.57 139.56 0.00 0.00 1.5808 0.0000 790270.65 1128822.59 29.99% 11954.89 11954.89
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 108.13 75 143 4624.37 3029 9967 4628.06 4346 4970 500070 714300 29.99%
crit 22.52% 31.43 15 55 9233.88 6058 19934 9238.45 7719 11334 290200 414522 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:46.73
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 300 3.6% 0.0 0.00sec 0 0 Direct 15.5 4713 9476 5790 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.52 0.00 0.00 0.0000 0.0000 89848.18 128339.14 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 12.01 2 18 4713.13 3029 9967 4742.10 3552 6988 56609 80860 29.99%
crit 22.60% 3.51 0 10 9475.94 6058 19934 9257.30 0 18806 33239 47479 29.24%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 4.6% 113.8 2.65sec 992 437 Direct 113.5 810 1620 994 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.77 113.54 0.00 0.00 2.2699 0.0000 112841.07 161182.19 29.99% 436.95 436.95
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 87.75 62 114 809.84 774 1019 809.76 795 827 71065 101509 29.99%
crit 22.71% 25.79 10 46 1619.81 1548 2037 1619.32 1563 1693 41776 59673 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.7% 3.7 90.76sec 11200 0 Direct 3.7 9042 18079 11220 24.1%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41671.05 41671.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.88% 2.82 0 4 9041.97 8937 9474 9002.06 0 9474 25480 25480 0.00%
crit 24.12% 0.90 0 4 18078.83 17875 18947 11564.79 0 18947 16191 16191 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.5% 21.9 13.55sec 544 0 Direct 21.9 445 889 544 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.90 21.90 0.00 0.00 0.0000 0.0000 11908.67 11908.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.75% 17.03 6 31 444.91 435 485 444.90 435 456 7575 7575 0.00%
crit 22.25% 4.87 0 12 889.21 871 969 884.43 0 969 4333 4333 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 1.0% 4.7 13.29sec 5460 4573 Direct 4.7 4247 9569 5503 23.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.68 0.00 0.00 1.1940 0.0000 25757.15 36791.52 29.99% 4573.36 4573.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.36% 3.57 0 7 4246.61 4065 4838 4226.21 0 4838 15173 21673 29.88%
crit 23.64% 1.11 0 4 9569.03 9146 10885 6828.49 0 10885 10584 15118 21.43%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.71
  • if_expr:buff.dead_eye.down
Master Marksman 339 4.1% 193.5 1.57sec 527 0 Periodic 326.2 313 0 313 0.0% 72.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 193.51 0.00 326.21 326.21 0.0000 2.0000 101998.56 101998.56 0.00% 156.34 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 326.21 237 422 312.75 44 2707 312.67 241 401 101999 101999 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1602 19.5% 81.4 3.69sec 5928 5194 Direct 243.6 1615 3229 1980 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.36 243.58 0.00 0.00 1.1414 0.0000 482303.22 688921.92 29.99% 5193.54 5193.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 188.55 136 243 1615.45 953 2194 1615.49 1510 1707 304607 435101 29.99%
crit 22.59% 55.03 32 84 3229.28 1905 4389 3228.15 2838 3510 177696 253821 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:73.42
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.94
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 752 9.1% 15.9 19.07sec 14266 8155 Periodic 339.1 545 1089 667 22.6% 2.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.87 0.00 113.49 339.13 1.7495 0.2094 226353.45 323323.27 29.99% 8154.53 8154.53
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.44% 262.62 175 346 544.76 422 925 544.78 529 563 143070 204362 29.99%
crit 22.56% 76.51 40 117 1088.63 843 1850 1088.48 1000 1190 83283 118962 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.87
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 788 9.6% 0.0 0.00sec 0 0 Direct 46.5 508 1016 622 22.5%
Periodic 350.3 485 969 595 22.7% 86.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.46 350.28 350.28 0.0000 2.2216 237297.16 237297.16 0.00% 304.94 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.51% 36.01 21 52 507.57 479 630 507.67 495 520 18280 18280 0.00%
crit 22.49% 10.45 2 22 1015.91 958 1261 1015.99 958 1133 10612 10612 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 270.80 195 352 484.97 0 630 484.93 470 496 131339 131339 0.00%
crit 22.69% 79.48 46 117 969.49 0 1261 969.56 921 1009 77067 77067 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.5% 44.1 6.82sec 299 0 Direct 44.1 244 488 299 22.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.10 44.10 0.00 0.00 0.0000 0.0000 13188.32 13188.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.58% 34.21 18 57 244.36 239 266 244.37 240 249 8360 8360 0.00%
crit 22.42% 9.89 2 21 488.42 479 533 488.42 479 506 4828 4828 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 354 4.3% 68.1 4.39sec 1567 1164 Direct 69.0 1264 2525 1547 22.4%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.14 69.03 0.00 0.00 1.3465 0.0000 106793.08 152543.23 29.99% 1164.01 1164.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.55% 53.54 31 75 1263.55 1219 1605 1263.35 1232 1291 67652 96634 29.99%
crit 22.45% 15.50 4 30 2525.48 2439 3210 2524.64 2439 2678 39141 55910 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.89
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:52.53
Wild Spirits 29 (801) 0.4% (9.7%) 3.0 120.63sec 80391 73273 Direct 8.9 (151.2) 810 1620 988 21.9% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.89 0.00 0.00 1.0974 0.0000 8778.69 8778.69 0.00% 73273.01 73273.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.12% 6.94 2 9 810.30 776 910 810.53 776 875 5627 5627 0.00%
crit 21.88% 1.95 0 6 1619.86 1552 1820 1448.01 0 1820 3151 3151 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 771 9.3% 47.4 5.38sec 4860 0 Direct 142.3 1321 2642 1620 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.44 142.31 0.00 0.00 0.0000 0.0000 230530.95 230530.95 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 110.14 64 143 1321.38 1174 1471 1321.88 1300 1365 145540 145540 0.00%
crit 22.61% 32.17 16 50 2641.64 2347 2942 2642.54 2564 2754 84991 84991 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
NF_deadly_chain
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_deadly_chain
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.75sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.7 60.65sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.65 0.00 0.00 0.00 0.9788 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.66
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_deadly_chain
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_deadly_chain
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.49 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.77sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.7sec 120.7sec 14.7sec 14.58% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.58%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.47% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.47%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.7 0.0 58.5sec 60.6sec 4.7sec 8.79% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.1s

Stack Uptimes

  • double_tap_1:8.79%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.5sec 29.8sec 1.9sec 5.47% 18.69% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 219.9s
  • trigger_min/max:1.8s / 219.9s
  • trigger_pct:8.00%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • lock_and_load_1:5.47%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.0sec 310.0sec 23.3sec 11.31% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.3s
  • trigger_min/max:300.0s / 332.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.31%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 6.1 7.4sec 6.4sec 2.8sec 37.03% 81.43% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.7s
  • trigger_min/max:0.9s / 14.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.1s

Stack Uptimes

  • precise_shots_1:32.19%
  • precise_shots_2:4.84%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.3 54.9sec 12.1sec 48.7sec 94.68% 0.00% 19.3 (19.3) 5.0

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 314.4s
  • trigger_min/max:3.1s / 36.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 308.1s

Stack Uptimes

  • steady_focus_1:94.68%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.2 18.1 4.8sec 3.7sec 4.3sec 89.55% 100.00% 18.1 (18.1) 0.0

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:89.55%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 14.7sec 14.57% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • trueshot_1:14.57%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 14.7sec 14.56% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • wild_spirits_1:14.56%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 61.6s 47.1s 231.7s
double_tap_rapid_fire 0.4 0.0 3.0 78.0s 56.9s 182.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.55% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7830.0012.7093.0040.0006.953
Aimed Shot1.1610.0016.8859.7681.90425.445
Kill Shot3.6020.00129.27412.1450.03829.274
Wild Spirits0.7430.0012.7101.2470.0004.292
Trueshot0.8080.0012.9441.5160.2714.566
Rapid Fire2.8770.00122.99236.63615.98558.420

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NF_deadly_chain
steady_shot Focus 69.12 671.25 22.90% 9.71 20.00 2.89%
rapid_fire Focus 113.56 113.42 3.87% 1.00 0.14 0.12%
focus_regen Focus 629.02 1953.59 66.66% 3.11 19.33 0.98%
Trueshot Focus 163.61 192.57 6.57% 1.18 0.73 0.38%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.73 9.94 40.2 35.5 0.1 100.0
Usage Type Count Total Avg RPE APR
NF_deadly_chain
aimed_shot Focus 46.6 1320.9 28.4 28.4 666.3
kill_shot Focus 4.7 47.1 10.0 10.0 546.4
multishot Focus 81.4 1627.2 20.0 20.0 296.4

Statistics & Data Analysis

Fight Length
NF_deadly_chain Fight Length
Count 1121
Mean 301.24
Minimum 240.55
Maximum 359.93
Spread ( max - min ) 119.38
Range [ ( max - min ) / 2 * 100% ] 19.82%
DPS
NF_deadly_chain Damage Per Second
Count 1121
Mean 8246.25
Minimum 7394.31
Maximum 9051.25
Spread ( max - min ) 1656.94
Range [ ( max - min ) / 2 * 100% ] 10.05%
Standard Deviation 255.9702
5th Percentile 7841.60
95th Percentile 8662.86
( 95th Percentile - 5th Percentile ) 821.26
Mean Distribution
Standard Deviation 7.6452
95.00% Confidence Interval ( 8231.26 - 8261.23 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3702
0.1 Scale Factor Error with Delta=300 560
0.05 Scale Factor Error with Delta=300 2238
0.01 Scale Factor Error with Delta=300 55933
Priority Target DPS
NF_deadly_chain Priority Target Damage Per Second
Count 1121
Mean 3562.80
Minimum 3228.95
Maximum 3971.80
Spread ( max - min ) 742.85
Range [ ( max - min ) / 2 * 100% ] 10.43%
Standard Deviation 116.9230
5th Percentile 3383.26
95th Percentile 3770.33
( 95th Percentile - 5th Percentile ) 387.06
Mean Distribution
Standard Deviation 3.4922
95.00% Confidence Interval ( 3555.96 - 3569.64 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4138
0.1 Scale Factor Error with Delta=300 117
0.05 Scale Factor Error with Delta=300 467
0.01 Scale Factor Error with Delta=300 11671
DPS(e)
NF_deadly_chain Damage Per Second (Effective)
Count 1121
Mean 8246.25
Minimum 7394.31
Maximum 9051.25
Spread ( max - min ) 1656.94
Range [ ( max - min ) / 2 * 100% ] 10.05%
Damage
NF_deadly_chain Damage
Count 1121
Mean 2479540.19
Minimum 1885675.72
Maximum 3025300.56
Spread ( max - min ) 1139624.83
Range [ ( max - min ) / 2 * 100% ] 22.98%
DTPS
NF_deadly_chain Damage Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NF_deadly_chain Healing Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NF_deadly_chain Healing Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NF_deadly_chain Heal
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NF_deadly_chain Healing Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NF_deadly_chain Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NF_deadly_chainTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NF_deadly_chain Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.72 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.89 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.66 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 46.73 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 15.87 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 73.42 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.71 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.94 multishot,if=focus>cost+action.aimed_shot.cost
O 52.53 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLKLJOLOFJLOOLJLOOOLJLKLJLOFLJGLOONOJLKLOFJLONONOJLOFKLJLO9NOFNJLLJLOKLJLOFGJLJLOLHIDJLKLJLOFJLJOLKLOFJLOOLJLOOLJLKLOJOFLGOJLOO9NKLJLOOLONJLOONKLJLMOOOLJLOMONJLKLMOFGJLOMODHIJLJLJMOFL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NF_deadly_chain 100.0/100: 100% focus
Pre precombat 1 augmentation NF_deadly_chain 100.0/100: 100% focus
Pre precombat 2 food NF_deadly_chain 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.400 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.400 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.316 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.232 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.149 trickshots J aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.066 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.983 trickshots K rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.349 trickshots L multishot Fluffy_Pillow 53.7/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.264 trickshots J aimed_shot enemy3 45.0/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.181 trickshots L multishot Fluffy_Pillow 21.4/100: 21% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.097 trickshots O steady_shot Fluffy_Pillow 12.7/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.164 trickshots F steady_shot Fluffy_Pillow 40.8/100: 41% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.232 trickshots J aimed_shot Fluffy_Pillow 69.0/100: 69% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.149 trickshots L multishot Fluffy_Pillow 45.3/100: 45% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.064 trickshots J aimed_shot enemy2 36.6/100: 37% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.979 trickshots O steady_shot Fluffy_Pillow 12.9/100: 13% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.046 trickshots L multishot Fluffy_Pillow 41.1/100: 41% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.962 trickshots K rapid_fire Fluffy_Pillow 30.1/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:19.344 trickshots L multishot Fluffy_Pillow 48.5/100: 48% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:20.260 trickshots J aimed_shot enemy3 36.0/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.785 trickshots O steady_shot Fluffy_Pillow 13.5/100: 14% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.853 trickshots L multishot Fluffy_Pillow 32.3/100: 32% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.769 trickshots O steady_shot Fluffy_Pillow 19.9/100: 20% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.839 trickshots F steady_shot Fluffy_Pillow 38.7/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.905 trickshots J aimed_shot Fluffy_Pillow 57.4/100: 57% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.429 trickshots L multishot Fluffy_Pillow 35.0/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:28.344 trickshots O steady_shot Fluffy_Pillow 22.5/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.410 trickshots O steady_shot Fluffy_Pillow 41.3/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.478 trickshots L multishot Fluffy_Pillow 60.1/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.394 trickshots J aimed_shot enemy2 47.6/100: 48% focus bloodlust, steady_focus, trick_shots
0:32.916 trickshots L multishot Fluffy_Pillow 25.1/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:33.833 trickshots O steady_shot Fluffy_Pillow 12.7/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.899 trickshots O steady_shot Fluffy_Pillow 31.4/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.965 trickshots O steady_shot Fluffy_Pillow 50.2/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.031 trickshots L multishot Fluffy_Pillow 69.0/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.946 trickshots J aimed_shot enemy3 56.5/100: 57% focus bloodlust, steady_focus, trick_shots
0:39.470 trickshots L multishot Fluffy_Pillow 34.0/100: 34% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:40.386 trickshots K rapid_fire Fluffy_Pillow 21.6/100: 22% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:41.871 trickshots L multishot Fluffy_Pillow 39.1/100: 39% focus lock_and_load, precise_shots, steady_focus
0:43.059 trickshots J aimed_shot Fluffy_Pillow 26.7/100: 27% focus lock_and_load, steady_focus, trick_shots
0:44.247 trickshots L multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus
0:45.434 trickshots O steady_shot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
0:46.820 trickshots F steady_shot Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus, trick_shots
0:48.206 trickshots L multishot Fluffy_Pillow 59.2/100: 59% focus precise_shots, steady_focus, trick_shots
0:49.395 trickshots J aimed_shot enemy2 46.8/100: 47% focus steady_focus, trick_shots
0:51.372 trickshots G double_tap Fluffy_Pillow 24.3/100: 24% focus precise_shots, steady_focus
0:52.560 trickshots L multishot Fluffy_Pillow 31.8/100: 32% focus double_tap, precise_shots, steady_focus
0:53.748 trickshots O steady_shot Fluffy_Pillow 19.3/100: 19% focus double_tap, steady_focus, trick_shots
0:55.135 trickshots O steady_shot Fluffy_Pillow 38.1/100: 38% focus double_tap, steady_focus, trick_shots
0:56.522 trickshots N multishot Fluffy_Pillow 56.9/100: 57% focus double_tap, steady_focus, trick_shots
0:57.709 trickshots O steady_shot Fluffy_Pillow 44.4/100: 44% focus double_tap, steady_focus, trick_shots
0:59.096 trickshots J aimed_shot enemy3 63.2/100: 63% focus double_tap, steady_focus, trick_shots
1:01.075 trickshots L multishot Fluffy_Pillow 40.7/100: 41% focus precise_shots(2), steady_focus
1:02.263 trickshots K rapid_fire Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus, trick_shots
1:04.058 trickshots L multishot Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus
1:05.247 trickshots O steady_shot Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots
1:06.634 trickshots F steady_shot Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots
1:08.021 trickshots J aimed_shot Fluffy_Pillow 71.7/100: 72% focus steady_focus, trick_shots
1:09.999 trickshots L multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus
1:11.187 trickshots O steady_shot Fluffy_Pillow 36.7/100: 37% focus steady_focus, trick_shots
1:12.574 trickshots N multishot Fluffy_Pillow 55.5/100: 55% focus steady_focus, trick_shots
1:13.762 trickshots O steady_shot Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
1:15.147 trickshots N multishot Fluffy_Pillow 61.8/100: 62% focus steady_focus, trick_shots
1:16.336 trickshots O steady_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots
1:17.722 trickshots J aimed_shot enemy2 68.1/100: 68% focus steady_focus, trick_shots
1:19.701 trickshots L multishot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus
1:20.889 trickshots O steady_shot Fluffy_Pillow 33.1/100: 33% focus steady_focus, trick_shots
1:22.274 trickshots F steady_shot Fluffy_Pillow 51.9/100: 52% focus steady_focus, trick_shots
1:23.659 trickshots K rapid_fire Fluffy_Pillow 70.4/100: 70% focus steady_focus, trick_shots
1:25.633 trickshots L multishot Fluffy_Pillow 89.9/100: 90% focus steady_focus
1:26.823 trickshots J aimed_shot enemy3 77.4/100: 77% focus steady_focus, trick_shots
1:28.802 trickshots L multishot Fluffy_Pillow 54.9/100: 55% focus precise_shots, steady_focus
1:29.989 trickshots O steady_shot Fluffy_Pillow 42.4/100: 42% focus steady_focus, trick_shots
1:31.374 default 9 use_items Fluffy_Pillow 61.2/100: 61% focus steady_focus, trick_shots
1:31.374 trickshots N multishot Fluffy_Pillow 61.2/100: 61% focus steady_focus, trick_shots
1:32.562 trickshots O steady_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots
1:33.948 trickshots F steady_shot Fluffy_Pillow 67.5/100: 67% focus steady_focus, trick_shots
1:35.333 trickshots N multishot Fluffy_Pillow 86.3/100: 86% focus steady_focus, trick_shots
1:36.521 trickshots J aimed_shot Fluffy_Pillow 73.8/100: 74% focus lock_and_load, steady_focus, trick_shots
1:37.709 trickshots L multishot Fluffy_Pillow 81.3/100: 81% focus precise_shots(2), steady_focus
1:38.898 trickshots L multishot Fluffy_Pillow 68.8/100: 69% focus precise_shots, steady_focus, trick_shots
1:40.088 trickshots J aimed_shot enemy2 56.4/100: 56% focus steady_focus, trick_shots
1:42.067 trickshots L multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus
1:43.255 trickshots O steady_shot Fluffy_Pillow 21.4/100: 21% focus steady_focus, trick_shots
1:44.640 trickshots K rapid_fire Fluffy_Pillow 40.2/100: 40% focus steady_focus, trick_shots
1:46.440 trickshots L multishot Fluffy_Pillow 58.6/100: 59% focus steady_focus
1:47.629 trickshots J aimed_shot enemy3 46.1/100: 46% focus steady_focus, trick_shots
1:49.607 trickshots L multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots, steady_focus
1:50.795 trickshots O steady_shot Fluffy_Pillow 10.9/100: 11% focus trick_shots
1:52.278 trickshots F steady_shot Fluffy_Pillow 29.7/100: 30% focus trick_shots
1:53.763 trickshots G double_tap Fluffy_Pillow 48.5/100: 48% focus steady_focus, trick_shots
1:54.952 trickshots J aimed_shot Fluffy_Pillow 56.0/100: 56% focus double_tap, lock_and_load, steady_focus, trick_shots
1:56.142 trickshots L multishot Fluffy_Pillow 63.5/100: 64% focus precise_shots, steady_focus
1:57.331 trickshots J aimed_shot enemy2 51.1/100: 51% focus lock_and_load, steady_focus, trick_shots
1:58.521 trickshots L multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots(2), steady_focus
1:59.710 trickshots O steady_shot Fluffy_Pillow 46.1/100: 46% focus precise_shots, steady_focus, trick_shots
2:01.096 trickshots L multishot Fluffy_Pillow 64.9/100: 65% focus precise_shots, steady_focus, trick_shots
2:02.283 trickshots H wild_spirits Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots
2:03.471 trickshots I trueshot Fluffy_Pillow 59.9/100: 60% focus steady_focus, trick_shots
2:03.471 cds D blood_fury Fluffy_Pillow 59.9/100: 60% focus steady_focus, trick_shots, trueshot
2:03.471 trickshots J aimed_shot enemy3 59.9/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.662 trickshots L multishot Fluffy_Pillow 36.2/100: 36% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:05.851 trickshots K rapid_fire Fluffy_Pillow 27.5/100: 28% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:07.562 trickshots L multishot Fluffy_Pillow 54.8/100: 55% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:08.752 trickshots J aimed_shot Fluffy_Pillow 46.1/100: 46% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.943 trickshots L multishot Fluffy_Pillow 21.6/100: 22% focus blood_fury, precise_shots(2), trueshot, wild_spirits
2:11.214 trickshots O steady_shot Fluffy_Pillow 12.9/100: 13% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
2:12.697 trickshots F steady_shot Fluffy_Pillow 41.1/100: 41% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
2:14.180 trickshots J aimed_shot enemy2 69.2/100: 69% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:15.368 trickshots L multishot Fluffy_Pillow 45.5/100: 46% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.557 trickshots J aimed_shot enemy3 36.8/100: 37% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:17.744 trickshots O steady_shot Fluffy_Pillow 13.1/100: 13% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:19.130 trickshots L multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots(2), steady_focus
2:20.318 trickshots K rapid_fire Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
2:22.185 trickshots L multishot Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus
2:23.373 trickshots O steady_shot Fluffy_Pillow 28.0/100: 28% focus steady_focus, trick_shots
2:24.760 trickshots F steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
2:26.146 trickshots J aimed_shot Fluffy_Pillow 65.5/100: 66% focus steady_focus, trick_shots
2:28.125 trickshots L multishot Fluffy_Pillow 43.1/100: 43% focus precise_shots(2), steady_focus
2:29.314 trickshots O steady_shot Fluffy_Pillow 30.6/100: 31% focus precise_shots, steady_focus, trick_shots
2:30.700 trickshots O steady_shot Fluffy_Pillow 49.4/100: 49% focus precise_shots, steady_focus, trick_shots
2:32.086 trickshots L multishot Fluffy_Pillow 68.1/100: 68% focus precise_shots, steady_focus, trick_shots
2:33.274 trickshots J aimed_shot enemy2 55.7/100: 56% focus steady_focus, trick_shots
2:35.252 trickshots L multishot Fluffy_Pillow 33.2/100: 33% focus precise_shots(2), steady_focus
2:36.442 trickshots O steady_shot Fluffy_Pillow 20.7/100: 21% focus precise_shots, steady_focus, trick_shots
2:37.830 trickshots O steady_shot Fluffy_Pillow 39.5/100: 39% focus precise_shots, steady_focus, trick_shots
2:39.216 trickshots L multishot Fluffy_Pillow 58.3/100: 58% focus precise_shots, steady_focus, trick_shots
2:40.405 trickshots J aimed_shot enemy3 45.8/100: 46% focus steady_focus, trick_shots
2:42.382 trickshots L multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus
2:43.570 trickshots K rapid_fire Fluffy_Pillow 10.8/100: 11% focus steady_focus, trick_shots
2:45.306 trickshots L multishot Fluffy_Pillow 28.8/100: 29% focus steady_focus
2:46.495 trickshots O steady_shot Fluffy_Pillow 16.3/100: 16% focus steady_focus, trick_shots
2:47.882 trickshots J aimed_shot Fluffy_Pillow 35.1/100: 35% focus steady_focus, trick_shots
2:49.862 trickshots O steady_shot Fluffy_Pillow 12.7/100: 13% focus precise_shots, steady_focus
2:51.248 trickshots F steady_shot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus
2:52.634 trickshots L multishot Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus
2:53.821 trickshots G double_tap Fluffy_Pillow 37.7/100: 38% focus steady_focus, trick_shots
2:55.009 trickshots O steady_shot Fluffy_Pillow 45.2/100: 45% focus double_tap, steady_focus, trick_shots
2:56.395 trickshots J aimed_shot enemy2 64.0/100: 64% focus double_tap, steady_focus, trick_shots
2:58.536 trickshots L multishot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus
2:59.726 trickshots O steady_shot Fluffy_Pillow 30.1/100: 30% focus steady_focus, trick_shots
3:01.110 trickshots O steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
3:02.496 default 9 use_items Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
3:02.496 trickshots N multishot Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
3:03.684 trickshots K rapid_fire Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots
3:05.531 trickshots L multishot Fluffy_Pillow 73.8/100: 74% focus steady_focus
3:06.719 trickshots J aimed_shot enemy3 61.3/100: 61% focus steady_focus, trick_shots
3:08.697 trickshots L multishot Fluffy_Pillow 38.9/100: 39% focus precise_shots(2), steady_focus
3:09.886 trickshots O steady_shot Fluffy_Pillow 26.4/100: 26% focus precise_shots, steady_focus, trick_shots
3:11.274 trickshots O steady_shot Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus, trick_shots
3:12.660 trickshots L multishot Fluffy_Pillow 63.9/100: 64% focus precise_shots, steady_focus, trick_shots
3:13.848 trickshots O steady_shot Fluffy_Pillow 51.5/100: 51% focus steady_focus, trick_shots
3:15.235 trickshots N multishot Fluffy_Pillow 70.2/100: 70% focus steady_focus, trick_shots
3:16.424 trickshots J aimed_shot Fluffy_Pillow 57.8/100: 58% focus steady_focus, trick_shots
3:18.402 trickshots L multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus
3:19.591 trickshots O steady_shot Fluffy_Pillow 22.8/100: 23% focus steady_focus, trick_shots
3:20.978 trickshots O steady_shot Fluffy_Pillow 41.6/100: 42% focus steady_focus, trick_shots
3:22.365 trickshots N multishot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots
3:23.553 trickshots K rapid_fire Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
3:25.386 trickshots L multishot Fluffy_Pillow 66.5/100: 66% focus steady_focus
3:26.574 trickshots J aimed_shot enemy2 54.0/100: 54% focus steady_focus, trick_shots
3:28.552 trickshots L multishot Fluffy_Pillow 31.5/100: 32% focus precise_shots(2), steady_focus
3:29.742 trickshots M kill_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots, steady_focus, trick_shots
3:30.933 trickshots O steady_shot Fluffy_Pillow 16.6/100: 17% focus precise_shots, steady_focus, trick_shots
3:32.318 trickshots O steady_shot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus, trick_shots
3:33.705 trickshots O steady_shot Fluffy_Pillow 54.1/100: 54% focus precise_shots, steady_focus, trick_shots
3:35.091 trickshots L multishot Fluffy_Pillow 72.9/100: 73% focus precise_shots, steady_focus, trick_shots
3:36.280 trickshots J aimed_shot enemy3 60.4/100: 60% focus steady_focus, trick_shots
3:38.259 trickshots L multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus
3:39.448 trickshots O steady_shot Fluffy_Pillow 25.5/100: 25% focus steady_focus, trick_shots
3:40.833 trickshots M kill_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
3:42.022 trickshots O steady_shot Fluffy_Pillow 41.8/100: 42% focus steady_focus, trick_shots
3:43.409 trickshots N multishot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots
3:44.596 trickshots J aimed_shot Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots
3:46.576 trickshots L multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots(2), steady_focus
3:47.765 trickshots K rapid_fire Fluffy_Pillow 13.1/100: 13% focus precise_shots, steady_focus, trick_shots
3:49.531 trickshots L multishot Fluffy_Pillow 31.0/100: 31% focus precise_shots
3:50.803 trickshots M kill_shot Fluffy_Pillow 18.5/100: 18% focus trick_shots
3:52.104 trickshots O steady_shot Fluffy_Pillow 16.2/100: 16% focus trick_shots
3:53.587 trickshots F steady_shot Fluffy_Pillow 35.0/100: 35% focus trick_shots
3:55.069 trickshots G double_tap Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
3:56.259 trickshots J aimed_shot enemy2 61.3/100: 61% focus double_tap, steady_focus, trick_shots
3:58.239 trickshots L multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus
3:59.429 trickshots O steady_shot Fluffy_Pillow 26.3/100: 26% focus steady_focus, trick_shots
4:00.816 trickshots M kill_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
4:02.021 trickshots O steady_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
4:03.408 cds D blood_fury Fluffy_Pillow 61.5/100: 62% focus lock_and_load, steady_focus, trick_shots
4:03.471 trickshots H wild_spirits Fluffy_Pillow 61.9/100: 62% focus blood_fury, lock_and_load, steady_focus, trick_shots
4:04.660 trickshots I trueshot Fluffy_Pillow 69.4/100: 69% focus blood_fury, lock_and_load, steady_focus, trick_shots
4:04.660 trickshots J aimed_shot enemy3 69.4/100: 69% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
4:05.847 trickshots L multishot Fluffy_Pillow 80.7/100: 81% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:07.038 trickshots J aimed_shot Fluffy_Pillow 72.0/100: 72% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:08.226 trickshots L multishot Fluffy_Pillow 48.3/100: 48% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:09.414 trickshots J aimed_shot enemy2 39.6/100: 40% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:10.603 trickshots M kill_shot Fluffy_Pillow 15.5/100: 16% focus blood_fury, precise_shots, trueshot, wild_spirits
4:12.105 trickshots O steady_shot Fluffy_Pillow 18.8/100: 19% focus blood_fury, precise_shots, trueshot, wild_spirits
4:13.589 trickshots F steady_shot Fluffy_Pillow 47.0/100: 47% focus blood_fury, precise_shots, trueshot, wild_spirits
4:15.072 trickshots L multishot Fluffy_Pillow 75.2/100: 75% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="NF_deadly_chain"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=192:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

NF_none : 7899 dps, 3479 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7899.2 7899.2 14.5 / 0.184% 964.0 / 12.2% 792.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NF_none 7899
Aimed Shot 2392 (2665) 30.3% (33.7%) 46.6 6.42sec 17204 10889 Direct 139.5 (155.1) 4205 8382 5154 22.8% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.57 139.53 0.00 0.00 1.5799 0.0000 719273.82 1027410.72 29.99% 10888.77 10888.77
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 107.78 72 148 4204.58 2524 9967 4207.96 3943 4532 453181 647323 29.99%
crit 22.75% 31.74 14 51 8382.20 5048 19934 8391.64 6537 10194 266093 380087 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:46.74
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 274 3.4% 0.0 0.00sec 0 0 Direct 15.6 4285 8556 5245 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.62 0.00 0.00 0.0000 0.0000 81944.02 117048.84 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.51% 12.11 4 20 4285.02 2524 9967 4312.13 3366 5963 51911 74150 29.99%
crit 22.49% 3.51 0 10 8556.36 5048 19934 8484.65 0 18806 30033 42899 29.48%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 4.8% 113.9 2.65sec 991 437 Direct 113.6 810 1621 993 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.86 113.60 0.00 0.00 2.2700 0.0000 112834.75 161173.15 29.99% 436.56 436.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 87.90 64 116 809.86 774 1019 809.81 792 824 71189 101686 29.99%
crit 22.62% 25.70 10 44 1620.53 1548 2037 1620.35 1554 1694 41646 59487 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.7% 3.7 90.75sec 11112 0 Direct 3.7 9038 18078 11145 23.3%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41336.84 41336.84 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.73% 2.85 0 4 9037.98 8937 9474 8964.07 0 9474 25726 25726 0.00%
crit 23.27% 0.86 0 4 18078.46 17875 18947 11261.59 0 18947 15611 15611 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.5% 22.0 13.45sec 546 0 Direct 22.0 445 890 546 22.7%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.96 21.96 0.00 0.00 0.0000 0.0000 11985.89 11985.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 16.98 5 33 444.97 435 485 444.97 435 460 7557 7557 0.00%
crit 22.66% 4.98 0 13 890.18 871 969 887.31 0 969 4429 4429 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.1% 4.7 13.24sec 5459 4573 Direct 4.6 4249 9578 5508 23.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 4.63 0.00 0.00 1.1939 0.0000 25484.75 36402.41 29.99% 4572.90 4572.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.38% 3.53 0 6 4248.95 4065 4838 4237.74 0 4838 15018 21452 29.94%
crit 23.62% 1.09 0 5 9578.36 9146 10885 6734.97 0 10885 10467 14951 21.11%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.66
  • if_expr:buff.dead_eye.down
Master Marksman 321 4.1% 194.4 1.56sec 498 0 Periodic 327.2 296 0 296 0.0% 72.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 194.36 0.00 327.25 327.25 0.0000 2.0000 96748.93 96748.93 0.00% 147.82 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 327.25 231 423 295.52 37 2240 295.74 235 366 96749 96749 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1606 20.3% 81.5 3.68sec 5933 5198 Direct 243.8 1614 3234 1982 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.46 243.81 0.00 0.00 1.1414 0.0000 483299.69 690345.27 29.99% 5198.28 5198.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 188.45 140 236 1614.38 953 2194 1614.56 1470 1709 304267 434615 29.99%
crit 22.71% 55.36 31 90 3233.63 1905 4389 3233.95 2870 3522 179033 255731 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:73.44
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:8.03
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 681 8.6% 15.8 19.13sec 12964 7415 Periodic 337.4 495 991 608 22.7% 2.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.82 0.00 112.83 337.36 1.7484 0.2097 205028.07 292862.09 29.99% 7414.85 7414.85
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.30% 260.77 169 358 494.99 351 925 494.96 473 516 129077 184374 29.99%
crit 22.70% 76.59 41 120 991.48 703 1850 991.61 853 1117 75951 108488 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.81
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 788 10.0% 0.0 0.00sec 0 0 Direct 46.4 508 1015 622 22.6%
Periodic 350.2 485 970 595 22.8% 86.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.44 350.21 350.21 0.0000 2.2209 237404.80 237404.80 0.00% 305.24 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 35.94 20 50 507.64 479 630 507.71 495 522 18246 18246 0.00%
crit 22.60% 10.49 3 23 1015.47 958 1261 1015.91 958 1112 10656 10656 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.21% 270.40 197 346 484.72 0 630 484.71 474 497 131079 131079 0.00%
crit 22.79% 79.80 48 120 970.10 3 1261 970.14 912 1016 77424 77424 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 44.5 6.68sec 300 0 Direct 44.5 244 489 300 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.45 44.45 0.00 0.00 0.0000 0.0000 13333.93 13333.93 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 34.34 15 53 244.33 239 266 244.32 240 250 8389 8389 0.00%
crit 22.76% 10.12 2 23 488.81 479 533 488.79 479 514 4945 4945 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 355 4.5% 68.3 4.40sec 1569 1165 Direct 69.2 1264 2527 1549 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.26 69.15 0.00 0.00 1.3467 0.0000 107097.39 152977.91 29.99% 1165.10 1165.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 53.56 32 75 1263.95 1219 1605 1263.77 1236 1292 67704 96708 29.99%
crit 22.54% 15.59 6 31 2526.59 2439 3210 2526.19 2439 2685 39393 56270 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.83
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:52.66
Wild Spirits 30 (802) 0.4% (10.1%) 3.0 120.64sec 80420 73276 Direct 8.9 (151.2) 810 1619 995 22.9% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.89 0.00 0.00 1.0977 0.0000 8848.12 8848.12 0.00% 73275.98 73275.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.09% 6.85 2 9 810.31 776 910 810.60 776 858 5552 5552 0.00%
crit 22.91% 2.04 0 7 1618.70 1552 1820 1446.07 0 1820 3297 3297 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 772 9.7% 47.5 5.38sec 4861 0 Direct 142.4 1321 2641 1620 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.45 142.36 0.00 0.00 0.0000 0.0000 230691.06 230691.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 110.05 72 134 1320.86 1174 1471 1321.33 1300 1360 145361 145361 0.00%
crit 22.70% 32.31 14 51 2640.72 2347 2942 2641.65 2531 2742 85330 85330 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
NF_none
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_none
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.76sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.64 0.00 0.00 0.00 0.9784 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.65
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_none
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_none
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.90sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.49 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.78sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.7sec 120.7sec 14.7sec 14.58% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.58%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.47% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.47%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.7sec 8.86% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • double_tap_1:8.86%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.4sec 29.7sec 1.9sec 5.57% 18.72% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 217.1s
  • trigger_min/max:1.8s / 217.1s
  • trigger_pct:8.04%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:5.57%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.0sec 310.0sec 23.3sec 11.31% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.0s
  • trigger_min/max:300.0s / 333.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.31%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.4 6.2 7.4sec 6.4sec 2.8sec 37.25% 81.45% 3.1 (3.1) 0.0

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.2s
  • trigger_min/max:0.9s / 15.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s

Stack Uptimes

  • precise_shots_1:32.35%
  • precise_shots_2:4.90%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 55.5sec 12.1sec 49.0sec 94.76% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 269.8s
  • trigger_min/max:3.1s / 36.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 269.5s

Stack Uptimes

  • steady_focus_1:94.76%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.2 18.3 4.8sec 3.7sec 4.3sec 89.55% 100.00% 18.3 (18.3) 0.0

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.5s
  • trigger_min/max:0.9s / 9.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.55%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.7sec 120.7sec 14.7sec 14.56% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.56%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 14.7sec 14.56% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • wild_spirits_1:14.56%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 2.0 7.0 61.4s 47.1s 188.8s
double_tap_rapid_fire 0.4 0.0 3.0 75.9s 56.0s 242.4s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.54% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7660.0012.7052.9760.1046.986
Aimed Shot1.1660.0016.8139.9482.41222.830
Kill Shot3.6180.00120.03712.2130.01327.639
Wild Spirits0.7270.0012.5951.2010.0004.210
Trueshot0.7850.0012.7681.4670.2714.482
Rapid Fire2.8550.00120.88436.41410.96561.424

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NF_none
steady_shot Focus 69.25 672.47 22.94% 9.71 20.02 2.89%
rapid_fire Focus 112.82 112.71 3.84% 1.00 0.11 0.09%
focus_regen Focus 628.68 1953.95 66.64% 3.11 19.08 0.97%
Trueshot Focus 163.41 192.78 6.58% 1.18 0.71 0.36%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.73 9.95 39.9 36.1 0.3 95.9
Usage Type Count Total Avg RPE APR
NF_none
aimed_shot Focus 46.6 1320.0 28.3 28.3 607.0
kill_shot Focus 4.7 46.6 10.0 10.0 546.7
multishot Focus 81.5 1629.3 20.0 20.0 296.6

Statistics & Data Analysis

Fight Length
NF_none Fight Length
Count 1121
Mean 301.24
Minimum 240.55
Maximum 359.93
Spread ( max - min ) 119.38
Range [ ( max - min ) / 2 * 100% ] 19.82%
DPS
NF_none Damage Per Second
Count 1121
Mean 7899.21
Minimum 7115.89
Maximum 8754.01
Spread ( max - min ) 1638.11
Range [ ( max - min ) / 2 * 100% ] 10.37%
Standard Deviation 248.0518
5th Percentile 7499.61
95th Percentile 8322.49
( 95th Percentile - 5th Percentile ) 822.88
Mean Distribution
Standard Deviation 7.4087
95.00% Confidence Interval ( 7884.68 - 7913.73 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3789
0.1 Scale Factor Error with Delta=300 526
0.05 Scale Factor Error with Delta=300 2102
0.01 Scale Factor Error with Delta=300 52526
Priority Target DPS
NF_none Priority Target Damage Per Second
Count 1121
Mean 3478.50
Minimum 3120.74
Maximum 3972.05
Spread ( max - min ) 851.31
Range [ ( max - min ) / 2 * 100% ] 12.24%
Standard Deviation 124.7031
5th Percentile 3287.80
95th Percentile 3702.15
( 95th Percentile - 5th Percentile ) 414.34
Mean Distribution
Standard Deviation 3.7246
95.00% Confidence Interval ( 3471.20 - 3485.80 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4938
0.1 Scale Factor Error with Delta=300 133
0.05 Scale Factor Error with Delta=300 532
0.01 Scale Factor Error with Delta=300 13276
DPS(e)
NF_none Damage Per Second (Effective)
Count 1121
Mean 7899.21
Minimum 7115.89
Maximum 8754.01
Spread ( max - min ) 1638.11
Range [ ( max - min ) / 2 * 100% ] 10.37%
Damage
NF_none Damage
Count 1121
Mean 2375312.05
Minimum 1819376.52
Maximum 2905774.84
Spread ( max - min ) 1086398.32
Range [ ( max - min ) / 2 * 100% ] 22.87%
DTPS
NF_none Damage Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NF_none Healing Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NF_none Healing Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NF_none Heal
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NF_none Healing Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NF_none Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NF_noneTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NF_none Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.72 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.83 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.65 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 46.74 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 15.81 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 73.44 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.66 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 8.03 multishot,if=focus>cost+action.aimed_shot.cost
O 52.66 steady_shot

Sample Sequence

0125789FHIDELJLJLJLKLJLOFJLJOLKLOJLJOFLONOJLOONNJLKLOOOJGLONONJLKLOFJLOOLNOJLOKLOFJL9OLNOJLOFKLNJLOGOFLJLOLHIDKLJLJOFLJLKLJLOFJLOOKLJLOOLJLJLOOOGKLJLOF9JLLJLONJLKLJLOFJLMOOOLJLKLMOFJLOOLJGLMOKLJLHDIMOFJLJLKL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NF_none 100.0/100: 100% focus
Pre precombat 1 augmentation NF_none 100.0/100: 100% focus
Pre precombat 2 food NF_none 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.399 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.399 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.316 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.231 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.147 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.062 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.977 trickshots J aimed_shot enemy3 25.8/100: 26% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.892 trickshots L multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.809 trickshots K rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.200 trickshots L multishot Fluffy_Pillow 54.6/100: 55% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.115 trickshots J aimed_shot Fluffy_Pillow 45.9/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.031 trickshots L multishot Fluffy_Pillow 22.2/100: 22% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:12.946 trickshots O steady_shot Fluffy_Pillow 13.5/100: 13% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.015 trickshots F steady_shot Fluffy_Pillow 41.7/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.083 trickshots J aimed_shot enemy2 69.9/100: 70% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.999 trickshots L multishot Fluffy_Pillow 46.2/100: 46% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.915 trickshots J aimed_shot enemy3 37.5/100: 37% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.832 trickshots O steady_shot Fluffy_Pillow 12.0/100: 12% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.900 trickshots L multishot Fluffy_Pillow 30.8/100: 31% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:19.816 trickshots K rapid_fire Fluffy_Pillow 18.3/100: 18% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:21.227 trickshots L multishot Fluffy_Pillow 36.9/100: 37% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.141 trickshots O steady_shot Fluffy_Pillow 24.5/100: 24% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.210 trickshots J aimed_shot Fluffy_Pillow 43.3/100: 43% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.734 trickshots L multishot Fluffy_Pillow 20.8/100: 21% focus bloodlust, lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
0:25.649 trickshots J aimed_shot enemy2 8.3/100: 8% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:26.564 trickshots O steady_shot Fluffy_Pillow 15.9/100: 16% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:27.631 trickshots F steady_shot Fluffy_Pillow 34.6/100: 35% focus bloodlust, precise_shots, steady_focus
0:28.699 trickshots L multishot Fluffy_Pillow 53.4/100: 53% focus bloodlust, precise_shots, steady_focus
0:29.617 trickshots O steady_shot Fluffy_Pillow 41.0/100: 41% focus bloodlust, steady_focus, trick_shots
0:30.685 trickshots N multishot Fluffy_Pillow 59.8/100: 60% focus bloodlust, steady_focus, trick_shots
0:31.601 trickshots O steady_shot Fluffy_Pillow 47.3/100: 47% focus bloodlust, steady_focus, trick_shots
0:32.670 trickshots J aimed_shot enemy3 66.1/100: 66% focus bloodlust, steady_focus, trick_shots
0:34.193 trickshots L multishot Fluffy_Pillow 43.6/100: 44% focus bloodlust, precise_shots, steady_focus
0:35.107 trickshots O steady_shot Fluffy_Pillow 31.1/100: 31% focus bloodlust, steady_focus, trick_shots
0:36.176 trickshots O steady_shot Fluffy_Pillow 49.9/100: 50% focus bloodlust, steady_focus, trick_shots
0:37.244 trickshots N multishot Fluffy_Pillow 68.7/100: 69% focus bloodlust, steady_focus, trick_shots
0:38.158 trickshots N multishot Fluffy_Pillow 56.2/100: 56% focus bloodlust, steady_focus, trick_shots
0:39.073 trickshots J aimed_shot Fluffy_Pillow 43.8/100: 44% focus bloodlust, steady_focus, trick_shots
0:40.837 trickshots L multishot Fluffy_Pillow 23.3/100: 23% focus bloodlust, precise_shots(2), steady_focus
0:41.754 trickshots K rapid_fire Fluffy_Pillow 9.4/100: 9% focus precise_shots, steady_focus, trick_shots
0:43.558 trickshots L multishot Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus
0:44.747 trickshots O steady_shot Fluffy_Pillow 15.3/100: 15% focus steady_focus, trick_shots
0:46.133 trickshots O steady_shot Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots
0:47.518 trickshots O steady_shot Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots
0:48.905 trickshots J aimed_shot enemy2 71.7/100: 72% focus steady_focus, trick_shots
0:50.884 trickshots G double_tap Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus
0:52.073 trickshots L multishot Fluffy_Pillow 56.7/100: 57% focus double_tap, precise_shots, steady_focus
0:53.263 trickshots O steady_shot Fluffy_Pillow 44.2/100: 44% focus double_tap, steady_focus, trick_shots
0:54.649 trickshots N multishot Fluffy_Pillow 63.0/100: 63% focus double_tap, steady_focus, trick_shots
0:55.839 trickshots O steady_shot Fluffy_Pillow 50.6/100: 51% focus double_tap, steady_focus, trick_shots
0:57.225 trickshots N multishot Fluffy_Pillow 69.3/100: 69% focus double_tap, steady_focus, trick_shots
0:58.413 trickshots J aimed_shot enemy3 56.8/100: 57% focus double_tap, steady_focus, trick_shots
1:00.394 trickshots L multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots(2), steady_focus
1:01.582 trickshots K rapid_fire Fluffy_Pillow 21.9/100: 22% focus precise_shots, steady_focus, trick_shots
1:03.541 trickshots L multishot Fluffy_Pillow 40.9/100: 41% focus precise_shots
1:04.812 trickshots O steady_shot Fluffy_Pillow 28.4/100: 28% focus trick_shots
1:06.295 trickshots F steady_shot Fluffy_Pillow 47.2/100: 47% focus trick_shots
1:07.778 trickshots J aimed_shot Fluffy_Pillow 65.9/100: 66% focus steady_focus, trick_shots
1:09.756 trickshots L multishot Fluffy_Pillow 43.5/100: 43% focus precise_shots(2), steady_focus
1:10.945 trickshots O steady_shot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus, trick_shots
1:12.331 trickshots O steady_shot Fluffy_Pillow 49.8/100: 50% focus precise_shots, steady_focus, trick_shots
1:13.718 trickshots L multishot Fluffy_Pillow 68.5/100: 69% focus precise_shots, steady_focus, trick_shots
1:14.908 trickshots N multishot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
1:16.098 trickshots O steady_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
1:17.484 trickshots J aimed_shot enemy2 62.4/100: 62% focus steady_focus, trick_shots
1:19.463 trickshots L multishot Fluffy_Pillow 39.9/100: 40% focus precise_shots(2), steady_focus
1:20.652 trickshots O steady_shot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
1:22.040 trickshots K rapid_fire Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, trick_shots
1:23.914 trickshots L multishot Fluffy_Pillow 65.1/100: 65% focus precise_shots, steady_focus
1:25.104 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
1:26.490 trickshots F steady_shot Fluffy_Pillow 71.4/100: 71% focus steady_focus, trick_shots
1:27.877 trickshots J aimed_shot enemy3 90.1/100: 90% focus steady_focus, trick_shots
1:29.857 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:31.047 default 9 use_items Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
1:31.047 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
1:32.431 trickshots L multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
1:33.620 trickshots N multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
1:34.810 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
1:36.198 trickshots J aimed_shot Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots
1:38.177 trickshots L multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots(2), steady_focus
1:39.367 trickshots O steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus, trick_shots
1:40.752 trickshots F steady_shot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trick_shots
1:42.139 trickshots K rapid_fire Fluffy_Pillow 67.8/100: 68% focus precise_shots, steady_focus, trick_shots
1:44.014 trickshots L multishot Fluffy_Pillow 86.6/100: 87% focus precise_shots, steady_focus
1:45.202 trickshots N multishot Fluffy_Pillow 74.2/100: 74% focus steady_focus, trick_shots
1:46.389 trickshots J aimed_shot enemy2 61.7/100: 62% focus steady_focus, trick_shots
1:48.366 trickshots L multishot Fluffy_Pillow 39.2/100: 39% focus precise_shots(2), steady_focus
1:49.553 trickshots O steady_shot Fluffy_Pillow 26.7/100: 27% focus precise_shots, steady_focus, trick_shots
1:50.940 trickshots G double_tap Fluffy_Pillow 45.5/100: 45% focus precise_shots, steady_focus, trick_shots
1:52.129 trickshots O steady_shot Fluffy_Pillow 53.0/100: 53% focus double_tap, precise_shots, steady_focus, trick_shots
1:53.515 trickshots F steady_shot Fluffy_Pillow 71.8/100: 72% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.900 trickshots L multishot Fluffy_Pillow 90.5/100: 91% focus double_tap, precise_shots, steady_focus, trick_shots
1:56.088 trickshots J aimed_shot enemy3 78.1/100: 78% focus double_tap, steady_focus, trick_shots
1:58.066 trickshots L multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots(2), steady_focus
1:59.254 trickshots O steady_shot Fluffy_Pillow 43.1/100: 43% focus precise_shots, steady_focus, trick_shots
2:00.640 trickshots L multishot Fluffy_Pillow 61.9/100: 62% focus precise_shots, steady_focus, trick_shots
2:01.828 trickshots H wild_spirits Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
2:03.018 trickshots I trueshot Fluffy_Pillow 56.9/100: 57% focus steady_focus, trick_shots
2:03.018 cds D blood_fury Fluffy_Pillow 56.9/100: 57% focus steady_focus, trick_shots, trueshot
2:03.018 trickshots K rapid_fire Fluffy_Pillow 56.9/100: 57% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.814 trickshots L multishot Fluffy_Pillow 84.0/100: 84% focus blood_fury, steady_focus, trueshot, wild_spirits
2:06.001 trickshots J aimed_shot Fluffy_Pillow 75.2/100: 75% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:07.190 trickshots L multishot Fluffy_Pillow 51.5/100: 52% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:08.380 trickshots J aimed_shot enemy2 42.8/100: 43% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.567 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:10.952 trickshots F steady_shot Fluffy_Pillow 46.6/100: 47% focus blood_fury, precise_shots, trueshot, wild_spirits
2:12.436 trickshots L multishot Fluffy_Pillow 74.8/100: 75% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:13.623 trickshots J aimed_shot enemy3 66.0/100: 66% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:14.811 trickshots L multishot Fluffy_Pillow 42.3/100: 42% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:15.999 trickshots K rapid_fire Fluffy_Pillow 33.6/100: 34% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:17.910 trickshots L multishot Fluffy_Pillow 63.7/100: 64% focus blood_fury, steady_focus, trueshot, wild_spirits
2:19.099 trickshots J aimed_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots
2:21.079 trickshots L multishot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus
2:22.266 trickshots O steady_shot Fluffy_Pillow 16.6/100: 17% focus steady_focus, trick_shots
2:23.652 trickshots F steady_shot Fluffy_Pillow 35.4/100: 35% focus steady_focus, trick_shots
2:25.039 trickshots J aimed_shot enemy2 54.2/100: 54% focus steady_focus, trick_shots
2:27.017 trickshots L multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots(2), steady_focus
2:28.207 trickshots O steady_shot Fluffy_Pillow 19.2/100: 19% focus precise_shots, steady_focus, trick_shots
2:29.594 trickshots O steady_shot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, trick_shots
2:30.982 trickshots K rapid_fire Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus, trick_shots
2:32.984 trickshots L multishot Fluffy_Pillow 76.5/100: 76% focus precise_shots, steady_focus
2:34.174 trickshots J aimed_shot enemy3 64.0/100: 64% focus steady_focus, trick_shots
2:36.153 trickshots L multishot Fluffy_Pillow 41.5/100: 42% focus precise_shots(2), steady_focus
2:37.340 trickshots O steady_shot Fluffy_Pillow 29.0/100: 29% focus precise_shots, steady_focus, trick_shots
2:38.727 trickshots O steady_shot Fluffy_Pillow 47.8/100: 48% focus precise_shots, steady_focus, trick_shots
2:40.114 trickshots L multishot Fluffy_Pillow 66.6/100: 67% focus precise_shots, steady_focus, trick_shots
2:41.302 trickshots J aimed_shot Fluffy_Pillow 54.1/100: 54% focus lock_and_load, steady_focus, trick_shots
2:42.493 trickshots L multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus
2:43.681 trickshots J aimed_shot enemy2 49.2/100: 49% focus steady_focus, trick_shots
2:45.660 trickshots L multishot Fluffy_Pillow 26.7/100: 27% focus precise_shots(2), steady_focus
2:46.847 trickshots O steady_shot Fluffy_Pillow 14.2/100: 14% focus precise_shots, steady_focus, trick_shots
2:48.234 trickshots O steady_shot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus, trick_shots
2:49.621 trickshots O steady_shot Fluffy_Pillow 51.8/100: 52% focus precise_shots, steady_focus, trick_shots
2:51.006 trickshots G double_tap Fluffy_Pillow 70.5/100: 71% focus precise_shots, steady_focus, trick_shots
2:52.193 trickshots K rapid_fire Fluffy_Pillow 78.1/100: 78% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.116 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus precise_shots, steady_focus
2:55.306 trickshots J aimed_shot enemy3 87.5/100: 88% focus steady_focus, trick_shots
2:57.283 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
2:58.472 trickshots O steady_shot Fluffy_Pillow 52.5/100: 53% focus steady_focus, trick_shots
2:59.858 trickshots F steady_shot Fluffy_Pillow 71.3/100: 71% focus lock_and_load, steady_focus, trick_shots
3:01.245 default 9 use_items Fluffy_Pillow 90.1/100: 90% focus lock_and_load, steady_focus, trick_shots
3:01.245 trickshots J aimed_shot Fluffy_Pillow 90.1/100: 90% focus lock_and_load, steady_focus, trick_shots
3:02.434 trickshots L multishot Fluffy_Pillow 97.6/100: 98% focus precise_shots(2), steady_focus
3:03.623 trickshots L multishot Fluffy_Pillow 85.1/100: 85% focus precise_shots, steady_focus, trick_shots
3:04.811 trickshots J aimed_shot enemy2 72.7/100: 73% focus steady_focus, trick_shots
3:06.789 trickshots L multishot Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus
3:07.979 trickshots O steady_shot Fluffy_Pillow 37.7/100: 38% focus steady_focus, trick_shots
3:09.365 trickshots N multishot Fluffy_Pillow 56.5/100: 56% focus steady_focus, trick_shots
3:10.555 trickshots J aimed_shot enemy3 44.0/100: 44% focus steady_focus, trick_shots
3:12.704 trickshots L multishot Fluffy_Pillow 22.6/100: 23% focus precise_shots(2), steady_focus
3:13.893 trickshots K rapid_fire Fluffy_Pillow 10.1/100: 10% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:15.770 trickshots L multishot Fluffy_Pillow 29.0/100: 29% focus lock_and_load, precise_shots, steady_focus
3:16.958 trickshots J aimed_shot Fluffy_Pillow 16.2/100: 16% focus lock_and_load, trick_shots
3:18.229 trickshots L multishot Fluffy_Pillow 23.8/100: 24% focus precise_shots
3:19.501 trickshots O steady_shot Fluffy_Pillow 11.3/100: 11% focus trick_shots
3:20.984 trickshots F steady_shot Fluffy_Pillow 30.1/100: 30% focus trick_shots
3:22.467 trickshots J aimed_shot enemy2 48.8/100: 49% focus steady_focus, trick_shots
3:24.447 trickshots L multishot Fluffy_Pillow 26.4/100: 26% focus precise_shots(2), steady_focus
3:25.636 trickshots M kill_shot Fluffy_Pillow 13.9/100: 14% focus precise_shots, steady_focus, trick_shots
3:26.825 trickshots O steady_shot Fluffy_Pillow 11.4/100: 11% focus precise_shots, steady_focus, trick_shots
3:28.212 trickshots O steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus, trick_shots
3:29.599 trickshots O steady_shot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trick_shots
3:30.986 trickshots L multishot Fluffy_Pillow 67.8/100: 68% focus precise_shots, steady_focus, trick_shots
3:32.175 trickshots J aimed_shot enemy3 55.3/100: 55% focus steady_focus, trick_shots
3:34.154 trickshots L multishot Fluffy_Pillow 32.8/100: 33% focus precise_shots(2), steady_focus
3:35.343 trickshots K rapid_fire Fluffy_Pillow 20.3/100: 20% focus precise_shots, steady_focus, trick_shots
3:37.218 trickshots L multishot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus
3:38.406 trickshots M kill_shot Fluffy_Pillow 26.7/100: 27% focus steady_focus, trick_shots
3:39.595 trickshots O steady_shot Fluffy_Pillow 24.2/100: 24% focus steady_focus, trick_shots
3:40.982 trickshots F steady_shot Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
3:42.368 trickshots J aimed_shot Fluffy_Pillow 61.8/100: 62% focus steady_focus, trick_shots
3:44.345 trickshots L multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots(2), steady_focus
3:45.534 trickshots O steady_shot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus, trick_shots
3:46.919 trickshots O steady_shot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots
3:48.306 trickshots L multishot Fluffy_Pillow 64.4/100: 64% focus precise_shots, steady_focus, trick_shots
3:49.495 trickshots J aimed_shot enemy2 51.9/100: 52% focus steady_focus, trick_shots
3:51.475 trickshots G double_tap Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus
3:52.664 trickshots L multishot Fluffy_Pillow 37.0/100: 37% focus double_tap, precise_shots, steady_focus
3:53.851 trickshots M kill_shot Fluffy_Pillow 24.5/100: 24% focus double_tap, steady_focus, trick_shots
3:55.042 trickshots O steady_shot Fluffy_Pillow 22.0/100: 22% focus double_tap, steady_focus, trick_shots
3:56.429 trickshots K rapid_fire Fluffy_Pillow 40.8/100: 41% focus double_tap, steady_focus, trick_shots
3:58.296 trickshots L multishot Fluffy_Pillow 66.6/100: 67% focus steady_focus
3:59.484 trickshots J aimed_shot enemy3 54.1/100: 54% focus steady_focus, trick_shots
4:01.462 trickshots L multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus
4:02.652 trickshots H wild_spirits Fluffy_Pillow 19.2/100: 19% focus steady_focus, trick_shots
4:03.841 cds D blood_fury Fluffy_Pillow 26.5/100: 26% focus trick_shots
4:03.841 trickshots I trueshot Fluffy_Pillow 26.5/100: 26% focus blood_fury, trick_shots
4:03.841 trickshots M kill_shot Fluffy_Pillow 26.5/100: 26% focus blood_fury, trick_shots, trueshot
4:05.124 trickshots O steady_shot Fluffy_Pillow 27.9/100: 28% focus blood_fury, trick_shots, trueshot, wild_spirits
4:06.607 trickshots F steady_shot Fluffy_Pillow 56.0/100: 56% focus blood_fury, trick_shots, trueshot, wild_spirits
4:08.091 trickshots J aimed_shot Fluffy_Pillow 84.2/100: 84% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:09.280 trickshots L multishot Fluffy_Pillow 60.5/100: 60% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:10.467 trickshots J aimed_shot enemy2 51.7/100: 52% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:11.654 trickshots L multishot Fluffy_Pillow 28.0/100: 28% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:12.843 trickshots K rapid_fire Fluffy_Pillow 19.3/100: 19% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:14.522 trickshots L multishot Fluffy_Pillow 45.2/100: 45% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="NF_none"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

NF_powerful_precision : 7982 dps, 3510 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7981.7 7981.7 14.9 / 0.187% 986.3 / 12.4% 801.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.9 9.7 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NF_powerful_precision 7982
Aimed Shot 2385 (2656) 29.9% (33.3%) 46.5 6.41sec 17180 10866 Direct 139.2 (154.8) 4201 8390 5149 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.47 139.24 0.00 0.00 1.5811 0.0000 717019.02 1024189.96 29.99% 10865.96 10865.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 107.70 69 149 4200.69 2524 9967 4205.12 3905 4546 452523 646384 29.99%
crit 22.65% 31.53 15 53 8389.92 5048 19934 8393.85 6657 10825 264496 377806 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:46.66
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 271 3.4% 0.0 0.00sec 0 0 Direct 15.5 4309 8439 5236 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.51 0.00 0.00 0.0000 0.0000 81292.50 116118.21 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 12.02 3 21 4308.54 2524 9967 4332.88 2954 5964 51784 73969 29.99%
crit 22.53% 3.50 0 11 8439.07 5048 19934 8251.78 0 18806 29508 42149 29.16%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 375 4.7% 113.8 2.66sec 991 437 Direct 113.6 810 1620 994 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.80 113.56 0.00 0.00 2.2700 0.0000 112832.43 161169.85 29.99% 436.78 436.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 87.84 61 114 810.23 774 1019 810.18 796 825 71172 101662 29.99%
crit 22.65% 25.72 11 45 1619.63 1548 2037 1619.47 1557 1729 41661 59508 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.7% 3.7 90.73sec 11077 0 Direct 3.7 9037 18069 11112 23.1%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41234.79 41234.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.93% 2.85 0 4 9036.62 8937 9474 9011.91 0 9474 25778 25778 0.00%
crit 23.07% 0.86 0 4 18069.24 17875 18947 11231.69 0 18947 15457 15457 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.5% 21.9 13.45sec 545 0 Direct 21.9 445 890 545 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.92 21.92 0.00 0.00 0.0000 0.0000 11952.12 11952.12 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 16.98 2 30 444.90 435 485 444.92 435 457 7556 7556 0.00%
crit 22.53% 4.94 0 14 889.95 871 969 883.35 0 946 4396 4396 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 1.1% 4.7 13.28sec 5436 4551 Direct 4.6 4252 9555 5466 22.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.66 4.63 0.00 0.00 1.1945 0.0000 25319.59 36166.50 29.99% 4551.43 4551.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.12% 3.57 1 7 4251.65 4065 4838 4245.84 4065 4796 15194 21703 29.99%
crit 22.88% 1.06 0 4 9555.32 9146 10885 6796.09 0 10885 10126 14463 21.35%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.65
  • if_expr:buff.dead_eye.down
Master Marksman 325 4.1% 194.1 1.55sec 504 0 Periodic 327.1 299 0 299 0.0% 72.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 194.12 0.00 327.10 327.10 0.0000 2.0000 97886.15 97886.15 0.00% 149.63 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 327.10 233 423 299.16 37 2238 299.44 230 400 97886 97886 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1693 21.2% 81.4 3.69sec 6257 5481 Direct 243.7 1704 3410 2090 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.42 243.74 0.00 0.00 1.1416 0.0000 509468.34 727724.58 29.99% 5481.28 5481.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 188.49 138 246 1703.57 953 2332 1703.21 1569 1830 321085 458638 29.99%
crit 22.67% 55.25 30 87 3409.80 1905 4665 3409.91 3053 3721 188383 269087 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:73.25
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:8.18
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 684 8.6% 15.8 19.12sec 12990 7427 Periodic 338.8 495 992 608 22.7% 2.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.84 0.00 113.28 338.75 1.7490 0.2094 205810.68 293979.97 29.99% 7427.31 7427.31
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 261.99 178 370 494.96 351 925 494.91 472 512 129674 185227 29.99%
crit 22.66% 76.77 41 113 991.85 703 1850 991.75 879 1120 76136 108753 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:15.85
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 786 9.9% 0.0 0.00sec 0 0 Direct 46.3 508 1015 621 22.3%
Periodic 349.7 485 970 595 22.7% 86.0%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.34 349.70 349.70 0.0000 2.2214 236793.01 236793.01 0.00% 304.82 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.72% 36.02 19 54 507.65 479 630 507.75 492 520 18284 18284 0.00%
crit 22.28% 10.33 1 20 1014.92 958 1261 1015.37 958 1108 10481 10481 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.32% 270.40 189 352 484.93 0 630 484.91 472 497 131133 131133 0.00%
crit 22.68% 79.30 46 116 969.72 1 1261 969.50 899 1017 76895 76895 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.5% 43.9 6.76sec 298 0 Direct 43.9 244 489 298 22.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.92 43.92 0.00 0.00 0.0000 0.0000 13109.53 13109.53 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.89% 34.21 17 56 244.45 239 266 244.46 241 249 8363 8363 0.00%
crit 22.11% 9.71 2 21 488.84 479 533 488.94 479 510 4746 4746 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 356 4.5% 68.2 4.40sec 1572 1167 Direct 69.1 1264 2528 1551 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.22 69.13 0.00 0.00 1.3467 0.0000 107233.68 153172.58 29.99% 1167.21 1167.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 53.42 35 75 1264.16 1219 1605 1263.90 1235 1294 67534 96466 29.99%
crit 22.72% 15.71 4 30 2527.63 2439 3210 2527.78 2439 2699 39699 56707 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.82
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:52.70
Wild Spirits 30 (803) 0.4% (10.0%) 3.0 120.62sec 80572 73393 Direct 8.9 (151.3) 810 1619 993 22.6% (22.8%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.89 0.00 0.00 1.0979 0.0000 8821.43 8821.43 0.00% 73392.67 73392.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 6.88 2 9 810.05 776 910 810.27 776 858 5575 5575 0.00%
crit 22.56% 2.01 0 6 1618.86 1552 1820 1443.70 0 1820 3246 3246 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 773 9.6% 47.5 5.37sec 4865 0 Direct 142.5 1321 2642 1621 22.8%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.49 142.46 0.00 0.00 0.0000 0.0000 231025.81 231025.81 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 110.01 69 134 1320.81 1174 1471 1321.27 1302 1363 145303 145303 0.00%
crit 22.78% 32.45 14 50 2641.85 2347 2942 2642.94 2559 2763 85723 85723 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
NF_powerful_precision
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_powerful_precision
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.75sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.96
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.64 0.00 0.00 0.00 0.9787 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.65
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_powerful_precision
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_powerful_precision
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.96sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.49 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.76sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.58% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.58%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.47% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.47%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.7sec 8.79% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.1s

Stack Uptimes

  • double_tap_1:8.79%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.8 0.2 30.6sec 29.9sec 1.8sec 5.40% 18.55% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 261.7s
  • trigger_min/max:1.8s / 261.7s
  • trigger_pct:7.91%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.40%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.0sec 310.0sec 23.3sec 11.31% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.6s
  • trigger_min/max:300.0s / 332.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.31%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.5 6.0 7.4sec 6.4sec 2.7sec 36.91% 81.24% 3.0 (3.0) 0.0

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.86
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.4s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.2s

Stack Uptimes

  • precise_shots_1:32.10%
  • precise_shots_2:4.81%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.3 55.2sec 12.1sec 48.7sec 94.60% 0.00% 19.3 (19.3) 4.9

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 269.3s
  • trigger_min/max:3.0s / 37.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 269.2s

Stack Uptimes

  • steady_focus_1:94.60%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.1 18.3 4.8sec 3.7sec 4.3sec 89.63% 100.00% 18.3 (18.3) 0.0

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.63%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 14.7sec 14.57% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • trueshot_1:14.57%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 14.7sec 14.56% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • wild_spirits_1:14.56%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.2 3.0 7.0 61.4s 47.1s 242.7s
double_tap_rapid_fire 0.4 0.0 3.0 80.8s 56.0s 243.6s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.76% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7690.0012.6962.9770.0457.015
Aimed Shot1.1610.0016.9219.8862.45821.307
Kill Shot3.7050.00226.02612.3780.04729.705
Wild Spirits0.7440.0012.6821.2410.0003.813
Trueshot0.8020.0012.9561.5100.2704.086
Rapid Fire2.8610.00121.81536.30817.04360.246

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NF_powerful_precision
steady_shot Focus 69.21 672.06 22.93% 9.71 20.01 2.89%
rapid_fire Focus 113.29 113.18 3.86% 1.00 0.11 0.09%
focus_regen Focus 628.75 1953.39 66.64% 3.11 19.28 0.98%
Trueshot Focus 163.35 192.57 6.57% 1.18 0.71 0.37%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.73 9.94 40.1 36.2 0.4 96.7
Usage Type Count Total Avg RPE APR
NF_powerful_precision
aimed_shot Focus 46.5 1320.0 28.4 28.4 604.8
kill_shot Focus 4.7 46.5 10.0 10.0 544.4
multishot Focus 81.4 1628.5 20.0 20.0 312.8

Statistics & Data Analysis

Fight Length
NF_powerful_precision Fight Length
Count 1121
Mean 301.24
Minimum 240.55
Maximum 359.93
Spread ( max - min ) 119.38
Range [ ( max - min ) / 2 * 100% ] 19.82%
DPS
NF_powerful_precision Damage Per Second
Count 1121
Mean 7981.69
Minimum 7180.34
Maximum 8755.52
Spread ( max - min ) 1575.18
Range [ ( max - min ) / 2 * 100% ] 9.87%
Standard Deviation 254.5799
5th Percentile 7601.58
95th Percentile 8432.08
( 95th Percentile - 5th Percentile ) 830.49
Mean Distribution
Standard Deviation 7.6036
95.00% Confidence Interval ( 7966.79 - 7996.60 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3908
0.1 Scale Factor Error with Delta=300 554
0.05 Scale Factor Error with Delta=300 2214
0.01 Scale Factor Error with Delta=300 55327
Priority Target DPS
NF_powerful_precision Priority Target Damage Per Second
Count 1121
Mean 3509.96
Minimum 3137.01
Maximum 4024.63
Spread ( max - min ) 887.61
Range [ ( max - min ) / 2 * 100% ] 12.64%
Standard Deviation 128.2682
5th Percentile 3313.16
95th Percentile 3720.67
( 95th Percentile - 5th Percentile ) 407.51
Mean Distribution
Standard Deviation 3.8310
95.00% Confidence Interval ( 3502.45 - 3517.47 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 52
0.1% Error 5131
0.1 Scale Factor Error with Delta=300 141
0.05 Scale Factor Error with Delta=300 562
0.01 Scale Factor Error with Delta=300 14045
DPS(e)
NF_powerful_precision Damage Per Second (Effective)
Count 1121
Mean 7981.69
Minimum 7180.34
Maximum 8755.52
Spread ( max - min ) 1575.18
Range [ ( max - min ) / 2 * 100% ] 9.87%
Damage
NF_powerful_precision Damage
Count 1121
Mean 2399799.08
Minimum 1834051.49
Maximum 2958572.60
Spread ( max - min ) 1124521.11
Range [ ( max - min ) / 2 * 100% ] 23.43%
DTPS
NF_powerful_precision Damage Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NF_powerful_precision Healing Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NF_powerful_precision Healing Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NF_powerful_precision Heal
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NF_powerful_precision Healing Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NF_powerful_precision Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NF_powerful_precisionTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NF_powerful_precision Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.96 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.82 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.65 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 46.66 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 15.85 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 73.25 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.65 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 8.18 multishot,if=focus>cost+action.aimed_shot.cost
O 52.70 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLKLJOLOFLJLOOOLJLOJOLJLKLOFJGLOOJLLJLOKLJLOFONJLOOLOKLJL9JLOFNONJLOOKLJLGONJLOFLHIDJLJOLJOFLJLKLJLOFJLOLJLKLOFJLOOJLOOGNJLKLO9FNJLOONONJLKLOFJLMOONOJLOKLMJLOFLOMGJLOKLMJDHILJLKLJLK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NF_powerful_precision 100.0/100: 100% focus
Pre precombat 1 augmentation NF_powerful_precision 100.0/100: 100% focus
Pre precombat 2 food NF_powerful_precision 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.401 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.401 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.401 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.401 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.316 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.234 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.148 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.063 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.979 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.537 trickshots L multishot Fluffy_Pillow 57.1/100: 57% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.452 trickshots J aimed_shot enemy3 48.4/100: 48% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.368 trickshots L multishot Fluffy_Pillow 24.7/100: 25% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.285 trickshots O steady_shot Fluffy_Pillow 16.0/100: 16% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.352 trickshots F steady_shot Fluffy_Pillow 44.2/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.419 trickshots J aimed_shot Fluffy_Pillow 72.3/100: 72% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.335 trickshots L multishot Fluffy_Pillow 48.6/100: 49% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.250 trickshots J aimed_shot enemy2 39.9/100: 40% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.166 trickshots O steady_shot Fluffy_Pillow 16.2/100: 16% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.232 trickshots L multishot Fluffy_Pillow 44.4/100: 44% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.145 trickshots K rapid_fire Fluffy_Pillow 32.6/100: 33% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:19.582 trickshots L multishot Fluffy_Pillow 51.4/100: 51% focus bloodlust, steady_focus, potion_of_spectral_agility
0:20.497 trickshots J aimed_shot enemy3 38.9/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.020 trickshots O steady_shot Fluffy_Pillow 16.5/100: 16% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.088 trickshots L multishot Fluffy_Pillow 35.3/100: 35% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.004 trickshots O steady_shot Fluffy_Pillow 22.8/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.072 trickshots F steady_shot Fluffy_Pillow 41.6/100: 42% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.138 trickshots L multishot Fluffy_Pillow 60.4/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.054 trickshots J aimed_shot Fluffy_Pillow 47.9/100: 48% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:28.577 trickshots L multishot Fluffy_Pillow 25.4/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:29.492 trickshots O steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.559 trickshots O steady_shot Fluffy_Pillow 31.7/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.625 trickshots O steady_shot Fluffy_Pillow 50.5/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.694 trickshots L multishot Fluffy_Pillow 69.3/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.609 trickshots J aimed_shot enemy2 56.8/100: 57% focus bloodlust, steady_focus, trick_shots
0:35.132 trickshots L multishot Fluffy_Pillow 34.4/100: 34% focus bloodlust, precise_shots, steady_focus
0:36.046 trickshots O steady_shot Fluffy_Pillow 21.9/100: 22% focus bloodlust, steady_focus, trick_shots
0:37.114 trickshots J aimed_shot enemy3 40.7/100: 41% focus bloodlust, steady_focus, trick_shots
0:38.639 trickshots O steady_shot Fluffy_Pillow 18.2/100: 18% focus bloodlust, precise_shots, steady_focus
0:39.707 trickshots L multishot Fluffy_Pillow 37.0/100: 37% focus bloodlust, precise_shots, steady_focus
0:40.624 trickshots J aimed_shot Fluffy_Pillow 24.5/100: 25% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:41.540 trickshots L multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus
0:42.730 trickshots K rapid_fire Fluffy_Pillow 18.6/100: 19% focus steady_focus, trick_shots
0:44.416 trickshots L multishot Fluffy_Pillow 36.3/100: 36% focus steady_focus
0:45.605 trickshots O steady_shot Fluffy_Pillow 23.8/100: 24% focus steady_focus, trick_shots
0:46.991 trickshots F steady_shot Fluffy_Pillow 42.4/100: 42% focus trick_shots
0:48.475 trickshots J aimed_shot enemy2 61.2/100: 61% focus steady_focus, trick_shots
0:50.454 trickshots G double_tap Fluffy_Pillow 38.7/100: 39% focus precise_shots(2), steady_focus
0:51.642 trickshots L multishot Fluffy_Pillow 46.2/100: 46% focus double_tap, precise_shots(2), steady_focus
0:52.833 trickshots O steady_shot Fluffy_Pillow 33.8/100: 34% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.221 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus double_tap, precise_shots, steady_focus, trick_shots
0:55.608 trickshots J aimed_shot enemy3 71.3/100: 71% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
0:56.795 trickshots L multishot Fluffy_Pillow 78.8/100: 79% focus precise_shots(2), steady_focus
0:57.983 trickshots L multishot Fluffy_Pillow 66.4/100: 66% focus precise_shots, steady_focus, trick_shots
0:59.169 trickshots J aimed_shot Fluffy_Pillow 53.9/100: 54% focus steady_focus, trick_shots
1:01.146 trickshots L multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus
1:02.335 trickshots O steady_shot Fluffy_Pillow 18.9/100: 19% focus steady_focus, trick_shots
1:03.722 trickshots K rapid_fire Fluffy_Pillow 37.7/100: 38% focus steady_focus, trick_shots
1:05.601 trickshots L multishot Fluffy_Pillow 56.6/100: 57% focus steady_focus
1:06.789 trickshots J aimed_shot enemy2 44.1/100: 44% focus steady_focus, trick_shots
1:08.768 trickshots L multishot Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus
1:09.958 trickshots O steady_shot Fluffy_Pillow 9.2/100: 9% focus steady_focus, trick_shots
1:11.345 trickshots F steady_shot Fluffy_Pillow 27.6/100: 28% focus trick_shots
1:12.828 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
1:14.216 trickshots N multishot Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots
1:15.404 trickshots J aimed_shot enemy3 52.7/100: 53% focus steady_focus, trick_shots
1:17.383 trickshots L multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots(2), steady_focus
1:18.572 trickshots O steady_shot Fluffy_Pillow 17.8/100: 18% focus precise_shots, steady_focus, trick_shots
1:19.958 trickshots O steady_shot Fluffy_Pillow 36.5/100: 37% focus precise_shots, steady_focus, trick_shots
1:21.345 trickshots L multishot Fluffy_Pillow 55.3/100: 55% focus precise_shots, steady_focus, trick_shots
1:22.533 trickshots O steady_shot Fluffy_Pillow 42.8/100: 43% focus steady_focus, trick_shots
1:23.919 trickshots K rapid_fire Fluffy_Pillow 61.6/100: 62% focus steady_focus, trick_shots
1:25.736 trickshots L multishot Fluffy_Pillow 80.1/100: 80% focus steady_focus
1:26.923 trickshots J aimed_shot Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
1:28.902 trickshots L multishot Fluffy_Pillow 45.1/100: 45% focus lock_and_load, precise_shots, steady_focus
1:30.090 default 9 use_items Fluffy_Pillow 32.7/100: 33% focus lock_and_load, steady_focus, trick_shots
1:30.090 trickshots J aimed_shot enemy2 32.7/100: 33% focus lock_and_load, steady_focus, trick_shots
1:31.279 trickshots L multishot Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus
1:32.468 trickshots O steady_shot Fluffy_Pillow 27.7/100: 28% focus steady_focus, trick_shots
1:33.855 trickshots F steady_shot Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots
1:35.242 trickshots N multishot Fluffy_Pillow 65.3/100: 65% focus steady_focus, trick_shots
1:36.431 trickshots O steady_shot Fluffy_Pillow 52.8/100: 53% focus steady_focus, trick_shots
1:37.816 trickshots N multishot Fluffy_Pillow 71.6/100: 72% focus steady_focus, trick_shots
1:39.006 trickshots J aimed_shot enemy3 59.1/100: 59% focus steady_focus, trick_shots
1:40.983 trickshots L multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus
1:42.171 trickshots O steady_shot Fluffy_Pillow 24.1/100: 24% focus steady_focus, trick_shots
1:43.557 trickshots O steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
1:44.943 trickshots K rapid_fire Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
1:46.795 trickshots L multishot Fluffy_Pillow 80.4/100: 80% focus steady_focus
1:47.984 trickshots J aimed_shot Fluffy_Pillow 67.9/100: 68% focus steady_focus, trick_shots
1:49.962 trickshots L multishot Fluffy_Pillow 45.4/100: 45% focus precise_shots, steady_focus
1:51.152 trickshots G double_tap Fluffy_Pillow 33.0/100: 33% focus steady_focus, trick_shots
1:52.341 trickshots O steady_shot Fluffy_Pillow 40.5/100: 40% focus double_tap, steady_focus, trick_shots
1:53.729 trickshots N multishot Fluffy_Pillow 59.3/100: 59% focus double_tap, steady_focus, trick_shots
1:54.920 trickshots J aimed_shot enemy2 46.8/100: 47% focus double_tap, lock_and_load, steady_focus, trick_shots
1:56.110 trickshots L multishot Fluffy_Pillow 54.3/100: 54% focus precise_shots(2), steady_focus
1:57.299 trickshots O steady_shot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus, trick_shots
1:58.684 trickshots F steady_shot Fluffy_Pillow 60.6/100: 61% focus precise_shots, steady_focus, trick_shots
2:00.070 trickshots L multishot Fluffy_Pillow 79.4/100: 79% focus precise_shots, steady_focus, trick_shots
2:01.259 trickshots H wild_spirits Fluffy_Pillow 66.9/100: 67% focus steady_focus, trick_shots
2:02.673 trickshots I trueshot Fluffy_Pillow 75.8/100: 76% focus steady_focus, trick_shots
2:02.673 cds D blood_fury Fluffy_Pillow 75.8/100: 76% focus steady_focus, trick_shots, trueshot
2:02.673 trickshots J aimed_shot enemy3 75.8/100: 76% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.862 trickshots L multishot Fluffy_Pillow 52.1/100: 52% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:05.052 trickshots J aimed_shot Fluffy_Pillow 43.4/100: 43% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:06.242 trickshots O steady_shot Fluffy_Pillow 19.7/100: 20% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:07.627 trickshots L multishot Fluffy_Pillow 47.9/100: 48% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:08.813 trickshots J aimed_shot enemy2 39.1/100: 39% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:10.002 trickshots O steady_shot Fluffy_Pillow 15.4/100: 15% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:11.390 trickshots F steady_shot Fluffy_Pillow 43.6/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:12.776 trickshots L multishot Fluffy_Pillow 71.7/100: 72% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:13.964 trickshots J aimed_shot enemy3 63.0/100: 63% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:15.154 trickshots L multishot Fluffy_Pillow 39.3/100: 39% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.342 trickshots K rapid_fire Fluffy_Pillow 30.6/100: 31% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:18.146 trickshots L multishot Fluffy_Pillow 55.2/100: 55% focus precise_shots, steady_focus
2:19.334 trickshots J aimed_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
2:21.314 trickshots L multishot Fluffy_Pillow 20.3/100: 20% focus precise_shots(2), steady_focus
2:22.501 trickshots O steady_shot Fluffy_Pillow 7.8/100: 8% focus precise_shots, steady_focus, trick_shots
2:23.890 trickshots F steady_shot Fluffy_Pillow 26.6/100: 27% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:25.276 trickshots J aimed_shot enemy2 45.4/100: 45% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:26.466 trickshots L multishot Fluffy_Pillow 52.9/100: 53% focus precise_shots(2), steady_focus
2:27.654 trickshots O steady_shot Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus, trick_shots
2:29.041 trickshots L multishot Fluffy_Pillow 59.2/100: 59% focus precise_shots, steady_focus, trick_shots
2:30.229 trickshots J aimed_shot enemy3 46.7/100: 47% focus steady_focus, trick_shots
2:32.209 trickshots L multishot Fluffy_Pillow 24.2/100: 24% focus precise_shots, steady_focus
2:33.397 trickshots K rapid_fire Fluffy_Pillow 11.8/100: 12% focus steady_focus, trick_shots
2:35.239 trickshots L multishot Fluffy_Pillow 30.4/100: 30% focus steady_focus
2:36.429 trickshots O steady_shot Fluffy_Pillow 17.9/100: 18% focus steady_focus, trick_shots
2:37.816 trickshots F steady_shot Fluffy_Pillow 36.7/100: 37% focus steady_focus, trick_shots
2:39.203 trickshots J aimed_shot Fluffy_Pillow 55.5/100: 56% focus steady_focus, trick_shots
2:41.181 trickshots L multishot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus
2:42.371 trickshots O steady_shot Fluffy_Pillow 20.6/100: 21% focus steady_focus, trick_shots
2:43.759 trickshots O steady_shot Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots
2:45.145 trickshots J aimed_shot enemy2 58.1/100: 58% focus steady_focus, trick_shots
2:47.124 trickshots L multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus
2:48.313 trickshots O steady_shot Fluffy_Pillow 23.2/100: 23% focus steady_focus, trick_shots
2:49.699 trickshots O steady_shot Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
2:51.085 trickshots G double_tap Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
2:52.341 trickshots N multishot Fluffy_Pillow 68.7/100: 69% focus double_tap, steady_focus, trick_shots
2:53.530 trickshots J aimed_shot enemy3 56.2/100: 56% focus double_tap, steady_focus, trick_shots
2:55.694 trickshots L multishot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus
2:56.882 trickshots K rapid_fire Fluffy_Pillow 22.4/100: 22% focus steady_focus, trick_shots
2:58.635 trickshots L multishot Fluffy_Pillow 40.5/100: 40% focus steady_focus
2:59.823 trickshots O steady_shot Fluffy_Pillow 28.0/100: 28% focus steady_focus, trick_shots
3:01.209 default 9 use_items Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:01.209 trickshots F steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:02.596 trickshots N multishot Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
3:03.785 trickshots J aimed_shot Fluffy_Pillow 53.1/100: 53% focus steady_focus, trick_shots
3:05.763 trickshots L multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots, steady_focus
3:06.952 trickshots O steady_shot Fluffy_Pillow 18.1/100: 18% focus steady_focus, trick_shots
3:08.339 trickshots O steady_shot Fluffy_Pillow 36.9/100: 37% focus steady_focus, trick_shots
3:09.725 trickshots N multishot Fluffy_Pillow 55.7/100: 56% focus steady_focus, trick_shots
3:10.914 trickshots O steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots
3:12.301 trickshots N multishot Fluffy_Pillow 62.0/100: 62% focus steady_focus, trick_shots
3:13.489 trickshots J aimed_shot enemy2 49.5/100: 50% focus steady_focus, trick_shots
3:15.467 trickshots L multishot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus
3:16.656 trickshots K rapid_fire Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
3:18.640 trickshots L multishot Fluffy_Pillow 34.1/100: 34% focus steady_focus
3:19.829 trickshots O steady_shot Fluffy_Pillow 21.6/100: 22% focus steady_focus, trick_shots
3:21.216 trickshots F steady_shot Fluffy_Pillow 40.4/100: 40% focus steady_focus, trick_shots
3:22.603 trickshots J aimed_shot enemy3 59.2/100: 59% focus steady_focus, trick_shots
3:24.584 trickshots L multishot Fluffy_Pillow 36.7/100: 37% focus precise_shots, steady_focus
3:25.773 trickshots M kill_shot Fluffy_Pillow 24.3/100: 24% focus steady_focus, trick_shots
3:26.963 trickshots O steady_shot Fluffy_Pillow 21.8/100: 22% focus steady_focus, trick_shots
3:28.349 trickshots O steady_shot Fluffy_Pillow 40.6/100: 41% focus steady_focus, trick_shots
3:29.735 trickshots N multishot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
3:30.925 trickshots O steady_shot Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
3:32.312 trickshots J aimed_shot Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
3:34.292 trickshots L multishot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus
3:35.479 trickshots O steady_shot Fluffy_Pillow 30.7/100: 31% focus steady_focus, trick_shots
3:36.866 trickshots K rapid_fire Fluffy_Pillow 49.5/100: 49% focus steady_focus, trick_shots
3:38.520 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus steady_focus
3:39.710 trickshots M kill_shot Fluffy_Pillow 54.5/100: 54% focus steady_focus, trick_shots
3:40.899 trickshots J aimed_shot enemy2 52.0/100: 52% focus steady_focus, trick_shots
3:43.087 trickshots L multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots(2), steady_focus
3:44.275 trickshots O steady_shot Fluffy_Pillow 18.4/100: 18% focus precise_shots, steady_focus, trick_shots
3:45.663 trickshots F steady_shot Fluffy_Pillow 36.8/100: 37% focus precise_shots, trick_shots
3:47.146 trickshots L multishot Fluffy_Pillow 55.5/100: 56% focus precise_shots, steady_focus, trick_shots
3:48.334 trickshots O steady_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
3:49.721 trickshots M kill_shot Fluffy_Pillow 61.8/100: 62% focus steady_focus, trick_shots
3:50.910 trickshots G double_tap Fluffy_Pillow 59.4/100: 59% focus steady_focus, trick_shots
3:52.340 trickshots J aimed_shot enemy3 68.4/100: 68% focus double_tap, steady_focus, trick_shots
3:54.320 trickshots L multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots(2), steady_focus
3:55.507 trickshots O steady_shot Fluffy_Pillow 33.5/100: 33% focus precise_shots, steady_focus, trick_shots
3:56.895 trickshots K rapid_fire Fluffy_Pillow 52.2/100: 52% focus precise_shots, steady_focus, trick_shots
3:58.584 trickshots L multishot Fluffy_Pillow 69.9/100: 70% focus precise_shots, steady_focus
3:59.772 trickshots M kill_shot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
4:00.961 trickshots J aimed_shot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots
4:02.940 cds D blood_fury Fluffy_Pillow 32.2/100: 32% focus precise_shots
4:02.940 trickshots H wild_spirits Fluffy_Pillow 32.2/100: 32% focus blood_fury, precise_shots
4:04.211 trickshots I trueshot Fluffy_Pillow 39.7/100: 40% focus blood_fury, lock_and_load, precise_shots
4:04.211 trickshots L multishot Fluffy_Pillow 39.7/100: 40% focus blood_fury, lock_and_load, precise_shots, trueshot
4:05.482 trickshots J aimed_shot enemy2 31.0/100: 31% focus blood_fury, lock_and_load, trick_shots, trueshot, wild_spirits
4:06.754 trickshots L multishot Fluffy_Pillow 42.2/100: 42% focus blood_fury, precise_shots(2), trueshot, wild_spirits
4:08.027 trickshots K rapid_fire Fluffy_Pillow 33.5/100: 34% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
4:10.008 trickshots L multishot Fluffy_Pillow 62.1/100: 62% focus blood_fury, precise_shots, trueshot, wild_spirits
4:11.279 trickshots J aimed_shot enemy3 53.4/100: 53% focus blood_fury, trick_shots, trueshot, wild_spirits
4:12.552 trickshots L multishot Fluffy_Pillow 29.7/100: 30% focus blood_fury, precise_shots, trueshot, wild_spirits
4:13.822 trickshots K rapid_fire Fluffy_Pillow 21.0/100: 21% focus blood_fury, trick_shots, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="NF_powerful_precision"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=199:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

NF_sharpshooters_focus : 8009 dps, 3522 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8008.6 8008.6 15.1 / 0.189% 998.0 / 12.5% 790.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
NF_sharpshooters_focus 8009
Aimed Shot 2457 (2704) 30.7% (33.7%) 47.8 6.24sec 16988 10989 Direct 143.2 (157.1) 4204 8427 5156 22.5% (22.5%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.81 143.23 0.00 0.00 1.5459 0.0000 738534.53 1054922.72 29.99% 10989.44 10989.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 110.95 78 144 4204.03 2524 9967 4207.23 3843 4538 466441 666265 29.99%
crit 22.54% 32.29 15 51 8426.64 5048 19934 8439.17 6677 10544 272093 388658 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:48.00
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 247 3.1% 0.0 0.00sec 0 0 Direct 13.9 4311 8695 5301 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 13.90 0.00 0.00 0.0000 0.0000 73706.13 105281.83 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 10.76 2 20 4310.84 2524 9967 4343.44 2945 7052 46405 66284 29.99%
crit 22.57% 3.14 0 10 8695.40 5048 19934 8478.90 0 18806 27302 38997 29.14%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 4.7% 113.1 2.67sec 993 437 Direct 112.8 810 1620 995 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.09 112.85 0.00 0.00 2.2692 0.0000 112269.57 160365.85 29.99% 437.49 437.49
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 87.13 61 115 810.28 774 1019 810.26 796 827 70606 100853 29.99%
crit 22.79% 25.72 11 43 1620.22 1548 2037 1619.98 1561 1692 41664 59512 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 137 1.7% 3.7 90.70sec 11036 0 Direct 3.7 9043 18100 11076 22.4%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41093.04 41093.04 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.57% 2.88 0 4 9043.23 8937 9474 9009.44 0 9474 26030 26030 0.00%
crit 22.43% 0.83 0 4 18099.78 17875 18947 10834.97 0 18947 15063 15063 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.5% 22.0 13.29sec 547 0 Direct 22.0 445 890 547 23.0%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.98 21.98 0.00 0.00 0.0000 0.0000 12027.41 12027.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.03% 16.93 7 32 444.98 435 485 444.92 435 460 7535 7535 0.00%
crit 22.97% 5.05 0 15 889.84 871 969 888.80 0 969 4493 4493 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 83 1.0% 4.6 13.55sec 5415 4533 Direct 4.6 4253 9555 5459 22.8%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.62 4.58 0.00 0.00 1.1946 0.0000 25000.77 35711.11 29.99% 4533.23 4533.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 3.54 0 7 4253.21 4065 4838 4243.67 0 4661 15037 21478 29.96%
crit 22.78% 1.04 0 4 9554.70 9146 10885 6604.45 0 10885 9964 14233 20.73%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.62
  • if_expr:buff.dead_eye.down
Master Marksman 327 4.1% 200.8 1.49sec 490 0 Periodic 331.5 297 0 297 0.0% 73.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 200.77 0.00 331.50 331.50 0.0000 2.0000 98357.06 98357.06 0.00% 148.35 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 331.50 238 418 296.73 37 2627 296.98 234 381 98357 98357 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1621 20.3% 81.9 3.66sec 5961 5224 Direct 245.0 1623 3247 1991 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.86 245.02 0.00 0.00 1.1410 0.0000 487983.85 697036.13 29.99% 5224.50 5224.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 189.42 130 244 1623.02 953 2194 1622.88 1500 1716 307406 439099 29.99%
crit 22.69% 55.60 25 82 3247.48 1905 4389 3246.84 2934 3514 180577 257937 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.47
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.39
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 728 9.1% 16.4 18.36sec 13349 7601 Periodic 362.2 493 988 605 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.42 0.00 121.16 362.23 1.7562 0.2040 219234.21 313154.15 29.99% 7600.95 7600.95
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.27% 279.89 163 396 492.66 351 925 492.74 472 514 137896 196970 29.99%
crit 22.73% 82.33 39 129 987.93 703 1850 988.11 871 1118 81338 116184 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.43
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 799 10.0% 0.0 0.00sec 0 0 Direct 47.7 508 1016 624 22.8%
Periodic 353.2 486 973 596 22.7% 87.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.67 353.23 353.23 0.0000 2.2294 240447.82 240447.82 0.00% 305.34 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.17% 36.79 22 50 507.93 479 630 508.02 495 521 18688 18688 0.00%
crit 22.83% 10.88 2 23 1015.99 958 1261 1016.31 958 1152 11056 11056 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.32% 273.11 196 347 486.12 0 630 486.10 473 498 132772 132772 0.00%
crit 22.68% 80.12 49 117 972.69 1 1261 972.62 925 1012 77932 77932 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.5% 43.8 6.80sec 299 0 Direct 43.8 244 489 299 22.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.83 43.83 0.00 0.00 0.0000 0.0000 13111.10 13111.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.56% 33.99 13 54 244.33 239 266 244.33 241 249 8305 8305 0.00%
crit 22.44% 9.84 2 21 488.67 479 533 488.60 479 520 4806 4806 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 349 4.4% 66.8 4.49sec 1574 1168 Direct 67.7 1264 2528 1553 22.9%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.79 67.68 0.00 0.00 1.3481 0.0000 105137.53 150178.45 29.99% 1167.68 1167.68
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.08% 52.17 34 71 1263.57 1219 1605 1263.30 1237 1302 65929 94172 29.99%
crit 22.92% 15.51 4 30 2527.72 2439 3210 2527.22 2439 2724 39209 56006 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.30
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.74
Wild Spirits 30 (805) 0.4% (10.0%) 3.0 120.65sec 80849 73533 Direct 8.9 (152.0) 810 1619 991 22.4% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 8.88 0.00 0.00 1.0996 0.0000 8803.94 8803.94 0.00% 73532.90 73532.90
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.61% 6.89 1 9 810.25 776 910 810.44 776 858 5586 5586 0.00%
crit 22.39% 1.99 0 8 1618.56 1552 1820 1457.24 0 1820 3218 3218 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 776 9.6% 47.7 5.34sec 4861 0 Direct 143.1 1321 2642 1620 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.70 143.11 0.00 0.00 0.0000 0.0000 231869.25 231869.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 110.72 68 138 1321.29 1174 1471 1321.77 1300 1368 146293 146293 0.00%
crit 22.64% 32.39 14 51 2641.68 2347 2942 2642.66 2562 2754 85576 85576 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
NF_sharpshooters_focus
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_sharpshooters_focus
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.77sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.65 0.00 0.00 0.00 0.9787 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.65
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_sharpshooters_focus
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:NF_sharpshooters_focus
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.96sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.49 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.48
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.79sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.58% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.58%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.47% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.47%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.4sec 8.34% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.34%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.4sec 29.7sec 1.8sec 5.40% 18.24% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 311.1s
  • trigger_min/max:1.8s / 311.1s
  • trigger_pct:8.07%
  • duration_min/max:0.0s / 10.3s

Stack Uptimes

  • lock_and_load_1:5.40%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.0sec 310.0sec 23.3sec 11.31% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.6s
  • trigger_min/max:300.0s / 332.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.31%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.2 7.6 7.5sec 6.3sec 2.9sec 38.69% 82.45% 3.7 (3.7) 0.0

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.3s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.8s

Stack Uptimes

  • precise_shots_1:33.37%
  • precise_shots_2:5.32%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.3 18.6 51.1sec 12.2sec 45.1sec 94.26% 0.00% 18.6 (18.6) 5.4

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 256.0s
  • trigger_min/max:4.0s / 37.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 255.6s

Stack Uptimes

  • steady_focus_1:94.26%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.0 16.8 4.6sec 3.7sec 4.1sec 88.88% 100.00% 16.8 (16.8) 0.0

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.88%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 18.93% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:18.93%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 14.7sec 14.56% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • wild_spirits_1:14.56%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 68.8s 47.1s 296.6s
double_tap_rapid_fire 0.9 0.0 4.0 98.0s 54.9s 246.4s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.51% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7430.0012.6682.8340.0007.456
Aimed Shot1.2590.0016.86013.4394.14025.466
Kill Shot3.8170.00323.40812.7960.04930.210
Wild Spirits0.7740.0012.6851.2840.0004.787
Trueshot0.8340.0012.9401.5540.2705.059
Rapid Fire3.1040.00126.07942.03017.44871.888

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
NF_sharpshooters_focus
steady_shot Focus 67.77 657.68 22.04% 9.70 20.04 2.96%
rapid_fire Focus 121.22 121.07 4.06% 1.00 0.15 0.12%
focus_regen Focus 635.98 1953.11 65.45% 3.07 19.24 0.98%
Trueshot Focus 199.14 252.21 8.45% 1.27 0.94 0.37%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.4 36.9 0.1 100.0
Usage Type Count Total Avg RPE APR
NF_sharpshooters_focus
aimed_shot Focus 47.8 1363.7 28.5 28.5 595.6
kill_shot Focus 4.6 46.2 10.0 10.0 541.7
multishot Focus 81.9 1637.3 20.0 20.0 298.0

Statistics & Data Analysis

Fight Length
NF_sharpshooters_focus Fight Length
Count 1121
Mean 301.24
Minimum 240.55
Maximum 359.93
Spread ( max - min ) 119.38
Range [ ( max - min ) / 2 * 100% ] 19.82%
DPS
NF_sharpshooters_focus Damage Per Second
Count 1121
Mean 8008.57
Minimum 7255.46
Maximum 8848.52
Spread ( max - min ) 1593.06
Range [ ( max - min ) / 2 * 100% ] 9.95%
Standard Deviation 258.2330
5th Percentile 7583.25
95th Percentile 8445.52
( 95th Percentile - 5th Percentile ) 862.28
Mean Distribution
Standard Deviation 7.7127
95.00% Confidence Interval ( 7993.46 - 8023.69 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3995
0.1 Scale Factor Error with Delta=300 570
0.05 Scale Factor Error with Delta=300 2278
0.01 Scale Factor Error with Delta=300 56926
Priority Target DPS
NF_sharpshooters_focus Priority Target Damage Per Second
Count 1121
Mean 3521.81
Minimum 3194.99
Maximum 4021.13
Spread ( max - min ) 826.14
Range [ ( max - min ) / 2 * 100% ] 11.73%
Standard Deviation 127.1907
5th Percentile 3321.76
95th Percentile 3735.04
( 95th Percentile - 5th Percentile ) 413.28
Mean Distribution
Standard Deviation 3.7989
95.00% Confidence Interval ( 3514.36 - 3529.26 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 51
0.1% Error 5011
0.1 Scale Factor Error with Delta=300 139
0.05 Scale Factor Error with Delta=300 553
0.01 Scale Factor Error with Delta=300 13811
DPS(e)
NF_sharpshooters_focus Damage Per Second (Effective)
Count 1121
Mean 8008.57
Minimum 7255.46
Maximum 8848.52
Spread ( max - min ) 1593.06
Range [ ( max - min ) / 2 * 100% ] 9.95%
Damage
NF_sharpshooters_focus Damage
Count 1121
Mean 2407576.19
Minimum 1827789.81
Maximum 2933749.62
Spread ( max - min ) 1105959.81
Range [ ( max - min ) / 2 * 100% ] 22.97%
DTPS
NF_sharpshooters_focus Damage Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
NF_sharpshooters_focus Healing Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
NF_sharpshooters_focus Healing Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
NF_sharpshooters_focus Heal
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
NF_sharpshooters_focus Healing Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
NF_sharpshooters_focus Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NF_sharpshooters_focusTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
NF_sharpshooters_focus Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.48 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.30 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.65 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 48.00 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.43 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.47 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.62 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.39 multishot,if=focus>cost+action.aimed_shot.cost
O 50.74 steady_shot

Sample Sequence

0125789FHIDELJLJLJLKLJLOFJLJLJOLJLKLJOFLOJLLJLOOOLJLKLOJGLOFONJLOOKLJLOOLJLOLJLOFKLJL9OONNJLOOOLJLKLGJLOFLJLHIDOJLKLJOFLJLKLJLJLKLOFJLOJOLOFJLKLOOGJLONON9JLOFKLNJLJLOFOLJLMOKLJLOFLJLMOJLJLKLJGLMOFJHDILOJLKLMJOF

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask NF_sharpshooters_focus 100.0/100: 100% focus
Pre precombat 1 augmentation NF_sharpshooters_focus 100.0/100: 100% focus
Pre precombat 2 food NF_sharpshooters_focus 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.485 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.400 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.400 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.316 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.232 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.147 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.063 trickshots L multishot Fluffy_Pillow 69.5/100: 70% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.979 trickshots J aimed_shot enemy3 60.8/100: 61% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.897 trickshots L multishot Fluffy_Pillow 37.2/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.811 trickshots K rapid_fire Fluffy_Pillow 28.5/100: 28% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.256 trickshots L multishot Fluffy_Pillow 57.3/100: 57% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.172 trickshots J aimed_shot Fluffy_Pillow 48.6/100: 49% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.087 trickshots L multishot Fluffy_Pillow 24.9/100: 25% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:13.003 trickshots O steady_shot Fluffy_Pillow 16.2/100: 16% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.069 trickshots F steady_shot Fluffy_Pillow 44.3/100: 44% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.136 trickshots J aimed_shot enemy2 72.5/100: 73% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.052 trickshots L multishot Fluffy_Pillow 83.8/100: 84% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.968 trickshots J aimed_shot enemy3 75.1/100: 75% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.883 trickshots L multishot Fluffy_Pillow 51.4/100: 51% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:18.799 trickshots J aimed_shot Fluffy_Pillow 42.7/100: 43% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:19.712 trickshots O steady_shot Fluffy_Pillow 19.0/100: 19% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:20.778 trickshots L multishot Fluffy_Pillow 47.1/100: 47% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:21.694 trickshots J aimed_shot enemy2 38.5/100: 38% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:22.611 trickshots L multishot Fluffy_Pillow 47.5/100: 47% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:23.526 trickshots K rapid_fire Fluffy_Pillow 35.0/100: 35% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.942 trickshots L multishot Fluffy_Pillow 53.6/100: 54% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.857 trickshots J aimed_shot enemy3 41.2/100: 41% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.381 trickshots O steady_shot Fluffy_Pillow 18.7/100: 19% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:28.449 trickshots F steady_shot Fluffy_Pillow 37.5/100: 37% focus bloodlust, precise_shots(2), steady_focus
0:29.518 trickshots L multishot Fluffy_Pillow 56.3/100: 56% focus bloodlust, precise_shots(2), steady_focus
0:30.434 trickshots O steady_shot Fluffy_Pillow 43.8/100: 44% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.503 trickshots J aimed_shot Fluffy_Pillow 62.6/100: 63% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:32.417 trickshots L multishot Fluffy_Pillow 70.1/100: 70% focus bloodlust, precise_shots(2), steady_focus
0:33.331 trickshots L multishot Fluffy_Pillow 57.7/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.246 trickshots J aimed_shot enemy2 45.2/100: 45% focus bloodlust, steady_focus, trick_shots
0:35.770 trickshots L multishot Fluffy_Pillow 22.7/100: 23% focus bloodlust, precise_shots(2), steady_focus
0:36.683 trickshots O steady_shot Fluffy_Pillow 10.2/100: 10% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.750 trickshots O steady_shot Fluffy_Pillow 29.0/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.817 trickshots O steady_shot Fluffy_Pillow 47.8/100: 48% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.885 trickshots L multishot Fluffy_Pillow 66.6/100: 67% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.801 trickshots J aimed_shot enemy3 54.1/100: 54% focus bloodlust, steady_focus, trick_shots
0:42.326 trickshots L multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus
0:43.514 trickshots K rapid_fire Fluffy_Pillow 16.7/100: 17% focus steady_focus, trick_shots
0:45.325 trickshots L multishot Fluffy_Pillow 35.1/100: 35% focus steady_focus
0:46.514 trickshots O steady_shot Fluffy_Pillow 22.7/100: 23% focus steady_focus, trick_shots
0:47.901 trickshots J aimed_shot Fluffy_Pillow 41.4/100: 41% focus steady_focus, trick_shots
0:49.879 trickshots G double_tap Fluffy_Pillow 19.0/100: 19% focus precise_shots, steady_focus
0:51.187 trickshots L multishot Fluffy_Pillow 27.2/100: 27% focus double_tap, precise_shots, steady_focus
0:52.374 trickshots O steady_shot Fluffy_Pillow 14.8/100: 15% focus double_tap, steady_focus, trick_shots
0:53.762 trickshots F steady_shot Fluffy_Pillow 33.5/100: 34% focus double_tap, steady_focus, trick_shots
0:55.147 trickshots O steady_shot Fluffy_Pillow 51.8/100: 52% focus double_tap, steady_focus, trick_shots
0:56.535 trickshots N multishot Fluffy_Pillow 70.5/100: 71% focus double_tap, steady_focus, trick_shots
0:57.724 trickshots J aimed_shot enemy2 58.1/100: 58% focus double_tap, steady_focus, trick_shots
0:59.701 trickshots L multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots(2), steady_focus
1:00.889 trickshots O steady_shot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
1:02.276 trickshots O steady_shot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus, trick_shots
1:03.662 trickshots K rapid_fire Fluffy_Pillow 60.6/100: 61% focus precise_shots, steady_focus, trick_shots
1:05.332 trickshots L multishot Fluffy_Pillow 78.2/100: 78% focus precise_shots, steady_focus
1:06.520 trickshots J aimed_shot enemy3 65.7/100: 66% focus steady_focus, trick_shots
1:08.637 trickshots L multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots(2), steady_focus
1:09.826 trickshots O steady_shot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus, trick_shots
1:11.213 trickshots O steady_shot Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus, trick_shots
1:12.600 trickshots L multishot Fluffy_Pillow 69.2/100: 69% focus precise_shots, steady_focus, trick_shots
1:13.789 trickshots J aimed_shot Fluffy_Pillow 56.7/100: 57% focus lock_and_load, steady_focus, trick_shots
1:14.976 trickshots L multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots(2), steady_focus
1:16.164 trickshots O steady_shot Fluffy_Pillow 51.8/100: 52% focus precise_shots, steady_focus, trick_shots
1:17.549 trickshots L multishot Fluffy_Pillow 70.5/100: 71% focus precise_shots, steady_focus, trick_shots
1:18.738 trickshots J aimed_shot enemy2 58.1/100: 58% focus steady_focus, trick_shots
1:20.717 trickshots L multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus
1:21.906 trickshots O steady_shot Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots
1:23.293 trickshots F steady_shot Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
1:24.679 trickshots K rapid_fire Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots
1:26.415 trickshots L multishot Fluffy_Pillow 78.7/100: 79% focus steady_focus
1:27.604 trickshots J aimed_shot enemy3 66.2/100: 66% focus steady_focus, trick_shots
1:29.581 trickshots L multishot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus
1:30.769 default 9 use_items Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots
1:30.769 trickshots O steady_shot Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots
1:32.153 trickshots O steady_shot Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
1:33.540 trickshots N multishot Fluffy_Pillow 68.8/100: 69% focus steady_focus, trick_shots
1:34.730 trickshots N multishot Fluffy_Pillow 56.3/100: 56% focus steady_focus, trick_shots
1:35.918 trickshots J aimed_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots
1:37.898 trickshots L multishot Fluffy_Pillow 21.3/100: 21% focus precise_shots(2), steady_focus
1:39.086 trickshots O steady_shot Fluffy_Pillow 8.9/100: 9% focus precise_shots, steady_focus, trick_shots
1:40.472 trickshots O steady_shot Fluffy_Pillow 27.6/100: 28% focus precise_shots, steady_focus, trick_shots
1:41.858 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus precise_shots, steady_focus, trick_shots
1:43.245 trickshots L multishot Fluffy_Pillow 65.2/100: 65% focus precise_shots, steady_focus, trick_shots
1:44.433 trickshots J aimed_shot enemy2 52.7/100: 53% focus steady_focus, trick_shots
1:46.551 trickshots L multishot Fluffy_Pillow 31.1/100: 31% focus lock_and_load, precise_shots(2), steady_focus
1:47.740 trickshots K rapid_fire Fluffy_Pillow 18.6/100: 19% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:49.556 trickshots L multishot Fluffy_Pillow 37.1/100: 37% focus lock_and_load, precise_shots, steady_focus
1:50.745 trickshots G double_tap Fluffy_Pillow 24.6/100: 25% focus lock_and_load, steady_focus, trick_shots
1:51.934 trickshots J aimed_shot enemy3 32.2/100: 32% focus double_tap, lock_and_load, steady_focus, trick_shots
1:53.122 trickshots L multishot Fluffy_Pillow 39.7/100: 40% focus precise_shots(2), steady_focus
1:54.311 trickshots O steady_shot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots
1:55.696 trickshots F steady_shot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trick_shots
1:57.080 trickshots L multishot Fluffy_Pillow 64.6/100: 65% focus precise_shots, steady_focus, trick_shots
1:58.269 trickshots J aimed_shot Fluffy_Pillow 52.2/100: 52% focus steady_focus, trick_shots
2:00.248 trickshots L multishot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus
2:01.435 trickshots H wild_spirits Fluffy_Pillow 17.2/100: 17% focus steady_focus, trick_shots
2:02.674 trickshots I trueshot Fluffy_Pillow 25.1/100: 25% focus steady_focus, trick_shots
2:02.674 cds D blood_fury Fluffy_Pillow 25.1/100: 25% focus steady_focus, trick_shots, trueshot
2:02.674 trickshots O steady_shot Fluffy_Pillow 25.1/100: 25% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.063 trickshots J aimed_shot enemy2 53.2/100: 53% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:05.251 trickshots L multishot Fluffy_Pillow 29.5/100: 30% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:06.439 trickshots K rapid_fire Fluffy_Pillow 20.8/100: 21% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:08.229 trickshots L multishot Fluffy_Pillow 47.8/100: 48% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:09.419 trickshots J aimed_shot enemy3 39.1/100: 39% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:10.606 trickshots O steady_shot Fluffy_Pillow 15.4/100: 15% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:11.992 trickshots F steady_shot Fluffy_Pillow 43.5/100: 44% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:13.378 trickshots L multishot Fluffy_Pillow 70.9/100: 71% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:14.566 trickshots J aimed_shot Fluffy_Pillow 62.2/100: 62% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:15.755 trickshots L multishot Fluffy_Pillow 38.4/100: 38% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.944 trickshots K rapid_fire Fluffy_Pillow 29.7/100: 30% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:18.799 trickshots L multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots, steady_focus, trueshot
2:19.989 trickshots J aimed_shot enemy2 48.6/100: 49% focus steady_focus, trick_shots, trueshot
2:21.177 trickshots L multishot Fluffy_Pillow 24.9/100: 25% focus precise_shots(2), steady_focus, trueshot
2:22.367 trickshots J aimed_shot enemy3 16.1/100: 16% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:23.556 trickshots L multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus
2:24.745 trickshots K rapid_fire Fluffy_Pillow 11.1/100: 11% focus precise_shots, steady_focus, trick_shots
2:26.589 trickshots L multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus
2:27.777 trickshots O steady_shot Fluffy_Pillow 17.3/100: 17% focus steady_focus, trick_shots
2:29.162 trickshots F steady_shot Fluffy_Pillow 35.8/100: 36% focus trick_shots
2:30.645 trickshots J aimed_shot Fluffy_Pillow 54.5/100: 55% focus steady_focus, trick_shots
2:32.624 trickshots L multishot Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus
2:33.814 trickshots O steady_shot Fluffy_Pillow 19.6/100: 20% focus steady_focus, trick_shots
2:35.201 trickshots J aimed_shot enemy2 38.4/100: 38% focus steady_focus, trick_shots
2:37.178 trickshots O steady_shot Fluffy_Pillow 15.9/100: 16% focus precise_shots, steady_focus
2:38.565 trickshots L multishot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus
2:39.754 trickshots O steady_shot Fluffy_Pillow 22.2/100: 22% focus steady_focus, trick_shots
2:41.141 trickshots F steady_shot Fluffy_Pillow 41.0/100: 41% focus steady_focus, trick_shots
2:42.527 trickshots J aimed_shot enemy3 59.7/100: 60% focus steady_focus, trick_shots
2:44.504 trickshots L multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus
2:45.692 trickshots K rapid_fire Fluffy_Pillow 24.8/100: 25% focus steady_focus, trick_shots
2:47.466 trickshots L multishot Fluffy_Pillow 43.0/100: 43% focus steady_focus
2:48.653 trickshots O steady_shot Fluffy_Pillow 30.5/100: 31% focus steady_focus, trick_shots
2:50.041 trickshots O steady_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots
2:51.427 trickshots G double_tap Fluffy_Pillow 68.1/100: 68% focus steady_focus, trick_shots
2:52.616 trickshots J aimed_shot Fluffy_Pillow 75.6/100: 76% focus double_tap, steady_focus, trick_shots
2:54.596 trickshots L multishot Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus
2:55.785 trickshots O steady_shot Fluffy_Pillow 40.6/100: 41% focus steady_focus, trick_shots
2:57.171 trickshots N multishot Fluffy_Pillow 59.4/100: 59% focus steady_focus, trick_shots
2:58.360 trickshots O steady_shot Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
2:59.746 trickshots N multishot Fluffy_Pillow 65.7/100: 66% focus steady_focus, trick_shots
3:00.935 default 9 use_items Fluffy_Pillow 53.2/100: 53% focus steady_focus, trick_shots
3:00.935 trickshots J aimed_shot enemy2 53.2/100: 53% focus steady_focus, trick_shots
3:03.036 trickshots L multishot Fluffy_Pillow 31.5/100: 32% focus precise_shots(2), steady_focus
3:04.225 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots, steady_focus, trick_shots
3:05.611 trickshots F steady_shot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trick_shots
3:06.997 trickshots K rapid_fire Fluffy_Pillow 56.4/100: 56% focus precise_shots, steady_focus, trick_shots
3:08.782 trickshots L multishot Fluffy_Pillow 74.7/100: 75% focus precise_shots, steady_focus
3:09.969 trickshots N multishot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots
3:11.157 trickshots J aimed_shot enemy3 49.7/100: 50% focus steady_focus, trick_shots
3:13.136 trickshots L multishot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus
3:14.326 trickshots J aimed_shot Fluffy_Pillow 14.8/100: 15% focus lock_and_load, steady_focus, trick_shots
3:15.516 trickshots L multishot Fluffy_Pillow 22.3/100: 22% focus precise_shots(2), steady_focus
3:16.705 trickshots O steady_shot Fluffy_Pillow 9.8/100: 10% focus precise_shots, steady_focus, trick_shots
3:18.091 trickshots F steady_shot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus, trick_shots
3:19.477 trickshots O steady_shot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus, trick_shots
3:20.864 trickshots L multishot Fluffy_Pillow 66.1/100: 66% focus precise_shots, steady_focus, trick_shots
3:22.053 trickshots J aimed_shot enemy2 53.7/100: 54% focus steady_focus, trick_shots
3:24.031 trickshots L multishot Fluffy_Pillow 31.2/100: 31% focus lock_and_load, precise_shots(2), steady_focus
3:25.220 trickshots M kill_shot Fluffy_Pillow 18.7/100: 19% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:26.410 trickshots O steady_shot Fluffy_Pillow 16.2/100: 16% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:27.796 trickshots K rapid_fire Fluffy_Pillow 35.0/100: 35% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:29.603 trickshots L multishot Fluffy_Pillow 53.5/100: 53% focus lock_and_load, precise_shots, steady_focus
3:30.791 trickshots J aimed_shot enemy3 41.0/100: 41% focus lock_and_load, steady_focus, trick_shots
3:31.981 trickshots L multishot Fluffy_Pillow 48.5/100: 49% focus precise_shots(2), steady_focus
3:33.170 trickshots O steady_shot Fluffy_Pillow 36.0/100: 36% focus precise_shots, steady_focus, trick_shots
3:34.556 trickshots F steady_shot Fluffy_Pillow 54.8/100: 55% focus precise_shots, trick_shots
3:36.039 trickshots L multishot Fluffy_Pillow 73.5/100: 74% focus precise_shots, steady_focus, trick_shots
3:37.227 trickshots J aimed_shot Fluffy_Pillow 61.1/100: 61% focus steady_focus, trick_shots
3:39.206 trickshots L multishot Fluffy_Pillow 38.6/100: 39% focus precise_shots(2), steady_focus
3:40.394 trickshots M kill_shot Fluffy_Pillow 26.1/100: 26% focus precise_shots, steady_focus, trick_shots
3:41.583 trickshots O steady_shot Fluffy_Pillow 23.6/100: 24% focus precise_shots, steady_focus, trick_shots
3:42.970 trickshots J aimed_shot enemy2 42.4/100: 42% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:44.158 trickshots L multishot Fluffy_Pillow 49.9/100: 50% focus precise_shots(2), steady_focus
3:45.347 trickshots J aimed_shot enemy3 37.5/100: 37% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:46.536 trickshots L multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots(2), steady_focus
3:47.725 trickshots K rapid_fire Fluffy_Pillow 32.5/100: 33% focus precise_shots, steady_focus, trick_shots
3:49.631 trickshots L multishot Fluffy_Pillow 51.6/100: 52% focus precise_shots, steady_focus
3:50.819 trickshots J aimed_shot Fluffy_Pillow 39.1/100: 39% focus steady_focus, trick_shots
3:52.798 trickshots G double_tap Fluffy_Pillow 15.9/100: 16% focus precise_shots
3:54.070 trickshots L multishot Fluffy_Pillow 23.4/100: 23% focus double_tap, precise_shots
3:55.342 trickshots M kill_shot Fluffy_Pillow 10.9/100: 11% focus double_tap, trick_shots
3:56.612 trickshots O steady_shot Fluffy_Pillow 8.4/100: 8% focus double_tap, trick_shots
3:58.096 trickshots F steady_shot Fluffy_Pillow 27.2/100: 27% focus double_tap, trick_shots
3:59.578 trickshots J aimed_shot enemy2 46.0/100: 46% focus double_tap, steady_focus, trick_shots
4:01.558 trickshots H wild_spirits Fluffy_Pillow 23.5/100: 24% focus precise_shots, steady_focus
4:02.746 cds D blood_fury Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus
4:02.746 trickshots I trueshot Fluffy_Pillow 31.0/100: 31% focus blood_fury, precise_shots, steady_focus
4:02.746 trickshots L multishot Fluffy_Pillow 31.0/100: 31% focus blood_fury, precise_shots, steady_focus, trueshot
4:03.935 trickshots O steady_shot Fluffy_Pillow 22.3/100: 22% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:05.321 trickshots J aimed_shot enemy3 50.5/100: 50% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:06.510 trickshots L multishot Fluffy_Pillow 26.8/100: 27% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:07.698 trickshots K rapid_fire Fluffy_Pillow 18.1/100: 18% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:09.512 trickshots L multishot Fluffy_Pillow 43.3/100: 43% focus blood_fury, steady_focus, trueshot, wild_spirits
4:10.701 trickshots M kill_shot Fluffy_Pillow 34.6/100: 35% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:11.890 trickshots J aimed_shot Fluffy_Pillow 35.8/100: 36% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:13.080 trickshots O steady_shot Fluffy_Pillow 12.1/100: 12% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:14.467 trickshots F steady_shot Fluffy_Pillow 40.3/100: 40% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="NF_sharpshooters_focus"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

marksmanship : 7063 dps, 3198 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
7063.3 7063.3 12.4 / 0.176% 857.5 / 12.1% 704.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
marksmanship 7063
Aimed Shot 2367 (2633) 33.5% (37.2%) 46.8 6.43sec 16928 10686 Direct 140.1 (155.5) 4138 8281 5080 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.76 140.12 0.00 0.00 1.5842 0.0000 711920.70 1016907.53 29.99% 10685.54 10685.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 108.25 68 143 4138.06 2524 9493 4140.35 3839 4639 447953 639855 29.99%
crit 22.75% 31.87 14 53 8281.18 5048 18985 8291.55 6192 10764 263968 377052 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.95
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 266 3.7% 0.0 0.00sec 0 0 Direct 15.4 4246 8386 5169 22.3%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 15.41 0.00 0.00 0.0000 0.0000 79685.62 113822.94 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.69% 11.97 4 18 4245.94 2524 9493 4266.51 3244 5470 50833 72610 29.99%
crit 22.31% 3.44 0 10 8386.28 5048 18985 8164.09 0 17910 28853 41213 29.14%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 374 5.3% 114.0 2.65sec 986 435 Direct 113.8 805 1611 989 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.01 113.75 0.00 0.00 2.2672 0.0000 112472.77 160656.10 29.99% 435.11 435.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 87.83 60 116 804.97 774 970 804.90 793 820 70701 100989 29.99%
crit 22.79% 25.93 12 43 1610.95 1548 1940 1610.82 1565 1673 41772 59667 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.9% 3.7 90.74sec 11121 0 Direct 3.7 9042 18098 11156 23.3%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 3.71 0.00 0.00 0.0000 0.0000 41389.94 41389.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.68% 2.85 0 4 9041.66 8937 9474 8994.69 0 9474 25729 25729 0.00%
crit 23.32% 0.87 0 4 18097.63 17875 18947 11155.63 0 18947 15661 15661 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.6% 21.8 13.37sec 539 0 Direct 21.8 442 884 539 22.1%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.85 21.85 0.00 0.00 0.0000 0.0000 11781.25 11781.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.95% 17.03 6 29 441.76 435 461 441.78 435 456 7524 7524 0.00%
crit 22.05% 4.82 0 14 883.66 871 923 878.24 0 923 4258 4258 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 85 1.2% 4.7 13.22sec 5408 4532 Direct 4.7 4229 9514 5443 22.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.69 0.00 0.00 1.1935 0.0000 25504.74 36430.97 29.99% 4531.76 4531.76
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.07% 3.61 0 7 4228.72 4065 4796 4219.40 0 4661 15277 21821 29.96%
crit 22.93% 1.07 0 5 9514.09 9146 10792 6601.57 0 10792 10228 14610 20.81%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 317 4.5% 196.7 1.53sec 485 0 Periodic 329.4 289 0 289 0.0% 72.9%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 196.65 0.00 329.42 329.42 0.0000 2.0000 95334.60 95334.60 0.00% 144.70 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 329.42 243 431 289.36 37 2035 289.46 232 361 95335 95335 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 1602 22.7% 82.3 3.66sec 5862 5143 Direct 246.2 1597 3196 1959 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.27 246.23 0.00 0.00 1.1399 0.0000 482271.96 688877.27 29.99% 5142.92 5142.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 190.49 139 238 1596.56 953 2090 1596.47 1490 1708 304137 434429 29.99%
crit 22.64% 55.74 22 83 3195.93 1905 4180 3195.98 2854 3461 178135 254448 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.06
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.21
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 687 9.7% 16.1 18.83sec 12876 7366 Periodic 344.2 490 980 601 22.7% 2.7%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.06 0.00 115.08 344.15 1.7479 0.2088 206789.36 295377.92 29.99% 7366.39 7366.39
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 266.05 182 358 489.58 351 881 489.53 470 510 130248 186046 29.99%
crit 22.69% 78.10 48 124 979.75 703 1762 979.94 867 1090 76542 109332 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.07
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 786 11.1% 0.0 0.00sec 0 0 Direct 46.6 501 1002 614 22.5%
Periodic 352.6 481 962 590 22.6% 86.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.64 352.55 352.55 0.0000 2.2194 236612.21 236612.21 0.00% 302.40 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 36.14 21 49 500.85 479 600 500.92 490 511 18104 18104 0.00%
crit 22.50% 10.49 3 21 1001.95 958 1201 1001.77 958 1076 10514 10514 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.44% 273.03 202 349 481.50 1 600 481.47 469 495 131472 131472 0.00%
crit 22.56% 79.52 47 114 962.28 2 1201 962.21 904 999 76522 76522 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.6% 44.3 6.73sec 298 0 Direct 44.3 243 485 298 22.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.29 44.29 0.00 0.00 0.0000 0.0000 13188.59 13188.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 34.21 18 52 242.56 239 254 242.57 240 246 8299 8299 0.00%
crit 22.76% 10.08 2 24 485.16 479 508 485.17 479 503 4890 4890 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 5.1% 69.3 4.33sec 1563 1160 Direct 70.1 1257 2515 1543 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.26 70.14 0.00 0.00 1.3471 0.0000 108259.69 154638.15 29.99% 1160.39 1160.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 54.19 36 76 1257.44 1219 1529 1257.15 1232 1288 68150 97346 29.99%
crit 22.74% 15.95 5 28 2514.53 2439 3057 2514.31 2439 2633 40110 57293 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.67
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.88
Simple Action Stats Execute Interval
marksmanship
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.64sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.62sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.64 0.00 0.00 0.00 0.9785 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.65
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 309.15sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.49
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.64sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.63% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.63%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.47% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.47%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.55% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.55%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.1sec 29.4sec 1.9sec 5.55% 18.70% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 242.5s
  • trigger_min/max:1.8s / 242.5s
  • trigger_pct:8.03%
  • duration_min/max:0.0s / 11.5s

Stack Uptimes

  • lock_and_load_1:5.55%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 310.4sec 310.4sec 23.3sec 11.37% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.6s
  • trigger_min/max:300.0s / 333.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.37%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.0 5.8 7.3sec 6.4sec 2.7sec 37.08% 81.19% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.0s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.1s

Stack Uptimes

  • precise_shots_1:32.06%
  • precise_shots_2:5.02%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.0sec 12.0sec 49.0sec 95.10% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 291.5s
  • trigger_min/max:3.1s / 35.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 332.7s

Stack Uptimes

  • steady_focus_1:95.10%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.6 18.6 4.7sec 3.7sec 4.2sec 89.67% 100.00% 18.6 (18.6) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.67%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.63% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.63%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.2s 48.0s 240.7s
double_tap_rapid_fire 0.4 0.0 3.0 90.4s 56.0s 246.7s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.26% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7400.0012.7072.8440.0607.397
Aimed Shot1.1930.0016.8509.7161.87523.761
Kill Shot3.5390.00123.25611.9850.16026.722
Trueshot0.7330.0012.6851.1880.0003.863
Rapid Fire2.7350.00124.17835.35113.54061.144

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
marksmanship
steady_shot Focus 70.24 682.40 23.09% 9.71 20.02 2.85%
rapid_fire Focus 115.12 115.02 3.89% 1.00 0.09 0.08%
focus_regen Focus 582.36 1962.30 66.41% 3.37 10.91 0.55%
Trueshot Focus 117.28 195.09 6.60% 1.66 1.10 0.56%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.1 36.5 0.3 98.5
Usage Type Count Total Avg RPE APR
marksmanship
aimed_shot Focus 46.8 1325.8 28.4 28.4 597.1
kill_shot Focus 4.7 47.2 10.0 10.0 540.8
multishot Focus 82.3 1645.4 20.0 20.0 293.1

Statistics & Data Analysis

Fight Length
marksmanship Fight Length
Count 1121
Mean 301.24
Minimum 240.55
Maximum 359.93
Spread ( max - min ) 119.38
Range [ ( max - min ) / 2 * 100% ] 19.82%
DPS
marksmanship Damage Per Second
Count 1121
Mean 7063.32
Minimum 6395.96
Maximum 7798.49
Spread ( max - min ) 1402.53
Range [ ( max - min ) / 2 * 100% ] 9.93%
Standard Deviation 212.0341
5th Percentile 6713.44
95th Percentile 7425.06
( 95th Percentile - 5th Percentile ) 711.62
Mean Distribution
Standard Deviation 6.3329
95.00% Confidence Interval ( 7050.91 - 7075.74 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3462
0.1 Scale Factor Error with Delta=300 384
0.05 Scale Factor Error with Delta=300 1536
0.01 Scale Factor Error with Delta=300 38380
Priority Target DPS
marksmanship Priority Target Damage Per Second
Count 1121
Mean 3197.62
Minimum 2884.67
Maximum 3573.21
Spread ( max - min ) 688.53
Range [ ( max - min ) / 2 * 100% ] 10.77%
Standard Deviation 113.5682
5th Percentile 3021.75
95th Percentile 3392.17
( 95th Percentile - 5th Percentile ) 370.42
Mean Distribution
Standard Deviation 3.3920
95.00% Confidence Interval ( 3190.98 - 3204.27 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 49
0.1% Error 4846
0.1 Scale Factor Error with Delta=300 111
0.05 Scale Factor Error with Delta=300 441
0.01 Scale Factor Error with Delta=300 11011
DPS(e)
marksmanship Damage Per Second (Effective)
Count 1121
Mean 7063.32
Minimum 6395.96
Maximum 7798.49
Spread ( max - min ) 1402.53
Range [ ( max - min ) / 2 * 100% ] 9.93%
Damage
marksmanship Damage
Count 1121
Mean 2125211.43
Minimum 1623759.34
Maximum 2625046.75
Spread ( max - min ) 1001287.40
Range [ ( max - min ) / 2 * 100% ] 23.56%
DTPS
marksmanship Damage Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
marksmanship Healing Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
marksmanship Healing Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
marksmanship Heal
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
marksmanship Healing Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
marksmanship Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
marksmanshipTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
marksmanship Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.49 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.67 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.65 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.95 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.07 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.06 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.21 multishot,if=focus>cost+action.aimed_shot.cost
N 53.88 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKIKJKNFIKIKJKNNIKNNKNIKNNKIKIKJKNNMIGKNNMNIKJKNFIKNKNMNIKNFJKIK9NMNFMIKNMNJKIKNFGMIKIKNHDNFIKIKJKIKNFIKJKNIKNFKIKNNNKIKJKNFIKGKIKNN9NKIKJKNFIKNNMMIKNLJKNFIKLNNKIKNNJKIKLGNMNFIKDHIKIKJKLNFI

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask marksmanship 100.0/100: 100% focus
Pre precombat 1 augmentation marksmanship 100.0/100: 100% focus
Pre precombat 2 food marksmanship 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.485 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.485 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.485 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.485 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots K multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.145 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:06.060 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.522 trickshots K multishot Fluffy_Pillow 52.9/100: 53% focus bloodlust, blood_fury, steady_focus, trueshot, potion_of_spectral_agility
0:08.438 trickshots I aimed_shot enemy3 44.2/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.353 trickshots K multishot Fluffy_Pillow 20.5/100: 20% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:10.267 trickshots I aimed_shot Fluffy_Pillow 11.7/100: 12% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.182 trickshots K multishot Fluffy_Pillow 23.0/100: 23% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:12.099 trickshots J rapid_fire Fluffy_Pillow 14.3/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.495 trickshots K multishot Fluffy_Pillow 40.6/100: 41% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:14.411 trickshots N steady_shot Fluffy_Pillow 31.9/100: 32% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.479 trickshots F steady_shot Fluffy_Pillow 60.1/100: 60% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.547 trickshots I aimed_shot enemy2 83.0/100: 83% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:18.070 trickshots K multishot Fluffy_Pillow 60.5/100: 60% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:18.985 trickshots I aimed_shot enemy3 48.0/100: 48% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:20.510 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.425 trickshots J rapid_fire Fluffy_Pillow 13.1/100: 13% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.010 trickshots K multishot Fluffy_Pillow 33.1/100: 33% focus bloodlust, steady_focus, potion_of_spectral_agility
0:23.925 trickshots N steady_shot Fluffy_Pillow 20.7/100: 21% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.993 trickshots N steady_shot Fluffy_Pillow 39.4/100: 39% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.060 trickshots I aimed_shot Fluffy_Pillow 58.2/100: 58% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.584 trickshots K multishot Fluffy_Pillow 35.8/100: 36% focus bloodlust, precise_shots(2), steady_focus
0:28.499 trickshots N steady_shot Fluffy_Pillow 23.3/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.567 trickshots N steady_shot Fluffy_Pillow 42.1/100: 42% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.633 trickshots K multishot Fluffy_Pillow 60.9/100: 61% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.548 trickshots N steady_shot Fluffy_Pillow 48.4/100: 48% focus bloodlust, steady_focus, trick_shots
0:32.616 trickshots I aimed_shot enemy2 67.2/100: 67% focus bloodlust, steady_focus, trick_shots
0:34.175 trickshots K multishot Fluffy_Pillow 45.0/100: 45% focus bloodlust, precise_shots(2), steady_focus
0:35.090 trickshots N steady_shot Fluffy_Pillow 32.5/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.157 trickshots N steady_shot Fluffy_Pillow 51.3/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.223 trickshots K multishot Fluffy_Pillow 70.1/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.138 trickshots I aimed_shot enemy3 57.6/100: 58% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:39.054 trickshots K multishot Fluffy_Pillow 65.1/100: 65% focus bloodlust, precise_shots, steady_focus
0:39.968 trickshots I aimed_shot Fluffy_Pillow 52.7/100: 53% focus bloodlust, steady_focus, trick_shots
0:41.492 trickshots K multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus
0:42.681 trickshots J rapid_fire Fluffy_Pillow 16.8/100: 17% focus steady_focus, trick_shots
0:44.446 trickshots K multishot Fluffy_Pillow 35.0/100: 35% focus steady_focus
0:45.632 trickshots N steady_shot Fluffy_Pillow 22.5/100: 22% focus steady_focus, trick_shots
0:47.016 trickshots N steady_shot Fluffy_Pillow 41.2/100: 41% focus steady_focus, trick_shots
0:48.402 trickshots M multishot Fluffy_Pillow 60.0/100: 60% focus steady_focus, trick_shots
0:49.592 trickshots I aimed_shot enemy2 47.5/100: 48% focus steady_focus, trick_shots
0:51.571 trickshots G double_tap Fluffy_Pillow 25.1/100: 25% focus precise_shots, steady_focus
0:52.758 trickshots K multishot Fluffy_Pillow 32.6/100: 33% focus double_tap, precise_shots, steady_focus
0:53.947 trickshots N steady_shot Fluffy_Pillow 20.1/100: 20% focus double_tap, steady_focus, trick_shots
0:55.334 trickshots N steady_shot Fluffy_Pillow 38.9/100: 39% focus double_tap, steady_focus, trick_shots
0:56.723 trickshots M multishot Fluffy_Pillow 57.7/100: 58% focus double_tap, steady_focus, trick_shots
0:57.912 trickshots N steady_shot Fluffy_Pillow 45.2/100: 45% focus double_tap, steady_focus, trick_shots
0:59.299 trickshots I aimed_shot enemy3 64.0/100: 64% focus double_tap, steady_focus, trick_shots
1:01.278 trickshots K multishot Fluffy_Pillow 41.5/100: 41% focus precise_shots, steady_focus
1:02.468 trickshots J rapid_fire Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
1:04.432 trickshots K multishot Fluffy_Pillow 48.5/100: 48% focus steady_focus
1:05.619 trickshots N steady_shot Fluffy_Pillow 36.0/100: 36% focus steady_focus, trick_shots
1:07.006 trickshots F steady_shot Fluffy_Pillow 54.8/100: 55% focus steady_focus, trick_shots
1:08.392 trickshots I aimed_shot Fluffy_Pillow 73.5/100: 74% focus steady_focus, trick_shots
1:10.368 trickshots K multishot Fluffy_Pillow 51.0/100: 51% focus precise_shots(2), steady_focus
1:11.555 trickshots N steady_shot Fluffy_Pillow 38.5/100: 39% focus precise_shots, steady_focus, trick_shots
1:12.941 trickshots K multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots, steady_focus, trick_shots
1:14.130 trickshots N steady_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
1:15.517 trickshots M multishot Fluffy_Pillow 63.6/100: 64% focus steady_focus, trick_shots
1:16.705 trickshots N steady_shot Fluffy_Pillow 51.1/100: 51% focus steady_focus, trick_shots
1:18.092 trickshots I aimed_shot enemy2 69.9/100: 70% focus steady_focus, trick_shots
1:20.071 trickshots K multishot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus
1:21.259 trickshots N steady_shot Fluffy_Pillow 35.0/100: 35% focus steady_focus, trick_shots
1:22.645 trickshots F steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
1:24.029 trickshots J rapid_fire Fluffy_Pillow 72.2/100: 72% focus steady_focus, trick_shots
1:25.851 trickshots K multishot Fluffy_Pillow 90.8/100: 91% focus steady_focus
1:27.039 trickshots I aimed_shot enemy3 78.3/100: 78% focus steady_focus, trick_shots
1:29.039 trickshots K multishot Fluffy_Pillow 55.9/100: 56% focus precise_shots, steady_focus
1:30.227 default 9 use_items Fluffy_Pillow 43.5/100: 43% focus steady_focus, trick_shots
1:30.227 trickshots N steady_shot Fluffy_Pillow 43.5/100: 43% focus steady_focus, trick_shots
1:31.613 trickshots M multishot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots
1:32.801 trickshots N steady_shot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots
1:34.187 trickshots F steady_shot Fluffy_Pillow 68.5/100: 69% focus steady_focus, trick_shots
1:35.573 trickshots M multishot Fluffy_Pillow 87.3/100: 87% focus steady_focus, trick_shots
1:36.761 trickshots I aimed_shot Fluffy_Pillow 74.8/100: 75% focus steady_focus, trick_shots
1:38.739 trickshots K multishot Fluffy_Pillow 52.3/100: 52% focus precise_shots, steady_focus
1:39.927 trickshots N steady_shot Fluffy_Pillow 39.9/100: 40% focus steady_focus, trick_shots
1:41.314 trickshots M multishot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots
1:42.503 trickshots N steady_shot Fluffy_Pillow 46.2/100: 46% focus steady_focus, trick_shots
1:43.888 trickshots J rapid_fire Fluffy_Pillow 64.9/100: 65% focus steady_focus, trick_shots
1:45.810 trickshots K multishot Fluffy_Pillow 84.1/100: 84% focus steady_focus
1:46.998 trickshots I aimed_shot enemy2 71.6/100: 72% focus steady_focus, trick_shots
1:48.975 trickshots K multishot Fluffy_Pillow 49.1/100: 49% focus precise_shots, steady_focus
1:50.164 trickshots N steady_shot Fluffy_Pillow 36.6/100: 37% focus steady_focus, trick_shots
1:51.551 trickshots F steady_shot Fluffy_Pillow 55.0/100: 55% focus trick_shots
1:53.033 trickshots G double_tap Fluffy_Pillow 73.8/100: 74% focus steady_focus, trick_shots
1:54.221 trickshots M multishot Fluffy_Pillow 81.3/100: 81% focus double_tap, steady_focus, trick_shots
1:55.410 trickshots I aimed_shot enemy3 68.8/100: 69% focus double_tap, steady_focus, trick_shots
1:57.635 trickshots K multishot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus
1:58.823 trickshots I aimed_shot Fluffy_Pillow 35.4/100: 35% focus lock_and_load, steady_focus, trick_shots
2:00.013 trickshots K multishot Fluffy_Pillow 43.0/100: 43% focus precise_shots(2), steady_focus
2:01.201 trickshots N steady_shot Fluffy_Pillow 30.5/100: 30% focus precise_shots, steady_focus, trick_shots
2:02.587 trickshots H trueshot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trick_shots
2:02.587 cds D blood_fury Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, trick_shots, trueshot
2:02.587 trickshots N steady_shot Fluffy_Pillow 49.3/100: 49% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:03.974 trickshots F steady_shot Fluffy_Pillow 77.4/100: 77% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:05.360 trickshots I aimed_shot enemy2 100.0/100: 100% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:06.548 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:07.736 trickshots I aimed_shot enemy3 58.2/100: 58% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:08.926 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:10.114 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:11.938 trickshots K multishot Fluffy_Pillow 55.1/100: 55% focus blood_fury, precise_shots, steady_focus, trueshot
2:13.125 trickshots I aimed_shot Fluffy_Pillow 46.3/100: 46% focus blood_fury, steady_focus, trick_shots, trueshot
2:14.314 trickshots K multishot Fluffy_Pillow 22.6/100: 23% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:15.503 trickshots N steady_shot Fluffy_Pillow 13.9/100: 14% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:16.890 trickshots F steady_shot Fluffy_Pillow 42.1/100: 42% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:18.277 trickshots I aimed_shot enemy2 63.1/100: 63% focus precise_shots, steady_focus, trick_shots
2:20.256 trickshots K multishot Fluffy_Pillow 40.6/100: 41% focus precise_shots(2), steady_focus
2:21.443 trickshots J rapid_fire Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots
2:23.322 trickshots K multishot Fluffy_Pillow 47.0/100: 47% focus precise_shots, steady_focus
2:24.512 trickshots N steady_shot Fluffy_Pillow 34.5/100: 35% focus steady_focus, trick_shots
2:25.897 trickshots I aimed_shot enemy3 53.3/100: 53% focus steady_focus, trick_shots
2:27.875 trickshots K multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots(2), steady_focus
2:29.063 trickshots N steady_shot Fluffy_Pillow 18.3/100: 18% focus precise_shots, steady_focus, trick_shots
2:30.451 trickshots F steady_shot Fluffy_Pillow 37.1/100: 37% focus precise_shots, steady_focus, trick_shots
2:31.838 trickshots K multishot Fluffy_Pillow 55.9/100: 56% focus precise_shots, steady_focus, trick_shots
2:33.026 trickshots I aimed_shot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
2:35.003 trickshots K multishot Fluffy_Pillow 20.9/100: 21% focus precise_shots(2), steady_focus
2:36.191 trickshots N steady_shot Fluffy_Pillow 8.5/100: 8% focus precise_shots, steady_focus, trick_shots
2:37.578 trickshots N steady_shot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots
2:38.962 trickshots N steady_shot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trick_shots
2:40.350 trickshots K multishot Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, trick_shots
2:41.538 trickshots I aimed_shot enemy2 52.3/100: 52% focus steady_focus, trick_shots
2:43.515 trickshots K multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus
2:44.702 trickshots J rapid_fire Fluffy_Pillow 17.3/100: 17% focus steady_focus, trick_shots
2:46.481 trickshots K multishot Fluffy_Pillow 35.6/100: 36% focus steady_focus
2:47.669 trickshots N steady_shot Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots
2:49.055 trickshots F steady_shot Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
2:50.442 trickshots I aimed_shot enemy3 60.7/100: 61% focus steady_focus, trick_shots
2:52.421 trickshots K multishot Fluffy_Pillow 38.2/100: 38% focus lock_and_load, precise_shots(2), steady_focus
2:53.612 trickshots G double_tap Fluffy_Pillow 25.7/100: 26% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:54.801 trickshots K multishot Fluffy_Pillow 33.2/100: 33% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
2:55.991 trickshots I aimed_shot Fluffy_Pillow 20.8/100: 21% focus double_tap, lock_and_load, steady_focus, trick_shots
2:57.180 trickshots K multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots(2), steady_focus
2:58.370 trickshots N steady_shot Fluffy_Pillow 15.8/100: 16% focus precise_shots, steady_focus, trick_shots
2:59.756 trickshots N steady_shot Fluffy_Pillow 34.6/100: 35% focus precise_shots, steady_focus, trick_shots
3:01.142 default 9 use_items Fluffy_Pillow 53.4/100: 53% focus precise_shots, steady_focus, trick_shots
3:01.142 trickshots N steady_shot Fluffy_Pillow 53.4/100: 53% focus precise_shots, steady_focus, trick_shots
3:02.528 trickshots K multishot Fluffy_Pillow 72.2/100: 72% focus precise_shots, steady_focus, trick_shots
3:03.715 trickshots I aimed_shot enemy2 59.7/100: 60% focus steady_focus, trick_shots
3:05.694 trickshots K multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots(2), steady_focus
3:06.881 trickshots J rapid_fire Fluffy_Pillow 24.7/100: 25% focus precise_shots, steady_focus, trick_shots
3:08.796 trickshots K multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots, steady_focus
3:09.983 trickshots N steady_shot Fluffy_Pillow 31.3/100: 31% focus steady_focus, trick_shots
3:11.369 trickshots F steady_shot Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots
3:12.758 trickshots I aimed_shot enemy3 68.9/100: 69% focus steady_focus, trick_shots
3:14.735 trickshots K multishot Fluffy_Pillow 46.4/100: 46% focus precise_shots, steady_focus
3:15.924 trickshots N steady_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots
3:17.309 trickshots N steady_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
3:18.696 trickshots M multishot Fluffy_Pillow 71.5/100: 71% focus steady_focus, trick_shots
3:19.884 trickshots M multishot Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
3:21.073 trickshots I aimed_shot Fluffy_Pillow 46.5/100: 47% focus steady_focus, trick_shots
3:23.052 trickshots K multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots(2), steady_focus
3:24.240 trickshots N steady_shot Fluffy_Pillow 11.6/100: 12% focus precise_shots, steady_focus, trick_shots
3:25.627 trickshots L kill_shot Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus, trick_shots
3:26.814 trickshots J rapid_fire Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus, trick_shots
3:28.767 trickshots K multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots, steady_focus
3:29.955 trickshots N steady_shot Fluffy_Pillow 34.7/100: 35% focus steady_focus, trick_shots
3:31.342 trickshots F steady_shot Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
3:32.729 trickshots I aimed_shot enemy2 72.3/100: 72% focus steady_focus, trick_shots
3:34.709 trickshots K multishot Fluffy_Pillow 49.8/100: 50% focus precise_shots(2), steady_focus
3:35.897 trickshots L kill_shot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus, trick_shots
3:37.085 trickshots N steady_shot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus, trick_shots
3:38.470 trickshots N steady_shot Fluffy_Pillow 53.6/100: 54% focus precise_shots, steady_focus, trick_shots
3:39.857 trickshots K multishot Fluffy_Pillow 72.4/100: 72% focus precise_shots, steady_focus, trick_shots
3:41.046 trickshots I aimed_shot enemy3 59.9/100: 60% focus steady_focus, trick_shots
3:43.024 trickshots K multishot Fluffy_Pillow 37.5/100: 37% focus precise_shots(2), steady_focus
3:44.213 trickshots N steady_shot Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus, trick_shots
3:45.599 trickshots N steady_shot Fluffy_Pillow 43.8/100: 44% focus precise_shots, steady_focus, trick_shots
3:46.985 trickshots J rapid_fire Fluffy_Pillow 62.5/100: 63% focus precise_shots, steady_focus, trick_shots
3:48.860 trickshots K multishot Fluffy_Pillow 81.4/100: 81% focus precise_shots, steady_focus
3:50.049 trickshots I aimed_shot Fluffy_Pillow 68.9/100: 69% focus steady_focus, trick_shots
3:52.026 trickshots K multishot Fluffy_Pillow 46.4/100: 46% focus precise_shots, steady_focus
3:53.215 trickshots L kill_shot Fluffy_Pillow 34.0/100: 34% focus steady_focus, trick_shots
3:54.403 trickshots G double_tap Fluffy_Pillow 31.5/100: 31% focus steady_focus, trick_shots
3:55.591 trickshots N steady_shot Fluffy_Pillow 39.0/100: 39% focus double_tap, steady_focus, trick_shots
3:56.976 trickshots M multishot Fluffy_Pillow 57.8/100: 58% focus double_tap, steady_focus, trick_shots
3:58.165 trickshots N steady_shot Fluffy_Pillow 45.3/100: 45% focus double_tap, steady_focus, trick_shots
3:59.552 trickshots F steady_shot Fluffy_Pillow 64.1/100: 64% focus double_tap, lock_and_load, steady_focus, trick_shots
4:00.938 trickshots I aimed_shot enemy2 82.8/100: 83% focus double_tap, lock_and_load, steady_focus, trick_shots
4:02.127 trickshots K multishot Fluffy_Pillow 90.4/100: 90% focus precise_shots(2), steady_focus
4:03.318 cds D blood_fury Fluffy_Pillow 77.9/100: 78% focus precise_shots, steady_focus, trick_shots
4:03.318 trickshots H trueshot Fluffy_Pillow 77.9/100: 78% focus blood_fury, precise_shots, steady_focus, trick_shots
4:03.318 trickshots I aimed_shot enemy3 77.9/100: 78% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:04.506 trickshots K multishot Fluffy_Pillow 54.2/100: 54% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:05.693 trickshots I aimed_shot Fluffy_Pillow 45.5/100: 45% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:06.881 trickshots K multishot Fluffy_Pillow 21.7/100: 22% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:08.070 trickshots J rapid_fire Fluffy_Pillow 13.0/100: 13% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:09.866 trickshots K multishot Fluffy_Pillow 39.1/100: 39% focus blood_fury, precise_shots, steady_focus, trueshot
4:11.056 trickshots L kill_shot Fluffy_Pillow 30.4/100: 30% focus blood_fury, steady_focus, trick_shots, trueshot
4:12.245 trickshots N steady_shot Fluffy_Pillow 31.7/100: 32% focus blood_fury, steady_focus, trick_shots, trueshot
4:13.631 trickshots F steady_shot Fluffy_Pillow 59.8/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot
4:15.018 trickshots I aimed_shot enemy2 88.0/100: 88% focus blood_fury, steady_focus, trick_shots, trueshot

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="marksmanship"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Simulation & Raid Information

Iterations: 1137
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 241 - 360 ( 301.2 )

Performance:

Total Events Processed: 25252923
Max Event Queue: 350
Sim Seconds: 342515
CPU Seconds: 28.9531
Physical Seconds: 4.7780
Speed Up: 11830

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
NF_SpiritAttunement NF_SpiritAttunement aimed_shot 19434 719678 2389 27.80 4203 8427 46.6 139.6 22.6% 0.0% 0.0% 0.0% 6.46sec 1027988 301.24sec
NF_SpiritAttunement NF_SpiritAttunement aimed_shot_double_tap 19434 81322 270 3.09 4294 8543 0.0 15.5 22.2% 0.0% 0.0% 0.0% 0.00sec 116161 301.24sec
NF_SpiritAttunement NF_SpiritAttunement augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_SpiritAttunement NF_SpiritAttunement auto_shot 75 112890 375 22.62 811 1621 113.8 113.6 22.6% 0.0% 0.0% 0.0% 2.66sec 161253 301.24sec
NF_SpiritAttunement NF_SpiritAttunement blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.72sec 0 301.24sec
NF_SpiritAttunement NF_SpiritAttunement double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.66sec 0 301.24sec
NF_SpiritAttunement NF_SpiritAttunement dreadfire_vessel 344732 40660 135 0.74 9034 18085 3.7 3.7 21.3% 0.0% 0.0% 0.0% 90.80sec 40660 301.24sec
NF_SpiritAttunement NF_SpiritAttunement eternal_skirmish 323889 11957 40 4.35 446 891 21.9 21.9 22.7% 0.0% 0.0% 0.0% 13.46sec 11957 301.24sec
NF_SpiritAttunement NF_SpiritAttunement flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_SpiritAttunement NF_SpiritAttunement food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_SpiritAttunement NF_SpiritAttunement kill_shot 53351 25514 85 0.92 4254 9581 4.7 4.6 23.8% 0.0% 0.0% 0.0% 13.40sec 36445 301.24sec
NF_SpiritAttunement NF_SpiritAttunement master_marksman ticks -269576 96874 323 65.62 295 0 194.3 328.1 0.0% 0.0% 0.0% 0.0% 1.55sec 96874 301.24sec
NF_SpiritAttunement NF_SpiritAttunement multishot 257620 484423 1608 48.59 1619 3233 81.5 244.0 22.7% 0.0% 0.0% 0.0% 3.69sec 691949 301.24sec
NF_SpiritAttunement NF_SpiritAttunement potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.91sec 0 301.24sec
NF_SpiritAttunement NF_SpiritAttunement rapid_fire ticks -257044 206420 688 22.63 497 995 15.8 113.2 22.6% 0.0% 0.0% 0.0% 19.07sec 294850 301.24sec
NF_SpiritAttunement NF_SpiritAttunement serpent_sting 271788 28929 96 9.25 508 1015 0.0 46.5 22.5% 0.0% 0.0% 0.0% 0.00sec 237524 301.24sec
NF_SpiritAttunement NF_SpiritAttunement serpent_sting ticks -271788 208595 695 70.03 486 972 0.0 350.2 22.6% 0.0% 0.0% 0.0% 0.00sec 237524 301.24sec
NF_SpiritAttunement NF_SpiritAttunement shadowcore_oil_blast 336463 13308 44 8.82 245 489 44.3 44.3 22.8% 0.0% 0.0% 0.0% 6.76sec 13308 301.24sec
NF_SpiritAttunement NF_SpiritAttunement steady_shot 56641 107222 356 13.75 1265 2530 68.1 69.1 22.8% 0.0% 0.0% 0.0% 4.39sec 153156 301.24sec
NF_SpiritAttunement NF_SpiritAttunement trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.73sec 0 301.24sec
NF_SpiritAttunement NF_SpiritAttunement wild_spirits 328231 8819 29 1.77 810 1620 3.0 8.9 22.5% 0.0% 0.0% 0.0% 120.58sec 8819 301.24sec
NF_SpiritAttunement NF_SpiritAttunement wild_spirits_proc 328757 308635 1025 33.16 1513 3025 55.5 166.5 22.5% 0.0% 0.0% 0.0% 4.63sec 308635 301.24sec
NF_brutal_projectiles NF_brutal_projectiles aimed_shot 19434 717947 2383 27.73 4204 8392 46.5 139.2 22.7% 0.0% 0.0% 0.0% 6.46sec 1025516 301.24sec
NF_brutal_projectiles NF_brutal_projectiles aimed_shot_double_tap 19434 81631 271 3.09 4298 8513 0.0 15.5 22.8% 0.0% 0.0% 0.0% 0.00sec 116602 301.24sec
NF_brutal_projectiles NF_brutal_projectiles augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_brutal_projectiles NF_brutal_projectiles auto_shot 75 112820 375 22.62 810 1619 113.8 113.6 22.7% 0.0% 0.0% 0.0% 2.66sec 161151 301.24sec
NF_brutal_projectiles NF_brutal_projectiles blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 301.24sec
NF_brutal_projectiles NF_brutal_projectiles double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 301.24sec
NF_brutal_projectiles NF_brutal_projectiles dreadfire_vessel 344732 41082 136 0.74 9040 18104 3.7 3.7 22.4% 0.0% 0.0% 0.0% 90.74sec 41082 301.24sec
NF_brutal_projectiles NF_brutal_projectiles eternal_skirmish 323889 11933 40 4.36 445 890 21.9 21.9 22.6% 0.0% 0.0% 0.0% 13.37sec 11933 301.24sec
NF_brutal_projectiles NF_brutal_projectiles flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_brutal_projectiles NF_brutal_projectiles food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_brutal_projectiles NF_brutal_projectiles kill_shot 53351 25309 84 0.93 4249 9550 4.7 4.6 22.6% 0.0% 0.0% 0.0% 13.26sec 36152 301.24sec
NF_brutal_projectiles NF_brutal_projectiles master_marksman ticks -269576 97131 324 65.46 297 0 194.3 327.3 0.0% 0.0% 0.0% 0.0% 1.55sec 97131 301.24sec
NF_brutal_projectiles NF_brutal_projectiles multishot 257620 482460 1602 48.56 1615 3229 81.4 243.8 22.5% 0.0% 0.0% 0.0% 3.68sec 689145 301.24sec
NF_brutal_projectiles NF_brutal_projectiles potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.04sec 0 301.24sec
NF_brutal_projectiles NF_brutal_projectiles rapid_fire ticks -257044 216974 723 22.64 522 1047 15.8 113.2 22.8% 0.0% 0.0% 0.0% 19.17sec 309926 301.24sec
NF_brutal_projectiles NF_brutal_projectiles serpent_sting 271788 28787 96 9.23 508 1015 0.0 46.3 22.4% 0.0% 0.0% 0.0% 0.00sec 236728 301.24sec
NF_brutal_projectiles NF_brutal_projectiles serpent_sting ticks -271788 207941 693 69.95 485 970 0.0 349.7 22.6% 0.0% 0.0% 0.0% 0.00sec 236728 301.24sec
NF_brutal_projectiles NF_brutal_projectiles shadowcore_oil_blast 336463 13164 44 8.75 244 489 43.9 43.9 22.7% 0.0% 0.0% 0.0% 6.80sec 13164 301.24sec
NF_brutal_projectiles NF_brutal_projectiles steady_shot 56641 107118 356 13.78 1263 2528 68.3 69.2 22.6% 0.0% 0.0% 0.0% 4.39sec 153008 301.24sec
NF_brutal_projectiles NF_brutal_projectiles trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 301.24sec
NF_brutal_projectiles NF_brutal_projectiles wild_spirits 328231 8860 29 1.77 810 1621 3.0 8.9 23.1% 0.0% 0.0% 0.0% 120.65sec 8860 301.24sec
NF_brutal_projectiles NF_brutal_projectiles wild_spirits_proc 328757 230747 766 28.38 1321 2642 47.5 142.5 22.6% 0.0% 0.0% 0.0% 5.35sec 230747 301.24sec
NF_deadly_chain NF_deadly_chain aimed_shot 19434 790271 2623 27.80 4624 9234 46.6 139.6 22.5% 0.0% 0.0% 0.0% 6.45sec 1128823 301.24sec
NF_deadly_chain NF_deadly_chain aimed_shot_double_tap 19434 89848 298 3.09 4713 9476 0.0 15.5 22.6% 0.0% 0.0% 0.0% 0.00sec 128339 301.24sec
NF_deadly_chain NF_deadly_chain augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_deadly_chain NF_deadly_chain auto_shot 75 112841 375 22.61 810 1620 113.8 113.5 22.7% 0.0% 0.0% 0.0% 2.65sec 161182 301.24sec
NF_deadly_chain NF_deadly_chain blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.75sec 0 301.24sec
NF_deadly_chain NF_deadly_chain double_tap 260402 0 0 0.00 0 0 5.7 0.0 0.0% 0.0% 0.0% 0.0% 60.65sec 0 301.24sec
NF_deadly_chain NF_deadly_chain dreadfire_vessel 344732 41671 138 0.74 9042 18079 3.7 3.7 24.1% 0.0% 0.0% 0.0% 90.76sec 41671 301.24sec
NF_deadly_chain NF_deadly_chain eternal_skirmish 323889 11909 40 4.36 445 889 21.9 21.9 22.3% 0.0% 0.0% 0.0% 13.55sec 11909 301.24sec
NF_deadly_chain NF_deadly_chain flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_deadly_chain NF_deadly_chain food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_deadly_chain NF_deadly_chain kill_shot 53351 25757 86 0.93 4247 9569 4.7 4.7 23.6% 0.0% 0.0% 0.0% 13.29sec 36792 301.24sec
NF_deadly_chain NF_deadly_chain master_marksman ticks -269576 101999 340 65.24 313 0 193.5 326.2 0.0% 0.0% 0.0% 0.0% 1.57sec 101999 301.24sec
NF_deadly_chain NF_deadly_chain multishot 257620 482303 1601 48.51 1615 3229 81.4 243.6 22.6% 0.0% 0.0% 0.0% 3.69sec 688922 301.24sec
NF_deadly_chain NF_deadly_chain potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.00sec 0 301.24sec
NF_deadly_chain NF_deadly_chain rapid_fire ticks -257044 226353 755 22.70 545 1089 15.9 113.5 22.6% 0.0% 0.0% 0.0% 19.07sec 323323 301.24sec
NF_deadly_chain NF_deadly_chain serpent_sting 271788 28891 96 9.25 508 1016 0.0 46.5 22.5% 0.0% 0.0% 0.0% 0.00sec 237297 301.24sec
NF_deadly_chain NF_deadly_chain serpent_sting ticks -271788 208406 695 70.06 485 969 0.0 350.3 22.7% 0.0% 0.0% 0.0% 0.00sec 237297 301.24sec
NF_deadly_chain NF_deadly_chain shadowcore_oil_blast 336463 13188 44 8.78 244 488 44.1 44.1 22.4% 0.0% 0.0% 0.0% 6.82sec 13188 301.24sec
NF_deadly_chain NF_deadly_chain steady_shot 56641 106793 355 13.75 1264 2525 68.1 69.0 22.4% 0.0% 0.0% 0.0% 4.39sec 152543 301.24sec
NF_deadly_chain NF_deadly_chain trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 301.24sec
NF_deadly_chain NF_deadly_chain wild_spirits 328231 8779 29 1.77 810 1620 3.0 8.9 21.9% 0.0% 0.0% 0.0% 120.63sec 8779 301.24sec
NF_deadly_chain NF_deadly_chain wild_spirits_proc 328757 230531 765 28.35 1321 2642 47.4 142.3 22.6% 0.0% 0.0% 0.0% 5.38sec 230531 301.24sec
NF_none NF_none aimed_shot 19434 719274 2388 27.79 4205 8382 46.6 139.5 22.8% 0.0% 0.0% 0.0% 6.42sec 1027411 301.24sec
NF_none NF_none aimed_shot_double_tap 19434 81944 272 3.11 4285 8556 0.0 15.6 22.5% 0.0% 0.0% 0.0% 0.00sec 117049 301.24sec
NF_none NF_none augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_none NF_none auto_shot 75 112835 375 22.63 810 1621 113.9 113.6 22.6% 0.0% 0.0% 0.0% 2.65sec 161173 301.24sec
NF_none NF_none blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.76sec 0 301.24sec
NF_none NF_none double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 301.24sec
NF_none NF_none dreadfire_vessel 344732 41337 137 0.74 9038 18078 3.7 3.7 23.3% 0.0% 0.0% 0.0% 90.75sec 41337 301.24sec
NF_none NF_none eternal_skirmish 323889 11986 40 4.37 445 890 22.0 22.0 22.7% 0.0% 0.0% 0.0% 13.45sec 11986 301.24sec
NF_none NF_none flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_none NF_none food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_none NF_none kill_shot 53351 25485 85 0.92 4249 9578 4.7 4.6 23.6% 0.0% 0.0% 0.0% 13.24sec 36402 301.24sec
NF_none NF_none master_marksman ticks -269576 96749 322 65.45 296 0 194.4 327.2 0.0% 0.0% 0.0% 0.0% 1.56sec 96749 301.24sec
NF_none NF_none multishot 257620 483300 1604 48.56 1614 3234 81.5 243.8 22.7% 0.0% 0.0% 0.0% 3.68sec 690345 301.24sec
NF_none NF_none potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.90sec 0 301.24sec
NF_none NF_none rapid_fire ticks -257044 205028 683 22.57 495 991 15.8 112.8 22.7% 0.0% 0.0% 0.0% 19.13sec 292862 301.24sec
NF_none NF_none serpent_sting 271788 28902 96 9.25 508 1015 0.0 46.4 22.6% 0.0% 0.0% 0.0% 0.00sec 237405 301.24sec
NF_none NF_none serpent_sting ticks -271788 208503 695 70.04 485 970 0.0 350.2 22.8% 0.0% 0.0% 0.0% 0.00sec 237405 301.24sec
NF_none NF_none shadowcore_oil_blast 336463 13334 44 8.85 244 489 44.5 44.5 22.8% 0.0% 0.0% 0.0% 6.68sec 13334 301.24sec
NF_none NF_none steady_shot 56641 107097 356 13.77 1264 2527 68.3 69.2 22.5% 0.0% 0.0% 0.0% 4.40sec 152978 301.24sec
NF_none NF_none trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 301.24sec
NF_none NF_none wild_spirits 328231 8848 29 1.77 810 1619 3.0 8.9 22.9% 0.0% 0.0% 0.0% 120.64sec 8848 301.24sec
NF_none NF_none wild_spirits_proc 328757 230691 766 28.35 1321 2641 47.5 142.4 22.7% 0.0% 0.0% 0.0% 5.38sec 230691 301.24sec
NF_powerful_precision NF_powerful_precision aimed_shot 19434 717019 2380 27.73 4201 8390 46.5 139.2 22.6% 0.0% 0.0% 0.0% 6.41sec 1024190 301.24sec
NF_powerful_precision NF_powerful_precision aimed_shot_double_tap 19434 81293 270 3.09 4309 8439 0.0 15.5 22.5% 0.0% 0.0% 0.0% 0.00sec 116118 301.24sec
NF_powerful_precision NF_powerful_precision augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_powerful_precision NF_powerful_precision auto_shot 75 112832 375 22.62 810 1620 113.8 113.6 22.7% 0.0% 0.0% 0.0% 2.66sec 161170 301.24sec
NF_powerful_precision NF_powerful_precision blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.75sec 0 301.24sec
NF_powerful_precision NF_powerful_precision double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 301.24sec
NF_powerful_precision NF_powerful_precision dreadfire_vessel 344732 41235 137 0.74 9037 18069 3.7 3.7 23.1% 0.0% 0.0% 0.0% 90.73sec 41235 301.24sec
NF_powerful_precision NF_powerful_precision eternal_skirmish 323889 11952 40 4.37 445 890 21.9 21.9 22.5% 0.0% 0.0% 0.0% 13.45sec 11952 301.24sec
NF_powerful_precision NF_powerful_precision flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_powerful_precision NF_powerful_precision food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_powerful_precision NF_powerful_precision kill_shot 53351 25320 84 0.92 4252 9555 4.7 4.6 22.9% 0.0% 0.0% 0.0% 13.28sec 36166 301.24sec
NF_powerful_precision NF_powerful_precision master_marksman ticks -269576 97886 326 65.42 299 0 194.1 327.1 0.0% 0.0% 0.0% 0.0% 1.55sec 97886 301.24sec
NF_powerful_precision NF_powerful_precision multishot 257620 509468 1691 48.55 1704 3410 81.4 243.7 22.7% 0.0% 0.0% 0.0% 3.69sec 727725 301.24sec
NF_powerful_precision NF_powerful_precision potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.96sec 0 301.24sec
NF_powerful_precision NF_powerful_precision rapid_fire ticks -257044 205811 686 22.66 495 992 15.8 113.3 22.7% 0.0% 0.0% 0.0% 19.12sec 293980 301.24sec
NF_powerful_precision NF_powerful_precision serpent_sting 271788 28765 95 9.23 508 1015 0.0 46.3 22.3% 0.0% 0.0% 0.0% 0.00sec 236793 301.24sec
NF_powerful_precision NF_powerful_precision serpent_sting ticks -271788 208028 693 69.94 485 970 0.0 349.7 22.7% 0.0% 0.0% 0.0% 0.00sec 236793 301.24sec
NF_powerful_precision NF_powerful_precision shadowcore_oil_blast 336463 13110 44 8.75 244 489 43.9 43.9 22.1% 0.0% 0.0% 0.0% 6.76sec 13110 301.24sec
NF_powerful_precision NF_powerful_precision steady_shot 56641 107234 356 13.77 1264 2528 68.2 69.1 22.7% 0.0% 0.0% 0.0% 4.40sec 153173 301.24sec
NF_powerful_precision NF_powerful_precision trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.76sec 0 301.24sec
NF_powerful_precision NF_powerful_precision wild_spirits 328231 8821 29 1.77 810 1619 3.0 8.9 22.6% 0.0% 0.0% 0.0% 120.62sec 8821 301.24sec
NF_powerful_precision NF_powerful_precision wild_spirits_proc 328757 231026 767 28.37 1321 2642 47.5 142.5 22.8% 0.0% 0.0% 0.0% 5.37sec 231026 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus aimed_shot 19434 738535 2452 28.53 4204 8427 47.8 143.2 22.5% 0.0% 0.0% 0.0% 6.24sec 1054923 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus aimed_shot_double_tap 19434 73706 245 2.77 4311 8695 0.0 13.9 22.6% 0.0% 0.0% 0.0% 0.00sec 105282 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus auto_shot 75 112270 373 22.48 810 1620 113.1 112.8 22.8% 0.0% 0.0% 0.0% 2.67sec 160366 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus dreadfire_vessel 344732 41093 136 0.74 9043 18100 3.7 3.7 22.4% 0.0% 0.0% 0.0% 90.70sec 41093 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus eternal_skirmish 323889 12027 40 4.38 445 890 22.0 22.0 23.0% 0.0% 0.0% 0.0% 13.29sec 12027 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus kill_shot 53351 25001 83 0.91 4253 9555 4.6 4.6 22.8% 0.0% 0.0% 0.0% 13.55sec 35711 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus master_marksman ticks -269576 98357 328 66.30 297 0 200.8 331.5 0.0% 0.0% 0.0% 0.0% 1.49sec 98357 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus multishot 257620 487984 1620 48.80 1623 3247 81.9 245.0 22.7% 0.0% 0.0% 0.0% 3.66sec 697036 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.96sec 0 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus rapid_fire ticks -257044 219234 731 24.23 493 988 16.4 121.2 22.7% 0.0% 0.0% 0.0% 18.36sec 313154 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus serpent_sting 271788 29744 99 9.49 508 1016 0.0 47.7 22.8% 0.0% 0.0% 0.0% 0.00sec 240448 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus serpent_sting ticks -271788 210704 702 70.65 486 973 0.0 353.2 22.7% 0.0% 0.0% 0.0% 0.00sec 240448 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus shadowcore_oil_blast 336463 13111 44 8.73 244 489 43.8 43.8 22.4% 0.0% 0.0% 0.0% 6.80sec 13111 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus steady_shot 56641 105138 349 13.48 1264 2528 66.8 67.7 22.9% 0.0% 0.0% 0.0% 4.49sec 150178 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus wild_spirits 328231 8804 29 1.77 810 1619 3.0 8.9 22.4% 0.0% 0.0% 0.0% 120.65sec 8804 301.24sec
NF_sharpshooters_focus NF_sharpshooters_focus wild_spirits_proc 328757 231869 770 28.50 1321 2642 47.7 143.1 22.6% 0.0% 0.0% 0.0% 5.34sec 231869 301.24sec
marksmanship marksmanship aimed_shot 19434 711921 2363 27.91 4138 8281 46.8 140.1 22.7% 0.0% 0.0% 0.0% 6.43sec 1016908 301.24sec
marksmanship marksmanship aimed_shot_double_tap 19434 79686 265 3.07 4246 8386 0.0 15.4 22.3% 0.0% 0.0% 0.0% 0.00sec 113823 301.24sec
marksmanship marksmanship augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
marksmanship marksmanship auto_shot 75 112473 373 22.66 805 1611 114.0 113.8 22.8% 0.0% 0.0% 0.0% 2.65sec 160656 301.24sec
marksmanship marksmanship blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 301.24sec
marksmanship marksmanship double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.62sec 0 301.24sec
marksmanship marksmanship dreadfire_vessel 344732 41390 137 0.74 9042 18098 3.7 3.7 23.3% 0.0% 0.0% 0.0% 90.74sec 41390 301.24sec
marksmanship marksmanship eternal_skirmish 323889 11781 39 4.35 442 884 21.8 21.8 22.1% 0.0% 0.0% 0.0% 13.37sec 11781 301.24sec
marksmanship marksmanship flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
marksmanship marksmanship food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.24sec
marksmanship marksmanship kill_shot 53351 25505 85 0.93 4229 9514 4.7 4.7 22.9% 0.0% 0.0% 0.0% 13.22sec 36431 301.24sec
marksmanship marksmanship master_marksman ticks -269576 95335 318 65.88 289 0 196.7 329.4 0.0% 0.0% 0.0% 0.0% 1.53sec 95335 301.24sec
marksmanship marksmanship multishot 257620 482272 1601 49.04 1597 3196 82.3 246.2 22.6% 0.0% 0.0% 0.0% 3.66sec 688877 301.24sec
marksmanship marksmanship potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 309.15sec 0 301.24sec
marksmanship marksmanship rapid_fire ticks -257044 206789 689 23.02 490 980 16.1 115.1 22.7% 0.0% 0.0% 0.0% 18.83sec 295378 301.24sec
marksmanship marksmanship serpent_sting 271788 28618 95 9.29 501 1002 0.0 46.6 22.5% 0.0% 0.0% 0.0% 0.00sec 236612 301.24sec
marksmanship marksmanship serpent_sting ticks -271788 207994 693 70.51 481 962 0.0 352.6 22.6% 0.0% 0.0% 0.0% 0.00sec 236612 301.24sec
marksmanship marksmanship shadowcore_oil_blast 336463 13189 44 8.82 243 485 44.3 44.3 22.8% 0.0% 0.0% 0.0% 6.73sec 13189 301.24sec
marksmanship marksmanship steady_shot 56641 108260 359 13.97 1257 2515 69.3 70.1 22.7% 0.0% 0.0% 0.0% 4.33sec 154638 301.24sec
marksmanship marksmanship trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.64sec 0 301.24sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
22672.2 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 54.4sec 12.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 148.0s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.75%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 29.6sec 8.82% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 45.5s

Stack Uptimes

  • Health Decade (10 - 20)_1:8.84%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 32.6sec 10.84% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 44.7s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.84%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 36.8sec 12.37% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.7s / 51.5s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.37%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.6sec 11.32% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.4s / 46.9s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.32%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.1sec 10.83% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.6s / 43.8s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.83%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 35.4sec 11.94% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:24.3s / 45.6s

Stack Uptimes

  • Health Decade (60 - 70)_1:11.94%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 32.0sec 10.79% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.4s / 47.8s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.79%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 18.6sec 6.27% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.7s / 31.1s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.27%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 16.5sec 4.18% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.1s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.18%
Sinful Revelation 6.8 1.6 40.3sec 31.6sec 11.1sec 25.12% 0.00% 1.6 (1.6) 6.6

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 236.7s
  • trigger_min/max:0.2s / 236.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 44.2s

Stack Uptimes

  • sinful_revelation_1:25.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.7 40.7sec 31.7sec 11.1sec 24.64% 0.00% 1.7 (1.7) 6.5

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 221.4s
  • trigger_min/max:0.2s / 221.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.4s

Stack Uptimes

  • sinful_revelation_1:24.64%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.3sec 31.5sec 11.1sec 24.57% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 250.0s
  • trigger_min/max:0.2s / 242.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.8s

Stack Uptimes

  • sinful_revelation_1:24.57%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.7sec 31.8sec 11.1sec 24.56% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 230.2s
  • trigger_min/max:0.1s / 230.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.8s

Stack Uptimes

  • sinful_revelation_1:24.56%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.8 1.7 40.3sec 31.5sec 11.1sec 25.03% 0.00% 1.7 (1.7) 6.6

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 234.3s
  • trigger_min/max:0.4s / 234.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 41.0s

Stack Uptimes

  • sinful_revelation_1:25.03%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 41.1sec 32.5sec 11.0sec 24.50% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 233.5s
  • trigger_min/max:0.2s / 233.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.4s

Stack Uptimes

  • sinful_revelation_1:24.50%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.7 41.2sec 31.9sec 11.2sec 24.60% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 258.5s
  • trigger_min/max:0.1s / 258.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 44.6s

Stack Uptimes

  • sinful_revelation_1:24.60%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 1121
Mean 301.24
Minimum 240.55
Maximum 359.93
Spread ( max - min ) 119.38
Range [ ( max - min ) / 2 * 100% ] 19.82%
DPS
Fluffy_Pillow Damage Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 1121
Mean 24329.04
Minimum 23136.52
Maximum 25683.71
Spread ( max - min ) 2547.19
Range [ ( max - min ) / 2 * 100% ] 5.23%
Standard Deviation 451.1816
5th Percentile 23594.33
95th Percentile 25056.78
( 95th Percentile - 5th Percentile ) 1462.45
Mean Distribution
Standard Deviation 13.4756
95.00% Confidence Interval ( 24302.63 - 24355.45 )
Normalized 95.00% Confidence Interval ( 99.89% - 100.11% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 14
0.1% Error 1322
0.1 Scale Factor Error with Delta=300 1738
0.05 Scale Factor Error with Delta=300 6951
0.01 Scale Factor Error with Delta=300 173775
HPS
Fluffy_Pillow Healing Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 187
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 6772114 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
14477.6 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 61.0sec 14.08% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 169.9s

Stack Uptimes

  • Health Decade (0 - 10)_1:14.16%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 32.2sec 9.61% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 55.4s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.62%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 34.8sec 11.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 49.8s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.60%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 37.0sec 12.50% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:11.3s / 55.7s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.50%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 31.6sec 10.66% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.9s / 54.6s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.66%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.6sec 10.98% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:21.7s / 43.6s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.98%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 35.6sec 12.01% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.7s / 52.5s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.01%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 28.7sec 9.67% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.6s / 46.0s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.67%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 15.1sec 5.08% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:7.1s / 29.1s

Stack Uptimes

  • Health Decade (80 - 90)_1:5.08%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 15.4sec 3.81% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.6s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:3.81%
Sinful Revelation 1.8 0.1 78.1sec 72.3sec 10.1sec 5.84% 0.00% 0.1 (0.1) 1.7

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 318.6s
  • trigger_min/max:0.3s / 318.6s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 22.8s

Stack Uptimes

  • sinful_revelation_1:5.85%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 76.6sec 70.9sec 10.1sec 5.44% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 291.0s
  • trigger_min/max:0.1s / 281.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.4s

Stack Uptimes

  • sinful_revelation_1:5.44%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 79.8sec 74.1sec 10.1sec 5.22% 0.00% 0.1 (0.1) 1.5

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 320.9s
  • trigger_min/max:0.1s / 320.9s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 27.2s

Stack Uptimes

  • sinful_revelation_1:5.22%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.7 0.1 77.0sec 70.6sec 10.1sec 5.61% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 282.2s
  • trigger_min/max:0.1s / 282.2s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 20.1s

Stack Uptimes

  • sinful_revelation_1:5.61%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 80.5sec 73.9sec 10.0sec 5.46% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 300.7s
  • trigger_min/max:0.1s / 300.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 27.6s

Stack Uptimes

  • sinful_revelation_1:5.46%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 78.5sec 72.6sec 10.0sec 5.42% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 286.8s
  • trigger_min/max:0.9s / 286.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.0s

Stack Uptimes

  • sinful_revelation_1:5.42%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 1.6 0.1 80.7sec 75.4sec 10.0sec 5.34% 0.00% 0.1 (0.1) 1.6

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 305.5s
  • trigger_min/max:0.7s / 305.5s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 21.2s

Stack Uptimes

  • sinful_revelation_1:5.35%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 1121
Mean 301.24
Minimum 240.55
Maximum 359.93
Spread ( max - min ) 119.38
Range [ ( max - min ) / 2 * 100% ] 19.82%
DPS
enemy2 Damage Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 1121
Mean 15538.63
Minimum 14055.38
Maximum 16952.64
Spread ( max - min ) 2897.26
Range [ ( max - min ) / 2 * 100% ] 9.32%
Standard Deviation 431.3372
5th Percentile 14866.16
95th Percentile 16268.85
( 95th Percentile - 5th Percentile ) 1402.69
Mean Distribution
Standard Deviation 12.8829
95.00% Confidence Interval ( 15513.38 - 15563.88 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 30
0.1% Error 2961
0.1 Scale Factor Error with Delta=300 1589
0.05 Scale Factor Error with Delta=300 6353
0.01 Scale Factor Error with Delta=300 158825
HPS
enemy2 Healing Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 187
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 5320890 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
14456.4 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 58.1sec 13.46% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.7s / 158.2s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.52%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.2sec 9.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 55.1s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.28%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 34.1sec 11.36% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 49.4s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.36%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 37.4sec 12.60% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.8s / 55.0s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.60%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 31.0sec 10.42% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.0s / 53.8s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.42%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 30.8sec 10.38% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.5s / 42.3s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.38%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 35.9sec 12.13% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.6s / 51.4s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.13%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 29.7sec 10.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:16.4s / 48.8s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 18.3sec 6.14% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.0s / 32.8s

Stack Uptimes

  • Health Decade (80 - 90)_1:6.14%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 16.7sec 4.25% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.7s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.25%
Sinful Revelation 5.6 1.1 48.2sec 38.9sec 10.8sec 19.95% 0.00% 1.1 (1.1) 5.4

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 300.5s
  • trigger_min/max:0.1s / 300.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 34.1s

Stack Uptimes

  • sinful_revelation_1:19.95%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.1 47.4sec 38.5sec 10.7sec 19.85% 0.00% 1.1 (1.1) 5.4

Buff Details

  • buff initial source:NF_none
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 274.2s
  • trigger_min/max:0.0s / 274.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.3s

Stack Uptimes

  • sinful_revelation_1:19.85%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.0 48.3sec 39.4sec 10.7sec 19.52% 0.00% 1.0 (1.0) 5.3

Buff Details

  • buff initial source:NF_brutal_projectiles
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 257.3s
  • trigger_min/max:0.0s / 257.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.2s

Stack Uptimes

  • sinful_revelation_1:19.52%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.1 48.3sec 39.0sec 10.8sec 19.90% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:NF_deadly_chain
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 246.6s
  • trigger_min/max:0.0s / 246.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.0s

Stack Uptimes

  • sinful_revelation_1:19.90%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.5 1.1 48.1sec 39.0sec 10.8sec 19.69% 0.00% 1.1 (1.1) 5.3

Buff Details

  • buff initial source:NF_powerful_precision
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 261.0s
  • trigger_min/max:0.1s / 261.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 35.2s

Stack Uptimes

  • sinful_revelation_1:19.69%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.1 47.3sec 38.3sec 10.8sec 20.20% 0.00% 1.1 (1.1) 5.4

Buff Details

  • buff initial source:NF_sharpshooters_focus
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 254.0s
  • trigger_min/max:0.1s / 250.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 35.4s

Stack Uptimes

  • sinful_revelation_1:20.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.0 48.1sec 39.3sec 10.7sec 19.88% 0.00% 1.0 (1.0) 5.3

Buff Details

  • buff initial source:NF_SpiritAttunement
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 313.5s
  • trigger_min/max:0.1s / 313.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 32.9s

Stack Uptimes

  • sinful_revelation_1:19.88%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 1121
Mean 301.24
Minimum 240.55
Maximum 359.93
Spread ( max - min ) 119.38
Range [ ( max - min ) / 2 * 100% ] 19.82%
DPS
enemy3 Damage Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 1121
Mean 15425.46
Minimum 14420.76
Maximum 16612.83
Spread ( max - min ) 2192.07
Range [ ( max - min ) / 2 * 100% ] 7.11%
Standard Deviation 401.6093
5th Percentile 14802.94
95th Percentile 16114.49
( 95th Percentile - 5th Percentile ) 1311.56
Mean Distribution
Standard Deviation 11.9950
95.00% Confidence Interval ( 15401.95 - 15448.97 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2604
0.1 Scale Factor Error with Delta=300 1377
0.05 Scale Factor Error with Delta=300 5508
0.01 Scale Factor Error with Delta=300 137687
HPS
enemy3 Healing Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 1121
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 187
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 3700436 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.